Player Matchup

Sol
Sol
DuckTheKid
Sol
Level 127
God Stats
38W - 31L
1,522 SR
Queue Stats
271W - 269L
1,513 Elo+
Party 3
Athena
Athena
PromptoXI
Athena
Level 105
God Stats
2W - 3L
1,571 SR
Queue Stats
322W - 274L
1,646 Elo+
Party 2
Zhong Kui
Zhong Kui
VanillaKilla
Zhong Kui
Level 18
God Stats
6W - 0L
1,861 SR
Queue Stats
128W - 88L
1,622 Elo+
Party 2
Rama
Rama
ZamVook
Rama
Level 40
God Stats
3W - 2L
1,441 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 3
Arachne
Arachne
timothyboy25
Arachne
Level 122
God Stats
12W - 4L
1,797 SR
Queue Stats
115W - 121L
1,517 Elo+
Party 3
Team Averages
Level 82
1,639 SR
1,567 Elo+

VS

Team Averages
Level 59
1,511 SR
1,593 Elo+
Hun Batz
Hun Batz
Amosthegreatest
Hun Batz
Level 61
God Stats
1W - 2L
1,501 SR
Queue Stats
93W - 115L
1,524 Elo+
Party 1
Anubis
Anubis
ClarksHotDog
Anubis
Level 49
God Stats
38W - 38L
1,570 SR
Queue Stats
174W - 165L
1,578 Elo+
Solo
Cerberus
Cerberus
Lil_ElfMan01
Cerberus
Level 47
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 3L
1,629 Elo+
Party 1
Hachiman
Hachiman
NACHO_COOL_1
Hachiman
Level 111
God Stats
1W - 2L
1,337 SR
Queue Stats
173W - 163L
1,623 Elo+
Party 1
Bellona
Bellona
TheDirtyShlong
Bellona
Level 29
God Stats
20W - 20L
1,624 SR
Queue Stats
81W - 60L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,619
602
4,523
6,453
2,228
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
PromptoXI
Athena
11
2 / 1 / 10
7,221
656
5,152
8,641
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
VanillaKilla
Zhong Kui
13
3 / 1 / 3
7,543
686
6,530
5,722
6,299
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
ZamVook
Rama
13
6 / 0 / 5
8,091
736
8,088
5,177
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
timothyboy25
Arachne
12
9 / 0 / 7
7,704
700
7,252
9,099
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
1 / 4 / 2
5,276
480
2,352
8,315
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
1 / 5 / 2
6,386
581
5,080
9,055
4,645
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Lil_ElfMan01
Cerberus
9
2 / 4 / 1
6,069
552
4,574
11,198
5,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
NACHO_COOL_1
Hachiman
8
0 / 4 / 2
4,716
429
2,601
7,382
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
6,296
572
2,093
9,801
7,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
4
4
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
4
2
0.5
L
Anubis
1
5
2
0.4
W
1
2
5
1.75
L
Cerberus
Lil_ElfMan01
Cerberus
2
4
1
0.63
L
Hachiman
NACHO_COOL_1
Hachiman
0
4
2
0.25
W
Athena
PromptoXI
Athena
2
1
10
7
L
0
4
1
0.13
W
Zhong Kui
VanillaKilla
Zhong Kui
3
1
3
4.5
W
Rama
ZamVook
Rama
6
0
5
8.5
W
Arachne
timothyboy25
Arachne
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
16,700
35,092
Taken
45,751
19,121
Mitigated
21,825
14,962
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,352
1,274
0
2,832
8,315
2,312
0
2,388
5,927
0
23,262
L
Anubis
5,080
725
0
3,615
9,055
4,645
0
3,013
6,042
40,039
0
W
4,523
1,135
0
2,884
6,453
2,228
704
2,728
3,725
32,137
0
L
Cerberus
Lil_ElfMan01
Cerberus
4,574
503
0
2,847
11,198
5,905
0
2,979
8,219
21,421
0
L
Hachiman
NACHO_COOL_1
Hachiman
2,601
1,708
0
1,679
7,382
1,481
0
1,671
5,711
0
13,695
W
Athena
PromptoXI
Athena
5,152
1,730
0
1,408
8,641
5,928
0
2,464
6,135
29,552
0
L
2,093
595
0
2,038
9,801
7,482
0
6,154
3,647
0
26,893
W
Zhong Kui
VanillaKilla
Zhong Kui
6,530
1,444
0
3,871
5,722
6,299
53
0
5,722
41,787
0
W
Rama
ZamVook
Rama
8,088
6,966
0
2,932
5,177
1,504
1,734
1,573
3,559
0
53,648
W
Arachne
timothyboy25
Arachne
7,252
5,346
0
3,867
9,099
3,162
0
2,926
6,173
0
47,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
28,743
371
Minions Killed
264
0
Camps Cleared
0
1,075,462
Distance Traveled
988,890
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,276
480
51
5
0
206,961
0
L
Anubis
6,386
581
97
9
0
176,432
3
W
Sol
6,619
602
65
6
0
200,352
2
L
Cerberus
6,069
552
35
3
0
204,843
1
L
Hachiman
4,716
429
21
2
0
199,846
1
W
Athena
7,221
656
45
4
0
236,093
2
L
Bellona
6,296
572
60
5
0
200,808
2
W
Zhong Kui
7,543
686
90
8
0
176,401
1
W
Rama
8,091
736
96
9
0
210,622
0
W
Arachne
7,704
700
75
7
0
251,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role