Player Matchup

Fenrir
Fenrir
Nauxus_-
Fenrir
Level 5
God Stats
57W - 46L
1,665 SR
Queue Stats
119W - 121L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Raccoon_Psycho46
Danzaburou
Level 25
God Stats
35W - 37L
1,521 SR
Queue Stats
102W - 130L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
XOutMyName
Cthulhu
Level 29
God Stats
24W - 19L
1,584 SR
Queue Stats
115W - 97L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Ypsity
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Mercury
Mercury
lI-GLORY
Mercury
Level 29
God Stats
24W - 15L
1,676 SR
Queue Stats
69W - 65L
1,585 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,516 Elo+

VS

Team Averages
Level 21
1,552 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bruiserdavid
Nemesis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,558 Elo+
Solo
Thor
Thor
Khliffy
Thor
Level 17
God Stats
4W - 0L
1,813 SR
Queue Stats
19W - 6L
1,730 Elo+
Solo
Amaterasu
Amaterasu
Spy_1015
Amaterasu
Level 21
God Stats
24W - 19L
1,447 SR
Queue Stats
263W - 269L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nauxus_-
Fenrir
10
2 / 1 / 0
5,443
454
2,021
5,147
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Raccoon_Psycho46
Danzaburou
9
0 / 5 / 0
5,199
433
3,448
8,535
2,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XOutMyName
Cthulhu
8
0 / 5 / 1
5,878
490
3,640
9,371
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Ypsity
Kukulkan
10
0 / 5 / 0
5,548
462
2,318
8,641
3,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
lI-GLORY
Mercury
12
2 / 6 / 0
6,830
569
3,703
8,713
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 0 / 4
7,800
650
9,450
7,631
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
12
5 / 0 / 4
7,263
605
4,660
5,240
2,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Bruiserdavid
Nemesis
12
2 / 0 / 3
6,901
575
4,254
4,294
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Khliffy
Thor
11
7 / 1 / 5
8,166
681
5,406
7,043
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Spy_1015
Amaterasu
12
2 / 3 / 0
7,025
585
3,762
6,340
2,910
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
22
22
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
4
8
W
Raijin
 
Raijin
5
0
4
7
W
Nemesis
Bruiserdavid
Nemesis
2
0
3
3.5
W
Thor
Khliffy
Thor
7
1
5
9.5
L
Fenrir
Nauxus_-
Fenrir
2
1
0
2
L
Danzaburou
Raccoon_Psycho46
Danzaburou
0
5
0
0
W
Amaterasu
Spy_1015
Amaterasu
2
3
0
0.67
L
Cthulhu
XOutMyName
Cthulhu
0
5
1
0.1
L
Kukulkan
Ypsity
Kukulkan
0
5
0
0
L
Mercury
lI-GLORY
Mercury
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
27,532
40,407
Taken
30,548
14,373
Mitigated
14,719
8,116
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,450
866
0
3,826
7,631
3,586
144
2,439
5,192
44,558
0
W
Raijin
 
Raijin
4,660
651
0
1,445
5,240
2,340
600
1,820
3,420
34,618
0
W
Nemesis
Bruiserdavid
Nemesis
4,254
1,755
0
1,126
4,294
1,839
0
258
4,036
0
35,614
W
Thor
Khliffy
Thor
5,406
784
0
1,000
7,043
4,044
0
1,443
5,600
0
31,589
L
Fenrir
Nauxus_-
Fenrir
2,021
925
0
1,822
5,147
1,753
0
379
4,768
0
12,476
L
Danzaburou
Raccoon_Psycho46
Danzaburou
3,448
1,420
0
2,642
8,535
2,337
124
4,184
4,351
0
28,072
W
Amaterasu
Spy_1015
Amaterasu
3,762
1,075
0
1,241
6,340
2,910
655
56
6,284
0
35,327
L
Cthulhu
XOutMyName
Cthulhu
3,640
352
161
1,808
9,371
4,238
0
4,980
4,391
15,336
0
L
Kukulkan
Ypsity
Kukulkan
2,318
145
0
1,683
8,641
3,390
0
3,064
5,577
29,460
0
L
Mercury
lI-GLORY
Mercury
3,703
1,628
0
0
8,713
2,655
0
1,503
7,210
0
42,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
37,155
253
Minions Killed
332
0
Camps Cleared
0
1,147,963
Distance Traveled
1,157,181
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,800
650
78
7
0
222,446
4
W
Raijin
7,263
605
55
5
0
223,171
1
W
Nemesis
6,901
575
71
6
0
291,654
3
W
Thor
8,166
681
51
4
0
224,396
3
L
Fenrir
5,443
454
22
2
0
250,507
0
L
Danzaburou
5,199
433
51
4
0
224,421
1
W
Amaterasu
7,025
585
77
6
0
195,514
3
L
Cthulhu
5,878
490
21
2
0
204,510
1
L
Kukulkan
5,548
462
63
5
0
198,179
2
L
Mercury
6,830
569
96
8
0
270,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role