Player Matchup

Da Ji
Da Ji
Hellbroth
Da Ji
Level 155
God Stats
3W - 2L
1,620 SR
Queue Stats
317W - 278L
1,627 Elo+
Party 2
Medusa
Medusa
Heuchler13
Medusa
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 49L
1,695 Elo+
Party 2
Sobek
Sobek
Wavy Flacko3233
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,541 Elo+
Solo
Ra
Ra
ninefold-excuse8
Ra
Level 105
God Stats
3W - 4L
1,580 SR
Queue Stats
51W - 48L
1,470 Elo+
Party 3
Aphrodite
Aphrodite
waitdaddychill
Aphrodite
Level 95
God Stats
2W - 1L
1,658 SR
Queue Stats
57W - 50L
1,499 Elo+
Party 3
Team Averages
Level 102
1,572 SR
1,566 Elo+

VS

Team Averages
Level 104
1,672 SR
1,604 Elo+
Mercury
Mercury
Illaudible
Mercury
Level 51
God Stats
4W - 3L
1,801 SR
Queue Stats
23W - 19L
1,603 Elo+
Party 1
Poseidon
Poseidon
KiritoTheHearted
Poseidon
Level 58
God Stats
1W - 1L
1,726 SR
Queue Stats
59W - 41L
1,687 Elo+
Party 1
Osiris
Osiris
SithLordKoba
Osiris
Level 144
God Stats
3W - 5L
1,778 SR
Queue Stats
58W - 47L
1,587 Elo+
Party 1
Artemis
Artemis
SyNecTiCx
Artemis
Level 129
God Stats
1W - 0L
1,363 SR
Queue Stats
23W - 14L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
drewdawg6296
Cabrakan
Level 137
God Stats
5W - 3L
1,689 SR
Queue Stats
254W - 257L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hellbroth
Da Ji
20
15 / 7 / 15
19,619
892
36,413
29,586
14,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Heuchler13
Medusa
20
3 / 7 / 14
15,037
684
18,392
19,100
8,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 18
16,269
740
12,629
35,369
65,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 15
14,582
663
22,264
24,627
10,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
waitdaddychill
Aphrodite
20
7 / 6 / 18
15,997
727
20,873
34,377
26,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Illaudible
Mercury
20
7 / 14 / 13
17,411
791
15,650
22,965
10,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 6 / 14
20,032
911
48,184
18,341
9,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
7 / 5 / 19
18,019
819
18,921
38,714
59,537
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
SyNecTiCx
Artemis
20
6 / 2 / 15
17,117
778
28,354
18,232
9,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
drewdawg6296
Cabrakan
20
3 / 7 / 20
17,241
784
13,335
39,908
64,389
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
117
34
Kills
36
36
Deaths
34
80
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hellbroth
Da Ji
15
7
15
3.21
L
Medusa
Heuchler13
Medusa
3
7
14
1.43
W
Mercury
Illaudible
Mercury
7
14
13
0.96
W
13
6
14
3.33
W
Osiris
7
5
19
3.3
W
Artemis
SyNecTiCx
Artemis
6
2
15
6.75
L
5
6
18
2.33
W
Cabrakan
drewdawg6296
Cabrakan
3
7
20
1.86
L
4
10
15
1.15
L
Aphrodite
waitdaddychill
Aphrodite
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,571
Damage
124,444
143,059
Taken
138,160
125,276
Mitigated
153,585
41,146
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hellbroth
Da Ji
36,413
8,373
0
2,968
29,586
14,284
67
12,353
16,357
0
68,061
L
Medusa
Heuchler13
Medusa
18,392
7,879
0
609
19,100
8,729
883
8,948
9,449
0
70,606
W
Mercury
Illaudible
Mercury
15,650
5,892
0
1,088
22,965
10,996
1,091
8,237
14,326
0
49,828
W
48,184
4,165
0
4,332
18,341
9,614
2,225
10,140
8,142
116,368
0
W
Osiris
18,921
4,678
0
4,224
38,714
59,537
472
13,039
23,970
0
34,170
W
Artemis
SyNecTiCx
Artemis
28,354
13,809
0
4,305
18,232
9,049
4,103
8,054
10,142
0
84,804
L
12,629
813
0
6,247
35,369
65,143
0
11,097
22,589
39,236
0
W
Cabrakan
drewdawg6296
Cabrakan
13,335
918
0
9,025
39,908
64,389
371
16,625
22,168
26,989
0
L
22,264
1,197
3,752
3,991
24,627
10,539
441
11,362
12,648
68,841
0
L
Aphrodite
waitdaddychill
Aphrodite
20,873
2,732
6,404
17,175
34,377
26,581
135
17,592
15,620
68,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,504
Gold Earned
89,820
431
Minions Killed
431
9
Camps Cleared
7
1,936,932
Distance Traveled
2,071,046
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,619
892
57
3
2
400,299
4
L
Medusa
15,037
684
129
6
1
384,835
0
W
Mercury
17,411
791
70
3
2
418,643
0
W
Poseidon
20,032
911
162
7
1
426,201
1
W
Osiris
18,019
819
30
1
0
429,086
0
W
Artemis
17,117
778
142
6
2
419,899
1
L
Sobek
16,269
740
42
2
3
394,243
5
W
Cabrakan
17,241
784
27
1
2
377,217
0
L
Ra
14,582
663
99
5
3
356,404
4
L
Aphrodite
15,997
727
104
5
0
401,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role