Player Matchup

Guan Yu
Guan Yu
OwlBlkWing
Guan Yu
Level 147
God Stats
1W - 5L
1,487 SR
Queue Stats
138W - 130L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
VaporizedTiger8
Cu Chulainn
Level 59
God Stats
2W - 9L
1,120 SR
Queue Stats
66W - 85L
1,221 Elo+
Solo
Anubis
Anubis
ZACK CROWDER 99
Anubis
Level 87
God Stats
16W - 9L
1,549 SR
Queue Stats
824W - 786L
1,537 Elo+
Solo
Hachiman
Hachiman
l l MEYDER l l
Hachiman
Level 128
God Stats
5W - 11L
1,489 SR
Queue Stats
133W - 109L
1,626 Elo+
Solo
Sol
Sol
yaardygirl
Sol
Level 45
God Stats
42W - 53L
1,366 SR
Queue Stats
87W - 106L
1,305 Elo+
Solo
Team Averages
Level 93
1,402 SR
1,443 Elo+

VS

Team Averages
Level 104
1,517 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Auxzill
Skadi
Level 61
God Stats
21W - 21L
1,543 SR
Queue Stats
87W - 119L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NTR D S U W A
Morgan Le Fay
Level 126
God Stats
4W - 9L
1,081 SR
Queue Stats
114W - 114L
1,485 Elo+
Solo
Ne Zha
Ne Zha
ShroomMage904
Ne Zha
Level 70
God Stats
27W - 17L
1,651 SR
Queue Stats
75W - 85L
1,414 Elo+
Solo
Mulan
Mulan
Yuh Lucifer
Mulan
Level 140
God Stats
9W - 6L
1,809 SR
Queue Stats
329W - 303L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OwlBlkWing
Guan Yu
12
0 / 5 / 0
7,156
477
4,780
10,863
8,948
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
VaporizedTiger8
Cu Chulainn
9
1 / 6 / 0
6,333
422
2,757
11,338
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 1
6,700
447
5,915
9,282
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
12
0 / 5 / 3
7,064
471
5,253
8,722
2,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,047
403
4,203
11,361
3,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
12 / 0 / 0
9,892
659
10,447
10,454
8,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Auxzill
Skadi
13
6 / 3 / 3
8,398
560
5,236
7,951
2,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
NTR D S U W A
Morgan Le Fay
15
4 / 0 / 6
10,250
683
11,242
7,870
2,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 6
8,621
575
4,033
7,267
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 9
8,144
543
7,130
9,241
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
29
29
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
0
0
12
W
Skadi
Auxzill
Skadi
6
3
3
2.5
W
Morgan Le Fay
NTR D S U W A
Morgan Le Fay
4
0
6
7
L
Guan Yu
OwlBlkWing
Guan Yu
0
5
0
0
W
3
0
6
6
L
Cu Chulainn
VaporizedTiger8
Cu Chulainn
1
6
0
0.17
W
4
0
9
8.5
L
2
6
1
0.42
L
Hachiman
0
5
3
0.3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
38,088
51,566
Taken
42,783
22,557
Mitigated
24,804
9,745
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,447
2,104
0
8,353
10,454
8,492
748
1,759
8,695
63,014
0
W
Skadi
Auxzill
Skadi
5,236
2,443
390
2,026
7,951
2,079
610
3,030
4,921
0
49,076
W
Morgan Le Fay
NTR D S U W A
Morgan Le Fay
11,242
1,320
0
1,911
7,870
2,882
0
2,551
5,319
65,074
0
L
Guan Yu
OwlBlkWing
Guan Yu
4,780
1,684
85
2,177
10,863
8,948
0
7,303
3,560
0
44,482
W
4,033
643
0
2,875
7,267
3,391
217
788
6,479
0
62,659
L
Cu Chulainn
VaporizedTiger8
Cu Chulainn
2,757
386
0
1,754
11,338
4,422
0
4,920
6,418
0
29,003
W
7,130
989
0
3,542
9,241
7,960
90
1,990
7,251
0
25,221
L
5,915
156
218
2,074
9,282
3,239
0
470
8,812
22,556
0
L
Hachiman
5,253
2,105
0
735
8,722
2,435
171
1,079
7,643
0
47,759
L
4,203
1,037
0
2,702
11,361
3,513
274
8,144
3,217
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
45,305
347
Minions Killed
491
0
Camps Cleared
0
1,323,612
Distance Traveled
1,420,288
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,892
659
127
8
0
291,570
0
W
Skadi
8,398
560
100
7
0
256,264
1
W
Morgan Le Fay
10,250
683
115
8
0
301,255
3
L
Guan Yu
7,156
477
100
7
0
287,277
5
W
Ne Zha
8,621
575
108
7
0
291,353
5
L
Cu Chulainn
6,333
422
62
4
0
259,895
2
W
Mulan
8,144
543
41
3
0
279,846
9
L
Anubis
6,700
447
36
2
0
239,851
0
L
Hachiman
7,064
471
89
6
0
258,996
5
L
Sol
6,047
403
60
4
0
277,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role