Player Matchup

Olorun
Olorun
AmooShayan
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,460 Elo+
Solo
Osiris
Osiris
LOONEYTOONZZ
Osiris
Level 28
God Stats
2W - 5L
1,564 SR
Queue Stats
83W - 84L
1,332 Elo+
Solo
Ymir
Ymir
Undextron
Ymir
Level 13
God Stats
4W - 2L
1,370 SR
Queue Stats
7W - 4L
1,436 Elo+
Solo
Hercules
Hercules
asda697
Hercules
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 14L
1,683 Elo+
Party 1
Artemis
Artemis
asda699
Artemis
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,487 SR
1,482 Elo+

VS

Team Averages
Level 23
1,506 SR
1,451 Elo+
Tiamat
Tiamat
RiiPro
Tiamat
Level 29
God Stats
4W - 4L
1,543 SR
Queue Stats
69W - 41L
1,674 Elo+
Solo
Arachne
Arachne
SteakOnSpear
Arachne
Level 26
God Stats
8W - 8L
1,594 SR
Queue Stats
52W - 48L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Sup3rTTroll
Cthulhu
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 37L
1,288 Elo+
Solo
Heimdallr
Heimdallr
TheOfficialCANE
Heimdallr
Level 12
God Stats
9W - 13L
1,374 SR
Queue Stats
96W - 86L
1,484 Elo+
Solo
Yemoja
Yemoja
srivnr
Yemoja
Level 25
God Stats
8W - 9L
1,519 SR
Queue Stats
183W - 257L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AmooShayan
Olorun
18
4 / 3 / 3
11,190
622
10,585
11,885
4,615
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
15
2 / 4 / 2
9,371
521
10,282
12,944
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
4 / 1 / 4
9,500
528
4,278
11,723
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
asda697
Hercules
14
2 / 2 / 9
10,314
573
8,127
17,105
8,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
asda699
Artemis
18
12 / 2 / 3
13,028
724
12,421
12,122
4,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RiiPro
Tiamat
16
5 / 4 / 1
9,763
542
12,407
15,192
9,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
SteakOnSpear
Arachne
14
5 / 4 / 3
9,282
516
16,400
14,029
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sup3rTTroll
Cthulhu
13
2 / 5 / 2
8,254
459
7,384
16,545
15,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TheOfficialCANE
Heimdallr
7
0 / 2 / 0
6,280
349
1,750
4,238
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
srivnr
Yemoja
10
0 / 10 / 0
6,404
356
1,414
10,865
5,693
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
24
Kills
12
12
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
AmooShayan
Olorun
4
3
3
1.83
W
Osiris
2
4
2
0.75
L
Tiamat
RiiPro
Tiamat
5
4
1
1.38
L
Arachne
SteakOnSpear
Arachne
5
4
3
1.63
L
Cthulhu
Sup3rTTroll
Cthulhu
2
5
2
0.6
L
Heimdallr
TheOfficialCANE
Heimdallr
0
2
0
0
W
Ymir
4
1
4
6
W
Hercules
asda697
Hercules
2
2
9
3.25
W
Artemis
asda699
Artemis
12
2
3
6.75
L
Yemoja
srivnr
Yemoja
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
39,355
65,779
Taken
60,869
32,820
Mitigated
39,099
19,558
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AmooShayan
Olorun
10,585
5,271
229
5,544
11,885
4,615
96
5,109
6,776
84,322
0
W
Osiris
10,282
4,314
0
3,813
12,944
6,420
10
6,864
6,080
0
53,804
L
Tiamat
RiiPro
Tiamat
12,407
1,044
0
4,661
15,192
9,620
0
8,725
6,467
72,628
0
L
Arachne
SteakOnSpear
Arachne
16,400
10,297
0
5,015
14,029
6,857
0
1,810
12,219
0
49,361
L
Cthulhu
Sup3rTTroll
Cthulhu
7,384
1,347
0
3,467
16,545
15,997
0
2,973
13,572
39,836
0
L
Heimdallr
TheOfficialCANE
Heimdallr
1,750
792
0
779
4,238
932
0
46
4,192
0
19,573
W
Ymir
4,278
2,013
704
1,218
11,723
8,954
167
2,281
9,442
43,876
0
W
Hercules
asda697
Hercules
8,127
2,415
0
3,957
17,105
8,349
0
3,621
13,484
0
36,267
W
Artemis
asda699
Artemis
12,421
7,086
0
4,093
12,122
4,482
1,924
3,160
8,668
0
95,462
L
Yemoja
srivnr
Yemoja
1,414
29
61
499
10,865
5,693
0
1,309
9,556
17,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
39,983
534
Minions Killed
355
0
Camps Cleared
0
1,681,646
Distance Traveled
1,500,444
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,190
622
140
8
0
344,836
1
W
Osiris
9,371
521
97
5
0
306,250
3
L
Tiamat
9,763
542
134
7
0
347,121
4
L
Arachne
9,282
516
77
4
0
359,239
3
L
Cthulhu
8,254
459
70
4
0
349,830
1
L
Heimdallr
6,280
349
42
2
0
151,937
1
W
Ymir
9,500
528
83
5
0
311,929
0
W
Hercules
10,314
573
55
3
0
397,891
0
W
Artemis
13,028
724
159
9
0
320,740
4
L
Yemoja
6,404
356
32
2
0
292,317
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role