Player Matchup

Hun Batz
Hun Batz
Blue_Ironm4n5
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,469 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Rhaeggo
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,274 Elo+
Solo
Cabrakan
Cabrakan
Rubin_Slubin
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Shmammef
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,911 Elo+
Party 3
Cerberus
Cerberus
Skiilz_xo
Cerberus
Level 8
God Stats
10W - 15L
1,453 SR
Queue Stats
389W - 414L
1,410 Elo+
Party 4
Team Averages
Level 21
1,491 SR
1,513 Elo+

VS

Team Averages
Level 23
1,627 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Flamestar107
Sun Wukong
Level 6
God Stats
16W - 15L
1,625 SR
Queue Stats
22W - 20L
1,642 Elo+
Party 2
Apollo
Apollo
GamerGirlBobs
Apollo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 30L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
Roxite
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,800 Elo+
Party 2
Neith
Neith
SHARKBOY016
Neith
Level 8
God Stats
4W - 5L
1,741 SR
Queue Stats
11W - 17L
1,248 Elo+
Party 1
Ra
Ra
SimulatedMars1
Ra
Level 86
God Stats
8W - 1L
1,767 SR
Queue Stats
157W - 143L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blue_Ironm4n5
Hun Batz
7
0 / 7 / 1
4,830
483
1,328
8,637
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Rhaeggo
Ah Muzen Cab
8
5 / 4 / 1
5,376
538
2,692
5,236
1,542
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Rubin_Slubin
Cabrakan
10
2 / 3 / 0
5,631
563
4,099
6,825
5,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Shmammef
Nu Wa
9
0 / 3 / 1
5,007
501
1,321
5,588
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Skiilz_xo
Cerberus
8
2 / 3 / 5
5,555
556
1,409
8,767
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flamestar107
Sun Wukong
10
3 / 2 / 2
6,027
603
2,434
6,396
2,682
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
13 / 0 / 3
8,136
814
8,892
5,291
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Roxite
Kukulkan
7
0 / 4 / 2
4,568
457
2,100
3,554
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 3
4,551
455
1,677
3,744
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 5
6,660
666
4,518
3,343
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blue_Ironm4n5
Hun Batz
0
7
1
0.07
W
Sun Wukong
Flamestar107
Sun Wukong
3
2
2
2
W
13
0
3
14.5
L
Ah Muzen Cab
Rhaeggo
Ah Muzen Cab
5
4
1
1.38
W
Kukulkan
Roxite
Kukulkan
0
4
2
0.25
L
Cabrakan
Rubin_Slubin
Cabrakan
2
3
0
0.67
W
0
3
3
0.5
L
Nu Wa
Shmammef
Nu Wa
0
3
1
0.17
W
2
0
5
4.5
L
Cerberus
Skiilz_xo
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
19,621
35,053
Taken
22,328
15,444
Mitigated
7,458
6,585
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blue_Ironm4n5
Hun Batz
1,328
163
0
270
8,637
2,087
49
616
8,021
0
27,180
W
Sun Wukong
Flamestar107
Sun Wukong
2,434
404
0
970
6,396
2,682
479
2,571
3,825
0
19,603
W
8,892
5,221
0
2,343
5,291
2,096
60
1,385
3,834
0
46,344
L
Ah Muzen Cab
Rhaeggo
Ah Muzen Cab
2,692
1,784
0
653
5,236
1,542
224
2,246
2,796
0
21,670
W
Kukulkan
Roxite
Kukulkan
2,100
211
0
250
3,554
877
341
456
3,074
13,722
0
L
Cabrakan
Rubin_Slubin
Cabrakan
4,099
792
0
2,172
6,825
5,411
0
1,383
5,442
24,411
0
W
1,677
1,058
0
676
3,744
712
330
695
3,025
0
11,964
L
Nu Wa
Shmammef
Nu Wa
1,321
415
0
1,839
5,588
1,288
0
661
4,927
23,258
0
W
4,518
728
582
1,184
3,343
1,091
19
1,538
1,741
41,498
0
L
Cerberus
Skiilz_xo
Cerberus
1,409
150
0
1,651
8,767
5,116
62
1,330
7,249
12,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
29,942
225
Minions Killed
268
0
Camps Cleared
0
846,285
Distance Traveled
962,724
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,830
483
53
5
0
168,089
0
W
Sun Wukong
6,027
603
51
5
0
197,774
0
W
Apollo
8,136
814
86
9
0
218,700
5
L
Ah Muzen Cab
5,376
538
40
4
0
148,785
2
W
Kukulkan
4,568
457
20
2
0
163,425
1
L
Cabrakan
5,631
563
54
5
0
171,765
2
W
Neith
4,551
455
22
2
0
161,216
2
L
Nu Wa
5,007
501
43
4
0
179,407
6
W
Ra
6,660
666
89
9
0
221,609
2
L
Cerberus
5,555
556
35
4
0
178,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role