Player Matchup

Sylvanus
Sylvanus
DubLokz
Sylvanus
Level 126
God Stats
5W - 2L
1,559 SR
Queue Stats
46W - 26L
1,730 Elo+
Party 1
Thoth
Thoth
Humorofadeadguy
Thoth
Level 75
God Stats
0W - 1L
1,770 SR
Queue Stats
25W - 24L
1,648 Elo+
Party 1
Ymir
Ymir
Iamgoofball
Ymir
Level 13
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Owegno
Neith
Level 59
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 24L
1,728 Elo+
Party 1
Serqet
Serqet
Sippiy
Serqet
Level 111
God Stats
2W - 1L
1,702 SR
Queue Stats
42W - 28L
1,728 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,667 Elo+

VS

Team Averages
Level 104
1,545 SR
1,594 Elo+
Terra
Terra
MathiasJK
Terra
Level 66
God Stats
12W - 9L
1,441 SR
Queue Stats
92W - 115L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
TheGankSinatraJr
Zhong Kui
Level 160
God Stats
23W - 16L
1,654 SR
Queue Stats
548W - 384L
1,705 Elo+
Party 2
Erlang Shen
Erlang Shen
TheeHamburger
Erlang Shen
Level 160
God Stats
12W - 6L
1,613 SR
Queue Stats
623W - 450L
1,701 Elo+
Party 2
Pele
Pele
dr cpt planet
Pele
Level 86
God Stats
12W - 17L
1,457 SR
Queue Stats
195W - 157L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
zavieraxy
Danzaburou
Level 49
God Stats
64W - 52L
1,562 SR
Queue Stats
336W - 278L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DubLokz
Sylvanus
13
2 / 2 / 4
7,681
480
7,217
12,800
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 1
7,345
459
1,688
7,174
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,441
403
2,144
8,464
6,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Owegno
Neith
13
4 / 3 / 5
8,019
501
8,474
9,399
3,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Sippiy
Serqet
12
5 / 0 / 6
8,961
560
5,641
9,652
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MathiasJK
Terra
9
0 / 5 / 2
6,495
406
422
8,305
3,725
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
17
7 / 1 / 1
10,649
666
10,916
9,255
7,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
TheeHamburger
Erlang Shen
17
5 / 1 / 0
10,719
670
8,820
13,806
11,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 4
8,365
523
2,157
9,185
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
zavieraxy
Danzaburou
12
1 / 3 / 1
8,350
522
3,960
7,745
2,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
13
13
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DubLokz
Sylvanus
2
2
4
2
L
0
4
1
0.13
L
0
4
1
0.13
W
Terra
MathiasJK
Terra
0
5
2
0.2
L
Neith
Owegno
Neith
4
3
5
2.17
L
Serqet
Sippiy
Serqet
5
0
6
8
W
Zhong Kui
7
1
1
7.5
W
Erlang Shen
TheeHamburger
Erlang Shen
5
1
0
5
W
0
1
4
2
W
Danzaburou
zavieraxy
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
26,275
47,489
Taken
48,296
21,860
Mitigated
27,762
12,710
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DubLokz
Sylvanus
7,217
1,690
1,858
5,393
12,800
6,010
0
1,620
11,180
43,776
15,040
L
1,688
111
0
500
7,174
1,864
0
3,849
3,325
41,490
0
L
2,144
1,050
0
542
8,464
6,085
0
0
8,464
22,023
0
W
Terra
MathiasJK
Terra
422
130
202
2,597
8,305
3,725
0
343
7,760
12,945
0
L
Neith
Owegno
Neith
8,474
3,868
121
4,223
9,399
3,185
552
2,623
6,776
0
46,157
L
Serqet
Sippiy
Serqet
5,641
1,061
0
73
9,652
4,716
80
3,311
6,341
0
26,093
W
Zhong Kui
10,916
694
0
5,047
9,255
7,692
987
1,641
7,302
73,860
0
W
Erlang Shen
TheeHamburger
Erlang Shen
8,820
4,600
0
8,372
13,806
11,209
1,020
7,041
6,765
0
81,133
W
2,157
212
0
708
9,185
2,918
0
746
8,439
0
64,861
W
Danzaburou
zavieraxy
Danzaburou
3,960
1,084
0
1,782
7,745
2,218
42
513
6,631
0
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
44,578
328
Minions Killed
515
0
Camps Cleared
0
1,587,658
Distance Traveled
1,570,275
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,681
480
92
6
0
337,134
5
L
Thoth
7,345
459
86
5
0
289,607
4
L
Ymir
6,441
403
39
2
0
274,029
0
W
Terra
6,495
406
19
1
0
259,480
5
L
Neith
8,019
501
78
5
0
304,832
0
L
Serqet
8,961
560
33
2
0
382,056
9
W
Zhong Kui
10,649
666
140
9
0
319,282
4
W
Erlang Shen
10,719
670
164
10
0
330,517
4
W
Pele
8,365
523
106
7
0
351,609
0
W
Danzaburou
8,350
522
86
5
0
309,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role