Player Matchup

Janus
Janus
Bunkies
Janus
Level 27
God Stats
129W - 77L
1,614 SR
Queue Stats
155W - 100L
1,579 Elo+
Solo
Bacchus
Bacchus
DogDogsDogs
Bacchus
Level 26
God Stats
10W - 11L
1,510 SR
Queue Stats
64W - 56L
1,562 Elo+
Solo
Artemis
Artemis
JonBonesJones322
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,526 Elo+
Solo
Artio
Artio
MDNugearv2
Artio
Level 29
God Stats
5W - 4L
1,737 SR
Queue Stats
55W - 36L
1,577 Elo+
Solo
He Bo
He Bo
WD1857
He Bo
Level 27
God Stats
13W - 8L
1,744 SR
Queue Stats
34W - 21L
1,645 Elo+
Solo
Team Averages
Level 25
1,621 SR
1,578 Elo+

VS

Team Averages
Level 31
1,558 SR
1,576 Elo+
Kuzenbo
Kuzenbo
Goofbacca
Kuzenbo
Level 84
God Stats
2W - 3L
1,468 SR
Queue Stats
107W - 102L
1,500 Elo+
Party 1
Chiron
Chiron
JpoBaggins
Chiron
Level 25
God Stats
0W - 3L
1,465 SR
Queue Stats
98W - 90L
1,595 Elo+
Party 1
Awilix
Awilix
Poormungandr
Awilix
Level 23
God Stats
4W - 3L
1,895 SR
Queue Stats
118W - 117L
1,615 Elo+
Party 1
Odin
Odin
Scettios_Stud
Odin
Level 18
God Stats
5W - 3L
1,359 SR
Queue Stats
19W - 13L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmackingMid
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,606 SR
Queue Stats
94W - 81L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
20
11 / 2 / 12
13,505
643
21,120
12,926
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DogDogsDogs
Bacchus
17
6 / 1 / 16
12,743
607
11,574
16,009
23,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 5 / 8
10,827
516
15,175
12,488
4,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
20
8 / 0 / 11
12,650
602
12,379
13,335
14,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
WD1857
He Bo
18
11 / 1 / 8
12,198
581
11,586
10,005
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Goofbacca
Kuzenbo
13
1 / 8 / 4
9,798
467
7,489
23,072
29,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
JpoBaggins
Chiron
16
4 / 8 / 3
10,408
496
12,147
19,855
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 12 / 5
9,322
444
10,751
23,125
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 11 / 2
7,397
352
3,864
15,521
11,843
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SmackingMid
Morgan Le Fay
10
1 / 4 / 1
8,849
421
1,282
9,635
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
43
Kills
8
9
Deaths
43
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Bunkies
Janus
11
2
12
8.5
W
Bacchus
DogDogsDogs
Bacchus
6
1
16
14
L
Kuzenbo
Goofbacca
Kuzenbo
1
8
4
0.38
W
7
5
8
2.2
L
Chiron
JpoBaggins
Chiron
4
8
3
0.69
W
Artio
8
0
11
13.5
L
Awilix
2
12
5
0.38
L
0
11
2
0.09
L
Morgan Le Fay
SmackingMid
Morgan Le Fay
1
4
1
0.38
W
He Bo
WD1857
He Bo
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
35,533
64,763
Taken
91,208
52,448
Mitigated
60,801
23,472
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bunkies
Janus
21,120
1,253
560
4,105
12,926
5,615
2,179
3,534
9,392
115,270
0
W
Bacchus
DogDogsDogs
Bacchus
11,574
1,853
0
844
16,009
23,312
713
1,528
14,481
47,746
0
L
Kuzenbo
Goofbacca
Kuzenbo
7,489
1,505
0
768
23,072
29,930
40
15,505
7,102
23,526
0
W
15,175
10,177
0
2,851
12,488
4,408
3,607
1,448
11,040
0
59,019
L
Chiron
JpoBaggins
Chiron
12,147
3,404
490
3,282
19,855
8,224
934
9,288
10,440
0
71,006
W
Artio
12,379
1,893
995
7,994
13,335
14,712
452
1,348
11,987
80,203
0
L
Awilix
10,751
5,445
0
2,686
23,125
7,805
0
14,739
8,184
0
45,568
L
3,864
1,919
0
970
15,521
11,843
0
10,267
5,010
0
21,946
L
Morgan Le Fay
SmackingMid
Morgan Le Fay
1,282
217
0
362
9,635
2,999
0
5,759
3,608
24,072
0
W
He Bo
WD1857
He Bo
11,586
1,491
536
5,587
10,005
4,401
2,156
913
9,092
85,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
45,774
637
Minions Killed
322
0
Camps Cleared
0
2,075,267
Distance Traveled
1,495,611
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,505
643
189
9
0
447,535
7
W
Bacchus
12,743
607
70
3
0
428,502
4
L
Kuzenbo
9,798
467
29
1
0
364,411
2
W
Artemis
10,827
516
97
5
0
391,822
6
L
Chiron
10,408
496
125
6
0
316,512
1
W
Artio
12,650
602
141
7
0
401,508
0
L
Awilix
9,322
444
83
4
0
356,715
1
L
Odin
7,397
352
37
2
0
312,877
0
L
Morgan Le Fay
8,849
421
48
2
0
145,096
1
W
He Bo
12,198
581
140
7
0
405,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role