Player Matchup

Gilgamesh
Gilgamesh
DragonLord626
Gilgamesh
Level 27
God Stats
13W - 22L
1,370 SR
Queue Stats
55W - 71L
1,380 Elo+
Solo
Ra
Ra
Sambu03
Ra
Level 7
God Stats
1W - 1L
1,782 SR
Queue Stats
11W - 9L
1,776 Elo+
Party 1
Tyr
Tyr
Tanian_Reeve
Tyr
Level 28
God Stats
0W - 4L
1,187 SR
Queue Stats
17W - 12L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xsypnos
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,770 SR
Queue Stats
16W - 15L
1,698 Elo+
Party 1
Ymir
Ymir
silva_ampliada5
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Team Averages
Level 35
1,522 SR
1,607 Elo+

VS

Team Averages
Level 24
1,448 SR
1,453 Elo+
Scylla
Scylla
Hello-Tiffy-
Scylla
Level 26
God Stats
23W - 23L
1,462 SR
Queue Stats
346W - 338L
1,553 Elo+
Solo
Tiamat
Tiamat
SirTibblez
Tiamat
Level 28
God Stats
19W - 9L
1,665 SR
Queue Stats
198W - 117L
1,662 Elo+
Solo
Fenrir
Fenrir
SwimmyDaFish
Fenrir
Level 30
God Stats
6W - 11L
1,287 SR
Queue Stats
10W - 21L
1,233 Elo+
Solo
Serqet
Serqet
Tundraful
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,412 Elo+
Solo
Ymir
Ymir
pBasicc
Ymir
Level 21
God Stats
4W - 5L
1,327 SR
Queue Stats
156W - 171L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonLord626
Gilgamesh
17
0 / 7 / 3
10,542
811
9,163
20,493
15,099
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 4 / 1
10,581
814
7,853
10,109
9,950
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 13 / 1
10,904
839
7,436
26,701
27,791
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Xsypnos
Morgan Le Fay
18
2 / 3 / 2
12,555
966
19,293
13,906
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 10 / 0
9,875
760
1,193
16,021
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 1 / 19
13,853
1,066
21,820
6,022
2,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SirTibblez
Tiamat
20
9 / 1 / 25
13,966
1,074
28,668
9,486
9,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
9 / 0 / 18
12,442
957
9,188
8,913
3,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Tundraful
Serqet
19
3 / 0 / 19
11,762
905
7,580
9,295
3,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
pBasicc
Ymir
19
5 / 2 / 26
12,251
942
12,754
16,949
16,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
144
4
Kills
37
37
Deaths
4
7
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DragonLord626
Gilgamesh
0
7
3
0.21
W
Scylla
11
1
19
20.5
L
1
4
1
0.38
W
Tiamat
SirTibblez
Tiamat
9
1
25
21.5
W
Fenrir
9
0
18
18
L
1
13
1
0.12
W
Serqet
Tundraful
Serqet
3
0
19
12.5
L
Morgan Le Fay
Xsypnos
Morgan Le Fay
2
3
2
1
W
Ymir
pBasicc
Ymir
5
2
26
9
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,938
Damage
80,010
87,230
Taken
50,665
64,240
Mitigated
34,845
2,834
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DragonLord626
Gilgamesh
9,163
2,215
0
82
20,493
15,099
0
11,649
7,756
0
20,928
W
Scylla
21,820
2,589
0
252
6,022
2,245
0
3,660
2,362
74,747
0
L
7,853
1,191
1,007
204
10,109
9,950
0
9,140
793
20,379
0
W
Tiamat
SirTibblez
Tiamat
28,668
2,947
185
3,454
9,486
9,327
0
5,683
3,803
50,464
0
W
Fenrir
9,188
2,501
0
2,049
8,913
3,527
0
5,796
3,117
0
12,353
L
7,436
1,184
0
611
26,701
27,791
0
18,721
7,314
646
16,405
W
Serqet
Tundraful
Serqet
7,580
3,704
0
0
9,295
3,348
0
5,603
3,692
0
14,250
L
Morgan Le Fay
Xsypnos
Morgan Le Fay
19,293
1,028
0
930
13,906
4,781
0
11,876
1,724
73,925
0
W
Ymir
pBasicc
Ymir
12,754
3,369
0
6,097
16,949
16,398
0
8,243
8,706
24,791
0
L
1,193
469
0
0
16,021
6,619
0
10,629
4,935
6,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
64,274
215
Minions Killed
243
3
Camps Cleared
9
988,506
Distance Traveled
1,238,296
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,542
811
19
1
0
207,255
0
W
Scylla
13,853
1,066
136
10
1
247,818
0
L
Ra
10,581
814
34
3
0
177,382
0
W
Tiamat
13,966
1,074
56
4
5
255,665
0
W
Fenrir
12,442
957
11
1
1
261,195
4
L
Tyr
10,904
839
23
2
1
218,844
1
W
Serqet
11,762
905
16
1
1
246,624
0
L
Morgan Le Fay
12,555
966
131
10
2
256,369
0
W
Ymir
12,251
942
24
2
1
226,994
0
L
Ymir
9,875
760
8
1
0
128,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role