Player Matchup

Chaac
Chaac
DE4TH96
Chaac
Level 23
God Stats
15W - 10L
1,656 SR
Queue Stats
95W - 75L
1,490 Elo+
Party 3
Ymir
Ymir
OnlyCans
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 44L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
SalmtheKid
Kukulkan
Level 18
God Stats
3W - 2L
1,377 SR
Queue Stats
82W - 83L
1,407 Elo+
Party 2
Chernobog
Chernobog
TheOriginal27701
Chernobog
Level 17
God Stats
89W - 66L
1,551 SR
Queue Stats
116W - 114L
1,412 Elo+
Party 2
Da Ji
Da Ji
shadowolfwalker
Da Ji
Level 6
God Stats
4W - 1L
1,688 SR
Queue Stats
66W - 39L
1,673 Elo+
Party 3
Team Averages
Level 18
1,554 SR
1,498 Elo+

VS

Team Averages
Level 18
1,620 SR
1,464 Elo+
Chaac
Chaac
Auudire
Chaac
Level 23
God Stats
1W - 2L
1,505 SR
Queue Stats
92W - 91L
1,384 Elo+
Party 1
Izanami
Izanami
Lord Atrik
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,406 Elo+
Party 1
Athena
Athena
LordReich
Athena
Level 24
God Stats
0W - 1L
1,765 SR
Queue Stats
78W - 77L
1,440 Elo+
Solo
Hel
Hel
Rodriguez2389
Hel
Level 16
God Stats
6W - 1L
1,829 SR
Queue Stats
10W - 7L
1,435 Elo+
Solo
Merlin
Merlin
XGamingCentralX
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 48L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DE4TH96
Chaac
20
7 / 4 / 26
12,764
1,064
23,411
17,415
9,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 1 / 22
11,912
993
10,892
12,611
14,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SalmtheKid
Kukulkan
20
8 / 1 / 24
13,216
1,101
26,663
7,620
3,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
20
6 / 1 / 26
12,889
1,074
25,656
11,786
5,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
21 / 6 / 19
16,003
1,334
24,936
13,743
6,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Auudire
Chaac
17
1 / 9 / 9
11,078
923
12,840
25,832
15,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Lord Atrik
Izanami
18
5 / 7 / 7
12,832
1,069
18,823
21,469
10,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
LordReich
Athena
18
2 / 7 / 6
11,313
943
4,910
28,265
45,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 11 / 7
11,711
976
12,829
22,612
17,618
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 11 / 7
10,377
865
6,589
18,411
8,886
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
49
45
Kills
13
13
Deaths
45
117
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Auudire
Chaac
1
9
9
0.61
W
Chaac
DE4TH96
Chaac
7
4
26
5
L
Izanami
Lord Atrik
Izanami
5
7
7
1.21
L
Athena
LordReich
Athena
2
7
6
0.71
W
Ymir
3
1
22
14
L
4
11
7
0.68
W
Kukulkan
SalmtheKid
Kukulkan
8
1
24
20
W
Chernobog
6
1
26
19
L
1
11
7
0.41
W
21
6
19
5.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,558
Damage
55,991
63,175
Taken
116,589
39,804
Mitigated
97,884
10,231
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Auudire
Chaac
12,840
4,472
0
3,392
25,832
15,922
0
9,712
16,120
0
35,968
W
Chaac
DE4TH96
Chaac
23,411
10,516
433
4,920
17,415
9,817
0
6,632
10,783
0
46,127
L
Izanami
Lord Atrik
Izanami
18,823
10,472
0
1,096
21,469
10,200
0
7,438
14,031
0
57,673
L
Athena
LordReich
Athena
4,910
974
0
0
28,265
45,258
0
7,311
20,954
21,240
0
W
Ymir
10,892
1,363
0
0
12,611
14,696
0
3,650
8,961
13,098
0
L
12,829
3,161
5,018
3,290
22,612
17,618
0
7,153
15,459
25,105
0
W
Kukulkan
SalmtheKid
Kukulkan
26,663
2,645
0
985
7,620
3,416
0
2,369
5,148
57,883
0
W
Chernobog
25,656
20,595
0
1,952
11,786
5,308
0
5,472
6,183
0
49,117
L
6,589
755
0
179
18,411
8,886
0
5,941
12,470
13,549
0
W
24,936
10,798
0
1,941
13,743
6,567
0
5,971
7,772
0
33,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,784
Gold Earned
57,311
201
Minions Killed
188
7
Camps Cleared
7
1,093,842
Distance Traveled
986,999
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,078
923
41
3
4
229,036
0
W
Chaac
12,764
1,064
60
5
2
222,474
0
L
Izanami
12,832
1,069
91
8
1
206,347
0
L
Athena
11,313
943
28
2
0
217,409
0
W
Ymir
11,912
993
6
1
0
212,694
0
L
Hel
11,711
976
21
2
1
168,957
0
W
Kukulkan
13,216
1,101
76
6
0
223,965
2
W
Chernobog
12,889
1,074
45
4
1
221,298
1
L
Merlin
10,377
865
7
1
1
165,250
1
W
Da Ji
16,003
1,334
14
1
4
213,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role