Player Matchup

Gilgamesh
Gilgamesh
Curiosittty
Gilgamesh
Level 65
God Stats
5W - 2L
1,566 SR
Queue Stats
39W - 24L
1,657 Elo+
Party 2
Ares
Ares
SmiteSofty
Ares
Level 18
God Stats
10W - 5L
1,575 SR
Queue Stats
398W - 423L
1,528 Elo+
Party 2
Nox
Nox
XxRayCismxX
Nox
Level 142
God Stats
1W - 1L
1,590 SR
Queue Stats
62W - 42L
1,642 Elo+
Party 2
Team Averages
Level 75
1,577 SR
1,609 Elo+

VS

Team Averages
Level 53
1,620 SR
1,546 Elo+
Gilgamesh
Gilgamesh
PlusUltra394
Gilgamesh
Level 129
God Stats
30W - 19L
1,638 SR
Queue Stats
375W - 499L
1,468 Elo+
Party 1
Anubis
Anubis
Wer0s
Anubis
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 210L
1,497 Elo+
Party 1
Apollo
Apollo
Zammbo26
Apollo
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Curiosittty
Gilgamesh
20
17 / 3 / 12
18,174
757
28,628
26,173
14,074
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 1 / 25
15,978
666
9,053
20,048
24,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
15 / 1 / 15
16,845
702
23,435
11,974
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlusUltra394
Gilgamesh
19
2 / 10 / 3
14,675
611
13,018
24,499
20,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Wer0s
Anubis
18
3 / 11 / 2
15,339
639
21,709
21,452
8,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
Zammbo26
Apollo
14
0 / 13 / 4
12,626
526
4,797
22,601
6,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
34
Kills
5
5
Deaths
34
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Curiosittty
Gilgamesh
17
3
12
7.67
L
Gilgamesh
PlusUltra394
Gilgamesh
2
10
3
0.35
W
2
1
25
14.5
L
Anubis
Wer0s
Anubis
3
11
2
0.36
W
15
1
15
22.5
L
Apollo
Zammbo26
Apollo
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,116
Damage
39,524
58,195
Taken
68,552
43,666
Mitigated
35,527
16,059
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Curiosittty
Gilgamesh
28,628
11,660
0
7,981
26,173
14,074
809
8,556
17,617
0
131,011
L
Gilgamesh
PlusUltra394
Gilgamesh
13,018
3,891
0
468
24,499
20,351
356
11,486
13,013
0
55,633
W
9,053
843
0
5,097
20,048
24,530
287
8,150
11,898
28,589
0
L
Anubis
Wer0s
Anubis
21,709
799
0
3,676
21,452
8,313
445
7,104
14,348
73,010
0
W
23,435
2,199
375
2,606
11,974
5,062
2,019
5,003
6,971
80,453
0
L
Apollo
Zammbo26
Apollo
4,797
1,924
0
1,884
22,601
6,863
74
13,898
8,703
0
25,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
42,640
285
Minions Killed
217
0
Camps Cleared
0
1,297,991
Distance Traveled
1,068,336
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,174
757
126
5
0
458,786
3
L
Gilgamesh
14,675
611
77
3
0
400,379
3
W
Ares
15,978
666
27
1
0
420,392
0
L
Anubis
15,339
639
98
4
0
351,142
1
W
Nox
16,845
702
132
6
0
418,813
0
L
Apollo
12,626
526
42
2
0
316,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role