Player Matchup

Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Deku 13RUST
Sun Wukong
Level 109
God Stats
9W - 10L
1,548 SR
Queue Stats
86W - 71L
1,525 Elo+
Party 1
Zeus
Zeus
MSiahh
Zeus
Level 25
God Stats
2W - 1L
1,551 SR
Queue Stats
118W - 72L
1,641 Elo+
Party 3
Serqet
Serqet
ReneMdz
Serqet
Level 17
God Stats
6W - 8L
1,252 SR
Queue Stats
89W - 83L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
TenienteRUST
Sylvanus
Level 127
God Stats
3W - 2L
1,346 SR
Queue Stats
51W - 53L
1,501 Elo+
Party 1
Team Averages
Level 79
1,439 SR
1,556 Elo+

VS

Team Averages
Level 101
1,607 SR
1,550 Elo+
Khepri
Khepri
 
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CBG M4RSH4LL
Vulcan
Level 128
God Stats
4W - 5L
1,815 SR
Queue Stats
51W - 36L
1,609 Elo+
Party 2
Chiron
Chiron
Real Gimpy
Chiron
Level 159
God Stats
1W - 1L
1,555 SR
Queue Stats
48W - 43L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
Xlijh
Ne Zha
Level 126
God Stats
1W - 1L
1,666 SR
Queue Stats
72W - 51L
1,641 Elo+
Party 2
Nox
Nox
jorkg23
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 1 / 5
8,967
527
10,636
6,971
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Deku 13RUST
Sun Wukong
17
1 / 0 / 1
9,972
587
4,386
9,358
7,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
MSiahh
Zeus
15
3 / 3 / 2
9,239
543
6,959
8,623
3,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ReneMdz
Serqet
14
4 / 2 / 0
8,290
488
5,833
10,362
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
TenienteRUST
Sylvanus
14
3 / 0 / 2
8,754
515
3,266
7,675
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 0
7,098
418
1,520
7,389
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
2 / 2 / 0
8,715
513
7,181
6,495
2,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Real Gimpy
Chiron
14
1 / 3 / 0
8,190
482
6,297
9,770
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Xlijh
Ne Zha
14
2 / 5 / 1
8,482
499
5,753
15,256
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
14
0 / 2 / 0
7,642
450
1,846
5,681
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
5
6
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
5
3.5
L
Khepri
 
Khepri
0
0
0
0
L
Vulcan
2
2
0
1
W
Sun Wukong
Deku 13RUST
Sun Wukong
1
0
1
1.5
W
Zeus
MSiahh
Zeus
3
3
2
1.33
L
Chiron
Real Gimpy
Chiron
1
3
0
0.33
W
Serqet
ReneMdz
Serqet
4
2
0
2
W
Sylvanus
TenienteRUST
Sylvanus
3
0
2
4
L
Ne Zha
Xlijh
Ne Zha
2
5
1
0.5
L
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
22,597
42,989
Taken
44,591
22,583
Mitigated
18,858
14,806
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,636
5,664
0
3,659
6,971
2,661
765
466
6,505
0
76,421
L
Khepri
 
Khepri
1,520
35
0
1,116
7,389
6,871
0
2,792
4,597
17,419
0
L
Vulcan
7,181
3,001
0
2,329
6,495
2,557
0
3,614
2,718
71,245
0
W
Sun Wukong
Deku 13RUST
Sun Wukong
4,386
458
0
1,642
9,358
7,551
200
2,351
7,007
0
68,091
W
Zeus
MSiahh
Zeus
6,959
1,393
0
3,065
8,623
3,314
0
4,327
4,296
65,900
0
L
Chiron
Real Gimpy
Chiron
6,297
1,660
443
2,844
9,770
2,489
0
2,079
7,691
0
59,715
W
Serqet
ReneMdz
Serqet
5,833
1,299
0
3,300
10,362
3,306
0
2,866
7,496
0
44,464
W
Sylvanus
TenienteRUST
Sylvanus
3,266
650
1,084
2,056
7,675
5,751
468
780
6,895
36,969
10,192
L
Ne Zha
Xlijh
Ne Zha
5,753
1,817
0
6,476
15,256
4,906
0
1,491
13,453
0
63,075
L
Nox
1,846
679
0
950
5,681
2,035
0
0
5,387
40,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
40,127
550
Minions Killed
511
0
Camps Cleared
0
1,565,146
Distance Traveled
1,593,585
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,967
527
107
6
0
314,136
3
L
Khepri
7,098
418
37
2
0
355,927
3
L
Vulcan
8,715
513
141
8
0
344,992
5
W
Sun Wukong
9,972
587
153
9
0
299,252
2
W
Zeus
9,239
543
129
8
0
287,556
1
L
Chiron
8,190
482
136
8
0
297,606
2
W
Serqet
8,290
488
81
5
0
369,765
2
W
Sylvanus
8,754
515
80
5
0
294,437
5
L
Ne Zha
8,482
499
109
6
0
342,943
2
L
Nox
7,642
450
88
5
0
252,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role