Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AMpZ HyperFly
Heimdallr
Level 104
God Stats
10W - 5L
1,490 SR
Queue Stats
555W - 489L
1,557 Elo+
Party 1
Sol
Sol
TheOpaque3220
Sol
Level 66
God Stats
9W - 5L
1,690 SR
Queue Stats
125W - 88L
1,573 Elo+
Party 1
Geb
Geb
Ticonderogaa
Geb
Level 120
God Stats
19W - 11L
1,676 SR
Queue Stats
233W - 217L
1,555 Elo+
Party 2
Team Averages
Level 117
1,571 SR
1,537 Elo+

VS

Team Averages
Level 103
1,520 SR
1,540 Elo+
Ao Kuang
Ao Kuang
LovelessMD
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Party 3
King Arthur
King Arthur
RentonThurston
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,548 Elo+
Party 3
Neith
Neith
SkyAgent13
Neith
Level 107
God Stats
7W - 14L
1,462 SR
Queue Stats
622W - 609L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Thaboshito
Cthulhu
Level 109
God Stats
74W - 62L
1,595 SR
Queue Stats
185W - 186L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unfitgalaxy
Morgan Le Fay
Level 120
God Stats
63W - 57L
1,545 SR
Queue Stats
544W - 512L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 3
8,216
632
7,425
6,807
4,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Arachne
 
Arachne
13
5 / 0 / 3
7,848
604
7,677
10,389
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
AMpZ HyperFly
Heimdallr
13
3 / 0 / 1
7,523
579
5,001
5,645
2,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 0 / 1
6,972
536
5,014
6,150
2,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,913
532
2,255
7,610
2,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LovelessMD
Ao Kuang
11
2 / 2 / 1
6,500
500
4,927
9,249
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RentonThurston
King Arthur
10
1 / 5 / 0
6,022
463
2,205
7,594
4,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
0 / 2 / 1
6,337
487
1,836
6,150
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
Thaboshito
Cthulhu
9
0 / 1 / 3
6,336
487
3,599
7,952
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Unfitgalaxy
Morgan Le Fay
12
1 / 2 / 1
6,723
517
6,584
8,241
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
W
Arachne
 
Arachne
5
0
3
6.5
W
Heimdallr
AMpZ HyperFly
Heimdallr
3
0
1
3.5
L
Ao Kuang
LovelessMD
Ao Kuang
2
2
1
1.25
L
King Arthur
RentonThurston
King Arthur
1
5
0
0.2
L
Neith
0
2
1
0.25
L
Cthulhu
Thaboshito
Cthulhu
0
1
3
1.5
W
0
0
1
0.5
W
0
3
2
0.33
L
Morgan Le Fay
Unfitgalaxy
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
19,151
36,601
Taken
39,186
16,596
Mitigated
17,050
17,068
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,425
1,226
0
3,931
6,807
4,199
442
2,561
4,246
0
42,688
W
Arachne
 
Arachne
7,677
4,278
0
6,984
10,389
5,241
0
3,108
7,281
0
50,557
W
Heimdallr
AMpZ HyperFly
Heimdallr
5,001
2,068
0
1,925
5,645
2,023
0
1,164
4,481
0
49,409
L
Ao Kuang
LovelessMD
Ao Kuang
4,927
915
0
1,098
9,249
2,633
0
382
8,867
40,068
0
L
King Arthur
RentonThurston
King Arthur
2,205
354
0
339
7,594
4,101
0
0
7,594
0
24,740
L
Neith
1,836
786
0
2,068
6,150
1,788
0
360
5,790
0
35,858
L
Cthulhu
Thaboshito
Cthulhu
3,599
373
104
1,206
7,952
4,478
0
3,863
4,089
21,465
0
W
5,014
2,058
0
3,373
6,150
2,337
1,167
3,973
2,177
54,298
0
W
2,255
153
0
855
7,610
2,796
0
4,304
3,306
16,068
0
L
Morgan Le Fay
Unfitgalaxy
Morgan Le Fay
6,584
260
0
3,609
8,241
4,050
0
2,664
5,577
45,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
31,918
405
Minions Killed
338
0
Camps Cleared
0
1,282,506
Distance Traveled
1,262,888
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,216
632
94
7
0
242,124
2
W
Arachne
7,848
604
84
6
0
315,320
1
W
Heimdallr
7,523
579
89
7
0
232,746
6
L
Ao Kuang
6,500
500
70
5
0
273,840
2
L
King Arthur
6,022
463
57
4
0
245,695
0
L
Neith
6,337
487
86
7
0
239,805
3
L
Cthulhu
6,336
487
26
2
0
247,370
4
W
Sol
6,972
536
112
9
0
246,884
3
W
Geb
6,913
532
26
2
0
245,432
2
L
Morgan Le Fay
6,723
517
99
8
0
256,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role