Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
F1reDog
Bacchus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,532 Elo+
Solo
Pele
Pele
Kasalina1
Pele
Level 78
God Stats
2W - 4L
1,168 SR
Queue Stats
725W - 737L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThePeridot27
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,439 SR
Queue Stats
91W - 45L
1,580 Elo+
Solo
Chang'e
Chang'e
infinitys90
Chang'e
Level 146
God Stats
3W - 0L
1,753 SR
Queue Stats
368W - 377L
1,455 Elo+
Solo
Team Averages
Level 124
1,472 SR
1,515 Elo+

VS

Team Averages
Level 108
1,527 SR
1,431 Elo+
Horus
Horus
AgShida
Horus
Level 118
God Stats
7W - 13L
1,558 SR
Queue Stats
774W - 768L
1,538 Elo+
Solo
Agni
Agni
AmooShayan
Agni
Level 15
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 6L
1,142 Elo+
Solo
Osiris
Osiris
Dark_Econ
Osiris
Level 159
God Stats
29W - 38L
1,482 SR
Queue Stats
1,528W - 1,597L
1,512 Elo+
Solo
Mercury
Mercury
FOXBlack26
Mercury
Level 108
God Stats
4W - 1L
1,901 SR
Queue Stats
526W - 496L
1,430 Elo+
Solo
Chiron
Chiron
Krahnoc
Chiron
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 320L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 5 / 8
13,832
659
23,558
24,330
14,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
F1reDog
Bacchus
20
1 / 4 / 16
12,849
612
17,623
43,390
71,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
5 / 9 / 10
13,108
624
17,690
27,180
14,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ThePeridot27
Ah Muzen Cab
20
7 / 5 / 11
16,143
769
46,221
29,210
17,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
infinitys90
Chang'e
20
1 / 3 / 15
12,990
619
15,040
25,378
21,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AgShida
Horus
20
4 / 3 / 17
12,865
613
14,306
34,858
51,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 2 / 17
14,046
669
43,876
21,009
11,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Dark_Econ
Osiris
20
4 / 4 / 17
15,385
733
22,321
34,295
59,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mercury
FOXBlack26
Mercury
20
4 / 7 / 13
13,452
641
19,407
23,845
16,636
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Krahnoc
Chiron
20
6 / 4 / 7
14,101
671
24,227
23,777
13,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
96
20
Kills
25
26
Deaths
20
60
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
5
8
2
L
Horus
AgShida
Horus
4
3
17
4.17
L
7
2
17
7.75
L
Osiris
Dark_Econ
Osiris
4
4
17
3.13
W
Bacchus
F1reDog
Bacchus
1
4
16
2.25
L
Mercury
FOXBlack26
Mercury
4
7
13
1.5
W
Pele
5
9
10
1.11
L
Chiron
Krahnoc
Chiron
6
4
7
2.38
W
Ah Muzen Cab
ThePeridot27
Ah Muzen Cab
7
5
11
2.5
W
Chang'e
infinitys90
Chang'e
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,132
Damage
124,137
149,488
Taken
137,784
139,195
Mitigated
152,586
62,696
Healing
64,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
23,558
14,818
1,291
3,955
24,330
14,465
2,128
7,268
17,062
0
53,008
L
Horus
AgShida
Horus
14,306
7,049
14,579
15,169
34,858
51,279
625
8,029
26,829
0
22,530
L
43,876
2,338
3,997
5,079
21,009
11,405
799
4,989
16,020
76,705
0
L
Osiris
Dark_Econ
Osiris
22,321
3,585
2,528
4,191
34,295
59,321
482
8,091
26,204
0
34,707
W
Bacchus
F1reDog
Bacchus
17,623
3,163
3,366
12,897
43,390
71,644
888
10,702
31,898
27,031
0
L
Mercury
FOXBlack26
Mercury
19,407
7,579
4,736
2,698
23,845
16,636
1,707
5,761
18,084
0
41,286
W
Pele
17,690
2,195
1,905
4,150
27,180
14,338
1,475
9,846
17,334
0
41,529
L
Chiron
Krahnoc
Chiron
24,227
4,910
3,895
7,865
23,777
13,945
1,933
5,793
17,982
0
57,787
W
Ah Muzen Cab
ThePeridot27
Ah Muzen Cab
46,221
12,235
2,242
4,153
29,210
17,289
690
7,779
21,431
0
85,720
W
Chang'e
infinitys90
Chang'e
15,040
2,477
18,756
9,981
25,378
21,459
1,380
8,281
17,097
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
69,849
232
Minions Killed
258
0
Camps Cleared
0
1,806,672
Distance Traveled
2,074,216
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,832
659
79
4
0
315,653
1
L
Horus
12,865
613
22
1
0
412,719
5
L
Agni
14,046
669
45
2
0
449,540
1
L
Osiris
15,385
733
37
2
0
393,390
1
W
Bacchus
12,849
612
15
1
0
381,516
4
L
Mercury
13,452
641
59
3
0
421,768
0
W
Pele
13,108
624
29
1
0
366,870
0
L
Chiron
14,101
671
95
5
0
396,799
1
W
Ah Muzen Cab
16,143
769
49
2
0
356,123
1
W
Chang'e
12,990
619
60
3
0
386,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role