Player Matchup

Hercules
Hercules
JoJo_Fan_5
Hercules
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 4L
1,152 Elo+
Solo
Nu Wa
Nu Wa
PiGhOsT
Nu Wa
Level 153
God Stats
15W - 30L
1,344 SR
Queue Stats
1,415W - 1,686L
1,434 Elo+
Solo
Rama
Rama
Shurmarc
Rama
Level 89
God Stats
4W - 2L
1,684 SR
Queue Stats
383W - 374L
1,581 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,389 Elo+

VS

Team Averages
Level 16
1,375 SR
1,363 Elo+
Sun Wukong
Sun Wukong
Family_123T
Sun Wukong
Level 8
God Stats
3W - 5L
1,331 SR
Queue Stats
3W - 6L
1,291 Elo+
Solo
Danzaburou
Danzaburou
PsychoETERNAL07
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Agni
Agni
TRANSPLANT2016
Agni
Level 34
God Stats
0W - 1L
1,294 SR
Queue Stats
66W - 62L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoJo_Fan_5
Hercules
13
9 / 0 / 8
9,482
862
8,575
8,508
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
PiGhOsT
Nu Wa
12
3 / 1 / 14
8,465
770
8,040
4,571
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
13
7 / 3 / 8
9,053
823
9,280
7,993
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Family_123T
Sun Wukong
10
2 / 8 / 1
7,228
657
4,580
13,046
8,074
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PsychoETERNAL07
Danzaburou
9
1 / 6 / 1
6,714
610
2,618
7,561
6,008
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 2
7,180
653
4,335
12,002
3,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Family_123T
Sun Wukong
2
8
1
0.31
W
Hercules
JoJo_Fan_5
Hercules
9
0
8
13
W
Nu Wa
PiGhOsT
Nu Wa
3
1
14
10
L
Danzaburou
PsychoETERNAL07
Danzaburou
1
6
1
0.25
W
Rama
7
3
8
3.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
11,533
21,072
Taken
32,609
10,019
Mitigated
17,231
6,327
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Family_123T
Sun Wukong
4,580
666
0
682
13,046
8,074
0
2,691
9,820
0
17,366
W
Hercules
JoJo_Fan_5
Hercules
8,575
2,968
0
3,425
8,508
5,664
303
1,955
6,553
0
21,874
W
Nu Wa
PiGhOsT
Nu Wa
8,040
911
602
790
4,571
1,427
414
935
3,636
26,326
0
L
Danzaburou
PsychoETERNAL07
Danzaburou
2,618
317
0
282
7,561
6,008
0
2,555
4,614
0
14,547
W
Rama
9,280
6,185
30
1,480
7,993
2,928
1,286
1,445
6,548
0
36,687
L
4,335
609
276
1,585
12,002
3,149
0
2,070
9,450
24,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
21,122
112
Minions Killed
81
0
Camps Cleared
0
599,370
Distance Traveled
479,154
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,228
657
22
2
0
163,353
0
W
Hercules
9,482
862
25
2
0
207,500
1
W
Nu Wa
8,465
770
41
4
0
210,559
0
L
Danzaburou
6,714
610
15
1
0
138,754
0
W
Rama
9,053
823
46
4
0
181,311
1
L
Agni
7,180
653
44
4
0
177,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role