Player Matchup

Osiris
Osiris
LOONEYTOONZZ
Osiris
Level 28
God Stats
2W - 5L
1,660 SR
Queue Stats
83W - 84L
1,347 Elo+
Solo
Scylla
Scylla
LoliconKeQing
Scylla
Level 26
God Stats
18W - 17L
1,596 SR
Queue Stats
95W - 104L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
Magpawzuz
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Ymir
Ymir
Maliny
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SteakOnSpear
Gilgamesh
Level 26
God Stats
1W - 7L
1,343 SR
Queue Stats
52W - 48L
1,425 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,389 Elo+

VS

Team Averages
Level 15
1,467 SR
1,393 Elo+
Arachne
Arachne
BigBloater
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,408 Elo+
Solo
Artemis
Artemis
MaamNemesis
Artemis
Level 15
God Stats
8W - 6L
1,535 SR
Queue Stats
28W - 23L
1,541 Elo+
Solo
Vamana
Vamana
Patologia11
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
ZeroColaa
Neith
Level 7
God Stats
2W - 4L
1,301 SR
Queue Stats
48W - 41L
1,232 Elo+
Party 1
Scylla
Scylla
cherrycolaa
Scylla
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 74L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 2 / 0
4,912
614
3,351
5,457
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 2 / 0
4,331
541
2,798
3,289
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Magpawzuz
Erlang Shen
2
0 / 4 / 0
3,253
407
136
2,405
545
Ymir
Maliny
Ymir
7
1 / 0 / 1
4,564
571
1,894
3,314
1,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SteakOnSpear
Gilgamesh
6
2 / 3 / 0
4,383
548
2,526
5,980
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBloater
Arachne
6
0 / 3 / 1
4,020
503
1,048
4,365
1,040
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MaamNemesis
Artemis
10
0 / 0 / 2
5,581
698
1,615
3,459
1,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
10
6 / 1 / 0
6,430
804
5,756
5,527
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ZeroColaa
Neith
8
0 / 1 / 4
4,746
593
3,073
3,815
1,087
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
7
4 / 1 / 0
4,702
588
1,385
2,876
820
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
10
11
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigBloater
Arachne
0
3
1
0.17
L
Osiris
2
2
0
1
L
1
2
0
0.5
W
Artemis
MaamNemesis
Artemis
0
0
2
1
L
Erlang Shen
Magpawzuz
Erlang Shen
0
4
0
0
L
Ymir
Maliny
Ymir
1
0
1
1.5
W
Vamana
6
1
0
6
L
Gilgamesh
SteakOnSpear
Gilgamesh
2
3
0
0.67
W
Neith
ZeroColaa
Neith
0
1
4
2
W
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,705
Damage
12,877
20,445
Taken
20,042
7,118
Mitigated
6,957
2,296
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigBloater
Arachne
1,048
866
0
506
4,365
1,040
0
0
4,365
0
10,002
L
Osiris
3,351
1,505
0
1,552
5,457
2,170
353
299
5,158
0
23,564
L
2,798
376
0
88
3,289
963
160
100
3,189
19,221
0
W
Artemis
MaamNemesis
Artemis
1,615
314
0
1,717
3,459
1,095
855
1,835
1,624
0
31,368
L
Erlang Shen
Magpawzuz
Erlang Shen
136
123
0
0
2,405
545
0
469
1,936
0
1,686
L
Ymir
Maliny
Ymir
1,894
429
0
0
3,314
1,402
0
409
2,905
9,332
0
W
Vamana
5,756
3,482
0
1,394
5,527
2,915
104
305
5,222
0
26,262
L
Gilgamesh
SteakOnSpear
Gilgamesh
2,526
925
0
656
5,980
2,038
0
108
5,872
0
16,059
W
Neith
ZeroColaa
Neith
3,073
1,794
0
2,118
3,815
1,087
272
1,778
2,037
0
21,975
W
Scylla
1,385
812
0
250
2,876
820
0
774
2,102
8,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,443
Gold Earned
25,479
128
Minions Killed
199
0
Camps Cleared
0
699,392
Distance Traveled
741,877
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,020
503
27
3
0
148,683
1
L
Osiris
4,912
614
45
6
0
150,108
1
L
Scylla
4,331
541
29
4
0
143,005
0
W
Artemis
5,581
698
64
8
0
144,049
1
L
Erlang Shen
3,253
407
5
1
0
69,511
0
L
Ymir
4,564
571
14
2
0
167,688
0
W
Vamana
6,430
804
54
7
0
178,718
0
L
Gilgamesh
4,383
548
35
4
0
169,080
2
W
Neith
4,746
593
33
4
0
133,937
2
W
Scylla
4,702
588
21
3
0
136,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role