Player Matchup

Horus
Horus
DishwasherLiquid
Horus
Level 129
God Stats
4W - 6L
1,244 SR
Queue Stats
34W - 60L
1,423 Elo+
Solo
Neith
Neith
Dota2isagame
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,561 Elo+
Solo
Zeus
Zeus
StrwberyPorkchp
Zeus
Level 100
God Stats
14W - 20L
1,436 SR
Queue Stats
94W - 137L
1,535 Elo+
Solo
Team Averages
Level 97
1,393 SR
1,506 Elo+

VS

Team Averages
Level 113
1,463 SR
1,570 Elo+
Rama
Rama
MrM3rcil3ss
Rama
Level 129
God Stats
10W - 8L
1,508 SR
Queue Stats
444W - 430L
1,657 Elo+
Solo
Ra
Ra
ShotsFired237
Ra
Level 85
God Stats
0W - 2L
1,430 SR
Queue Stats
15W - 22L
1,515 Elo+
Solo
Loki
Loki
weedactuallly
Loki
Level 124
God Stats
0W - 3L
1,451 SR
Queue Stats
298W - 291L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,965
767
5,096
12,557
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 6
10,949
842
13,346
8,041
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 3 / 9
9,980
768
11,273
7,807
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,273
713
10,096
12,125
3,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 4
8,045
619
4,764
12,098
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 3 / 3
7,990
615
5,299
8,928
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
4
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
9
1
6
12
L
3
5
2
0.8
L
0
7
4
0.29
W
5
3
9
3.17
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
20,159
28,405
Taken
33,151
20,042
Mitigated
9,410
8,380
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,096
2,686
1,271
4,940
12,557
14,093
52
2,450
10,107
0
11,834
W
13,346
4,734
0
1,947
8,041
3,288
1,446
1,776
6,265
0
58,764
L
10,096
5,455
0
1,644
12,125
3,501
120
5,109
6,621
0
35,602
L
4,764
161
427
2,170
12,098
3,455
0
2,364
9,521
29,662
0
W
11,273
236
0
222
7,807
2,661
1,007
538
7,269
39,678
0
L
5,299
313
0
359
8,928
2,454
0
3,020
5,736
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
25,308
172
Minions Killed
124
0
Camps Cleared
0
704,329
Distance Traveled
694,926
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,965
767
11
1
0
251,220
2
W
Neith
10,949
842
100
8
0
223,168
1
L
Rama
9,273
713
55
4
0
208,004
5
L
Ra
8,045
619
57
4
0
222,170
1
W
Zeus
9,980
768
61
5
0
229,941
5
L
Loki
7,990
615
12
1
0
264,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role