Player Matchup

Kali
Kali
Silver IV
 
Kali
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
SYRDARION
Chronos
Silver III
Level 143
God Stats
10W - 9L
1,564 SR
Queue Stats
268W - 269L
895 MMR
Solo
Izanami
Izanami
Silver IV
SergiTK
Izanami
Silver IV
Level 156
God Stats
197W - 167L
1,634 SR
Queue Stats
755W - 810L
859 MMR
Solo
Cerberus
Cerberus
Silver III
TheBlackAngeI
Cerberus
Silver III
Level 159
God Stats
5W - 5L
1,563 SR
Queue Stats
156W - 166L
869 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
TotahAl
Gilgamesh
Silver IV
Level 36
God Stats
2W - 1L
1,773 SR
Queue Stats
10W - 21L
1,149 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,607 SR
1,054 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,523 SR
1,065 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Hrymer
Thanatos
Gold V
Level 98
God Stats
18W - 15L
1,497 SR
Queue Stats
129W - 157L
1,211 MMR
Solo
Anubis
Anubis
Silver II
N1NJAM
Anubis
Silver II
Level 128
God Stats
24W - 20L
1,433 SR
Queue Stats
754W - 831L
917 MMR
Solo
Cupid
Cupid
Silver II
TuMamaFueMia10
Cupid
Silver II
Level 113
God Stats
9W - 5L
1,585 SR
Queue Stats
362W - 378L
888 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
cago4545
Sun Wukong
Silver III
Level 43
God Stats
16W - 17L
1,601 SR
Queue Stats
229W - 230L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 4 / 2
6,531
502
4,555
9,079
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
SYRDARION
Chronos
10
1 / 3 / 2
6,360
489
5,759
7,513
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SergiTK
Izanami
10
0 / 4 / 2
5,908
454
2,247
5,072
1,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheBlackAngeI
Cerberus
10
2 / 5 / 1
5,899
454
5,454
13,074
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
TotahAl
Gilgamesh
11
0 / 5 / 1
5,967
459
5,893
8,345
5,622
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FaySetAthenaTiamatTsukuyomi

VS

Bans
MercuryGebApolloSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 8
6,982
537
2,700
9,537
5,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Hrymer
Thanatos
13
4 / 2 / 6
7,929
610
5,544
8,698
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
N1NJAM
Anubis
12
2 / 1 / 4
7,137
549
6,776
6,861
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 3
8,842
680
8,535
7,521
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
cago4545
Sun Wukong
15
7 / 0 / 1
9,169
705
7,010
10,379
7,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
21
21
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
2
0.5
W
Ymir
 
Ymir
0
1
8
4
W
Thanatos
Hrymer
Thanatos
4
2
6
3.5
W
Anubis
N1NJAM
Anubis
2
1
4
4
L
Chronos
SYRDARION
Chronos
1
3
2
0.67
L
Izanami
SergiTK
Izanami
0
4
2
0.25
L
Cerberus
TheBlackAngeI
Cerberus
2
5
1
0.5
L
Gilgamesh
TotahAl
Gilgamesh
0
5
1
0.1
W
8
0
3
9.5
W
Sun Wukong
cago4545
Sun Wukong
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
30,565
43,083
Taken
42,996
21,159
Mitigated
22,651
9,289
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,555
2,204
0
1,826
9,079
2,858
0
501
8,578
0
36,633
W
Ymir
 
Ymir
2,700
967
0
1,680
9,537
5,365
264
2,728
6,809
18,007
0
W
Thanatos
Hrymer
Thanatos
5,544
1,938
0
9,162
8,698
3,884
0
1,283
7,415
0
50,381
W
Anubis
N1NJAM
Anubis
6,776
241
0
4,522
6,861
3,420
716
3,254
3,607
41,642
0
L
Chronos
SYRDARION
Chronos
5,759
2,023
0
830
7,513
2,327
0
3,262
4,251
31,855
3,236
L
Izanami
SergiTK
Izanami
2,247
1,242
0
572
5,072
1,258
0
237
4,835
0
38,223
L
Cerberus
TheBlackAngeI
Cerberus
5,454
785
0
5,251
13,074
9,094
0
4,950
8,124
20,429
0
L
Gilgamesh
TotahAl
Gilgamesh
5,893
1,611
0
810
8,345
5,622
0
1,518
6,827
0
30,703
W
8,535
5,097
121
2,041
7,521
2,682
1,181
1,795
5,726
0
52,777
W
Sun Wukong
cago4545
Sun Wukong
7,010
1,442
0
4,792
10,379
7,300
1,994
1,706
8,673
4,432
46,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
40,059
344
Minions Killed
424
0
Camps Cleared
0
1,220,851
Distance Traveled
1,307,093
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,531
502
82
6
0
259,892
2
W
Ymir
6,982
537
25
2
0
237,557
1
W
Thanatos
7,929
610
82
6
0
308,353
5
W
Anubis
7,137
549
88
7
0
245,315
6
L
Chronos
6,360
489
78
6
0
253,354
0
L
Izanami
5,908
454
72
6
0
232,356
0
L
Cerberus
5,899
454
52
4
0
225,314
3
L
Gilgamesh
5,967
459
60
5
0
249,935
4
W
Cupid
8,842
680
99
8
0
249,219
1
W
Sun Wukong
9,169
705
130
10
0
266,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role