Player Matchup

Cthulhu
Cthulhu
Griffith
Cthulhu
Level 141
God Stats
5W - 1L
1,837 SR
Queue Stats
47W - 14L
1,789 Elo+
Party 1
Ne Zha
Ne Zha
OlafNorthfire
Ne Zha
Level 144
God Stats
2W - 3L
1,660 SR
Queue Stats
57W - 27L
1,746 Elo+
Party 1
Nike
Nike
elusivesquid
Nike
Level 132
God Stats
2W - 0L
1,829 SR
Queue Stats
65W - 24L
1,780 Elo+
Party 1
Ymir
Ymir
ºKalam
Ymir
Level 136
God Stats
1W - 0L
1,624 SR
Queue Stats
24W - 15L
1,679 Elo+
Party 1
Team Averages
Level 138
1,737 SR
1,749 Elo+

VS

Team Averages
Level 127
1,591 SR
1,538 Elo+
Chiron
Chiron
HideYoMomma
Chiron
Level 133
God Stats
1W - 2L
1,602 SR
Queue Stats
20W - 26L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
JarrodBaples
Gilgamesh
Level 129
God Stats
1W - 3L
1,613 SR
Queue Stats
36W - 57L
1,411 Elo+
Party 2
Chronos
Chronos
LCA Trapsoul
Chronos
Level 129
God Stats
13W - 17L
1,651 SR
Queue Stats
47W - 74L
1,403 Elo+
Party 2
Merlin
Merlin
Mannny
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Griffith
Cthulhu
17
6 / 4 / 9
11,679
834
14,279
16,726
20,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 3 / 3
12,573
898
16,516
13,538
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 7
10,908
779
14,103
14,901
9,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ºKalam
Ymir
18
7 / 2 / 12
12,013
858
11,321
15,631
21,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 6 / 5
10,325
738
10,895
13,710
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JarrodBaples
Gilgamesh
16
2 / 7 / 6
11,378
813
9,818
22,675
14,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
LCA Trapsoul
Chronos
16
7 / 8 / 3
10,967
783
10,839
18,174
5,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Mannny
Merlin
17
3 / 7 / 1
10,750
768
9,327
11,150
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
14
14
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Griffith
Cthulhu
6
4
9
2.63
L
Chiron
2
6
5
0.75
L
Gilgamesh
JarrodBaples
Gilgamesh
2
7
6
0.71
L
Chronos
LCA Trapsoul
Chronos
7
8
3
1.06
L
Merlin
Mannny
Merlin
3
7
1
0.5
W
12
3
3
4.5
W
3
5
7
1.3
W
Ymir
ºKalam
Ymir
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
40,879
60,796
Taken
65,709
58,233
Mitigated
28,020
9,386
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Griffith
Cthulhu
14,279
1,229
2,580
2,679
16,726
20,292
748
5,616
11,110
34,544
0
L
Chiron
10,895
5,037
546
2,780
13,710
3,724
0
4,286
9,257
0
35,382
L
Gilgamesh
JarrodBaples
Gilgamesh
9,818
2,516
273
4,734
22,675
14,635
397
9,650
12,384
0
24,959
L
Chronos
LCA Trapsoul
Chronos
10,839
5,788
0
3,985
18,174
5,894
825
6,536
11,139
29,402
0
L
Merlin
Mannny
Merlin
9,327
76
0
787
11,150
3,767
30
4,322
6,628
42,332
0
W
16,516
4,791
0
3,157
13,538
6,902
4,844
4,056
9,482
0
50,018
W
14,103
1,951
0
0
14,901
9,120
374
5,256
9,645
317
42,777
W
Ymir
ºKalam
Ymir
11,321
3,520
0
970
15,631
21,919
455
6,005
9,626
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
43,420
195
Minions Killed
214
11
Camps Cleared
9
1,056,100
Distance Traveled
820,682
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,679
834
44
3
5
267,129
1
L
Chiron
10,325
738
62
4
3
236,732
0
L
Gilgamesh
11,378
813
33
2
1
220,679
0
L
Chronos
10,967
783
45
3
2
177,051
0
L
Merlin
10,750
768
74
5
3
186,220
2
W
Ne Zha
12,573
898
62
4
0
259,558
0
W
Nike
10,908
779
59
4
3
271,910
3
W
Ymir
12,013
858
30
2
3
257,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role