Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
FarronUdead
Rama
Bronze III
Level 128
God Stats
2W - 1L
1,750 SR
Queue Stats
28W - 27L
1,512 MMR
Solo
Bellona
Bellona
Platinum I
FastFlix
Bellona
Platinum I
Level 135
God Stats
6W - 2L
1,849 SR
Queue Stats
125W - 127L
1,983 MMR
Solo
Agni
Agni
Gold II
GLMUD
Agni
Gold II
Level 146
God Stats
0W - 4L
1,592 SR
Queue Stats
63W - 64L
1,597 MMR
Solo
Loki
Loki
Gold V
heartlessglint
Loki
Gold V
Level 121
God Stats
5W - 5L
1,734 SR
Queue Stats
51W - 49L
1,427 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,685 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,489 SR
1,692 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
Edzhis
Medusa
Diamond IV
Level 106
God Stats
2W - 5L
1,189 SR
Queue Stats
315W - 296L
2,067 MMR
Solo
Cthulhu
Cthulhu
Gold II
LEOSH
Cthulhu
Gold II
Level 126
God Stats
2W - 0L
1,497 SR
Queue Stats
185W - 185L
1,546 MMR
Solo
Susano
Susano
Platinum IV
R4GEGOD
Susano
Platinum IV
Level 143
God Stats
2W - 1L
1,759 SR
Queue Stats
136W - 141L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 5 / 0
4,460
446
1,893
8,293
2,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 1
4,897
490
3,720
5,691
984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FastFlix
Bellona
12
3 / 1 / 0
7,004
700
4,127
5,465
3,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
GLMUD
Agni
9
1 / 3 / 0
5,310
531
3,341
6,431
1,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,109
511
3,242
4,969
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FaySetTiamatGilgameshAthena

VS

Bans
TsukuyomiApolloYemojaArtemisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 2
5,569
557
4,824
3,216
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
 
Osiris
10
1 / 3 / 0
5,509
551
1,652
6,500
4,882
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Edzhis
Medusa
11
7 / 2 / 2
6,915
692
6,873
6,882
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LEOSH
Cthulhu
9
2 / 0 / 7
5,764
576
3,717
7,862
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
R4GEGOD
Susano
10
4 / 0 / 5
6,153
615
2,510
5,279
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
0
0.2
W
Poseidon
 
Poseidon
2
0
2
3
W
Osiris
 
Osiris
1
3
0
0.33
W
Medusa
Edzhis
Medusa
7
2
2
4
L
0
5
1
0.1
L
Bellona
FastFlix
Bellona
3
1
0
3
L
Agni
GLMUD
Agni
1
3
0
0.33
W
Cthulhu
LEOSH
Cthulhu
2
0
7
5.5
W
Susano
R4GEGOD
Susano
4
0
5
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
19,576
30,849
Taken
29,739
10,674
Mitigated
13,764
6,902
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,893
895
105
1,418
8,293
2,762
0
3,754
4,447
0
6,835
W
Poseidon
 
Poseidon
4,824
807
0
1,672
3,216
769
0
761
2,455
39,437
0
W
Osiris
 
Osiris
1,652
105
0
1,770
6,500
4,882
0
0
6,500
0
24,554
W
Medusa
Edzhis
Medusa
6,873
3,950
0
3,125
6,882
2,124
0
84
6,798
0
41,595
L
3,720
3,081
0
959
5,691
984
0
462
5,229
0
27,834
L
Bellona
FastFlix
Bellona
4,127
976
0
1,906
5,465
3,432
0
0
5,465
0
40,689
L
Agni
GLMUD
Agni
3,341
206
0
1,335
6,431
1,877
0
3,237
2,990
25,130
0
W
Cthulhu
LEOSH
Cthulhu
3,717
884
0
3,460
7,862
4,291
0
1,456
6,406
13,384
0
W
Susano
R4GEGOD
Susano
2,510
685
0
3,056
5,279
1,698
0
1,040
4,239
0
25,872
L
3,242
992
0
1,179
4,969
1,619
0
682
4,177
0
29,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
29,910
295
Minions Killed
302
0
Camps Cleared
0
973,588
Distance Traveled
984,231
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,460
446
7
1
0
191,463
1
W
Poseidon
5,569
557
85
9
0
200,665
5
W
Osiris
5,509
551
56
6
0
170,885
2
W
Medusa
6,915
692
83
8
0
186,778
4
L
Rama
4,897
490
58
6
0
184,089
4
L
Bellona
7,004
700
105
11
0
199,647
2
L
Agni
5,310
531
59
6
0
198,511
4
W
Cthulhu
5,764
576
16
2
0
202,117
2
W
Susano
6,153
615
62
6
0
223,786
3
L
Loki
5,109
511
66
7
0
199,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role