Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CommonNoman
Mulan
Level 17
God Stats
1W - 3L
1,379 SR
Queue Stats
20W - 16L
1,416 Elo+
Solo
Ra
Ra
HECLUGS92
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,544 Elo+
Solo
Nemesis
Nemesis
Sauske99
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,424 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,477 Elo+

VS

Team Averages
Level 25
1,654 SR
1,573 Elo+
Sol
Sol
BeanIsBad
Sol
Level 26
God Stats
17W - 11L
1,777 SR
Queue Stats
102W - 77L
1,669 Elo+
Party 1
Cernunnos
Cernunnos
Dmbrandonsmurfxd
Cernunnos
Level 28
God Stats
6W - 1L
1,829 SR
Queue Stats
156W - 70L
1,754 Elo+
Party 1
Kali
Kali
DumpiTruck
Kali
Level 25
God Stats
2W - 2L
1,393 SR
Queue Stats
98W - 96L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
Swayze87
Aphrodite
Level 26
God Stats
36W - 31L
1,467 SR
Queue Stats
83W - 92L
1,355 Elo+
Party 2
Odin
Odin
TotalUnbalance
Odin
Level 18
God Stats
2W - 0L
1,803 SR
Queue Stats
8W - 4L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 3
6,038
549
1,975
6,148
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
 
Scylla
9
1 / 4 / 3
5,825
530
3,388
6,043
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 2 / 1
6,565
597
6,345
8,436
5,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
0 / 12 / 0
4,193
381
188
7,660
1,795
Nemesis
Sauske99
Nemesis
8
2 / 5 / 0
5,372
488
4,712
8,744
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
7,993
727
7,737
5,237
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
13
12 / 3 / 2
8,389
763
12,751
8,651
3,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 4
6,050
550
2,057
6,130
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Swayze87
Aphrodite
11
3 / 2 / 11
7,626
693
2,819
7,476
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 2 / 0
5,874
534
493
5,850
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
26
26
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
3
0.83
L
Scylla
 
Scylla
1
4
3
0.63
W
10
0
2
11
L
6
2
1
3.25
W
Cernunnos
12
3
2
4.33
W
1
3
4
1
L
0
12
0
0
L
Nemesis
Sauske99
Nemesis
2
5
0
0.4
W
Aphrodite
Swayze87
Aphrodite
3
2
11
4.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
25,857
37,031
Taken
33,344
12,834
Mitigated
13,611
4,029
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,975
424
0
2,106
6,148
1,456
23
0
6,148
0
27,387
L
Scylla
 
Scylla
3,388
318
0
734
6,043
1,608
0
2,328
3,715
25,594
0
W
7,737
3,146
0
3,711
5,237
1,963
3,254
1,399
3,634
44,813
4,782
L
6,345
1,411
0
493
8,436
5,680
404
2,080
6,356
0
23,872
W
Cernunnos
12,751
7,499
0
2,033
8,651
3,144
2,645
850
7,747
0
49,484
W
2,057
834
0
2,292
6,130
2,503
0
93
6,037
0
26,061
L
188
0
23
144
7,660
1,795
0
3,741
3,919
6,885
0
L
Nemesis
Sauske99
Nemesis
4,712
1,721
0
529
8,744
2,295
0
1,906
6,838
0
19,738
W
Aphrodite
Swayze87
Aphrodite
2,819
800
1,403
2,941
7,476
3,927
581
916
6,500
18,845
0
W
493
279
0
680
5,850
2,074
1,076
0
5,850
0
19,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
35,932
214
Minions Killed
320
0
Camps Cleared
0
1,042,549
Distance Traveled
976,369
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,038
549
66
6
0
230,150
3
L
Scylla
5,825
530
59
5
0
189,506
2
W
Sol
7,993
727
97
9
0
206,578
3
L
Mulan
6,565
597
48
4
0
200,134
2
W
Cernunnos
8,389
763
91
8
0
193,635
1
W
Kali
6,050
550
54
5
0
206,078
1
L
Ra
4,193
381
6
1
0
192,329
0
L
Nemesis
5,372
488
35
3
0
230,430
0
W
Aphrodite
7,626
693
31
3
0
183,889
0
W
Odin
5,874
534
47
4
0
186,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role