Player Matchup

Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 17
God Stats
39W - 31L
1,694 SR
Queue Stats
40W - 32L
1,652 Elo+
Party 1
Artio
Artio
MDNugearv2
Artio
Level 29
God Stats
5W - 4L
1,835 SR
Queue Stats
55W - 36L
1,611 Elo+
Solo
Nemesis
Nemesis
Syndegard
Nemesis
Level 14
God Stats
0W - 2L
1,254 SR
Queue Stats
20W - 23L
1,555 Elo+
Party 1
Izanami
Izanami
WolfShrin3
Izanami
Level 26
God Stats
18W - 24L
1,609 SR
Queue Stats
100W - 76L
1,631 Elo+
Party 1
Ares
Ares
spud3rp00der
Ares
Level 14
God Stats
8W - 4L
1,399 SR
Queue Stats
23W - 9L
1,776 Elo+
Party 1
Team Averages
Level 20
1,558 SR
1,645 Elo+

VS

Team Averages
Level 27
1,513 SR
1,571 Elo+
Ymir
Ymir
 
Ymir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DogDogsDogs
Bakasura
Level 26
God Stats
11W - 6L
1,477 SR
Queue Stats
64W - 56L
1,574 Elo+
Solo
Anhur
Anhur
Doogilly
Anhur
Level 25
God Stats
11W - 7L
1,620 SR
Queue Stats
142W - 154L
1,526 Elo+
Party 2
Scylla
Scylla
TheMorr1gan
Scylla
Level 17
God Stats
3W - 2L
1,649 SR
Queue Stats
32W - 25L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
onehundredgecs
Sun Wukong
Level 13
God Stats
1W - 1L
1,320 SR
Queue Stats
18W - 11L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jewrardos
Kukulkan
11
0 / 2 / 0
6,317
526
316
3,576
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
13
2 / 0 / 0
7,460
622
7,869
8,847
8,982
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Syndegard
Nemesis
8
0 / 4 / 0
5,263
439
2,143
7,426
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WolfShrin3
Izanami
10
0 / 1 / 0
5,788
482
4,134
5,133
1,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,378
448
1,838
8,310
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 3
6,744
562
3,343
5,766
2,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
DogDogsDogs
Bakasura
11
4 / 0 / 2
6,688
557
6,089
8,455
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Doogilly
Anhur
11
1 / 0 / 2
6,889
574
2,955
3,456
873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
3 / 0 / 3
7,570
631
5,506
3,593
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
onehundredgecs
Sun Wukong
12
0 / 2 / 0
7,566
631
4,312
10,092
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
10
10
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
W
Bakasura
DogDogsDogs
Bakasura
4
0
2
5
W
Anhur
Doogilly
Anhur
1
0
2
2
L
Kukulkan
Jewrardos
Kukulkan
0
2
0
0
L
Artio
2
0
0
2
L
Nemesis
Syndegard
Nemesis
0
4
0
0
W
Scylla
3
0
3
4.5
L
Izanami
WolfShrin3
Izanami
0
1
0
0
W
Sun Wukong
onehundredgecs
Sun Wukong
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
22,205
33,292
Taken
31,362
17,964
Mitigated
11,157
11,659
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,343
825
0
1,847
5,766
2,211
0
1,198
4,568
23,082
0
W
Bakasura
DogDogsDogs
Bakasura
6,089
4,415
0
3,683
8,455
2,723
0
2,119
6,336
0
37,032
W
Anhur
Doogilly
Anhur
2,955
1,534
0
934
3,456
873
0
693
2,763
0
32,696
L
Kukulkan
Jewrardos
Kukulkan
316
0
0
500
3,576
994
0
2,833
703
36,689
0
L
Artio
7,869
1,080
0
6,369
8,847
8,982
0
754
7,861
45,278
0
L
Nemesis
Syndegard
Nemesis
2,143
733
0
1,982
7,426
1,968
0
1,252
6,122
0
23,163
W
Scylla
5,506
424
0
597
3,593
1,114
0
257
3,336
50,329
0
L
Izanami
WolfShrin3
Izanami
4,134
2,951
0
1,754
5,133
1,414
0
1,060
3,831
0
42,413
W
Sun Wukong
onehundredgecs
Sun Wukong
4,312
1,544
0
4,154
10,092
4,236
0
6,177
3,915
0
44,337
L
1,838
0
0
1,054
8,310
4,606
0
2,544
5,001
9,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
35,457
332
Minions Killed
392
0
Camps Cleared
0
1,183,595
Distance Traveled
1,266,204
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,744
562
40
3
0
256,740
2
W
Bakasura
6,688
557
79
7
0
289,057
8
W
Anhur
6,889
574
62
5
0
222,127
3
L
Kukulkan
6,317
526
80
7
0
233,517
0
L
Artio
7,460
622
110
9
0
251,508
1
L
Nemesis
5,263
439
50
4
0
246,321
1
W
Scylla
7,570
631
103
9
0
252,428
4
L
Izanami
5,788
482
78
7
0
219,510
2
W
Sun Wukong
7,566
631
108
9
0
245,852
2
L
Ares
5,378
448
14
1
0
232,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role