Player Matchup

Cthulhu
Cthulhu
Boodaviking
Cthulhu
Level 9
God Stats
0W - 4L
1,498 SR
Queue Stats
72W - 73L
1,537 Elo+
Party 1
Neith
Neith
ChickenSandy
Neith
Level 14
God Stats
1W - 2L
1,506 SR
Queue Stats
15W - 30L
1,390 Elo+
Party 1
Ravana
Ravana
InMyBag
Ravana
Level 116
God Stats
0W - 3L
1,328 SR
Queue Stats
57W - 54L
1,618 Elo+
Party 1
Ra
Ra
KyleXxy
Ra
Level 14
God Stats
28W - 37L
1,439 SR
Queue Stats
42W - 50L
1,545 Elo+
Party 1
Achilles
Achilles
NixonTheVixen
Achilles
Level 15
God Stats
5W - 9L
1,540 SR
Queue Stats
48W - 52L
1,541 Elo+
Party 1
Team Averages
Level 34
1,462 SR
1,526 Elo+

VS

Team Averages
Level 26
1,693 SR
1,597 Elo+
Sol
Sol
BeanIsBad
Sol
Level 26
God Stats
17W - 11L
1,768 SR
Queue Stats
102W - 77L
1,654 Elo+
Party 2
Osiris
Osiris
Dmbrandonsmurfxd
Osiris
Level 28
God Stats
7W - 2L
1,947 SR
Queue Stats
156W - 70L
1,743 Elo+
Party 2
Erlang Shen
Erlang Shen
PubGroob
Erlang Shen
Level 27
God Stats
2W - 0L
1,757 SR
Queue Stats
38W - 39L
1,466 Elo+
Solo
Odin
Odin
TotalUnbalance
Odin
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 4L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
sukmytoes536
Sylvanus
Level 29
God Stats
3W - 3L
1,260 SR
Queue Stats
38W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boodaviking
Cthulhu
14
3 / 5 / 4
8,420
468
8,563
13,776
8,575
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 4
6,623
368
5,339
9,477
2,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
InMyBag
Ravana
16
11 / 4 / 4
10,628
590
13,413
12,307
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 6
8,464
470
5,039
11,626
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NixonTheVixen
Achilles
15
3 / 5 / 1
9,080
504
4,987
12,488
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,454
581
12,236
12,325
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 4 / 8
11,922
662
18,771
11,211
10,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
PubGroob
Erlang Shen
16
6 / 5 / 2
10,594
589
8,574
15,350
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 2
9,431
524
4,047
8,421
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
sukmytoes536
Sylvanus
14
1 / 4 / 7
9,080
504
3,348
13,795
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
18
Kills
28
28
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Cthulhu
Boodaviking
Cthulhu
3
5
4
1
L
0
5
4
0.4
W
11
4
8
3.75
L
Ravana
InMyBag
Ravana
11
4
4
3.25
L
1
9
6
0.44
L
Achilles
NixonTheVixen
Achilles
3
5
1
0.7
W
Erlang Shen
PubGroob
Erlang Shen
6
5
2
1.4
W
3
3
2
1.33
W
Sylvanus
sukmytoes536
Sylvanus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
46,976
59,674
Taken
61,102
29,948
Mitigated
41,881
10,679
Healing
21,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,236
3,903
0
7,629
12,325
5,459
1,953
2,599
9,726
86,073
10,467
L
Cthulhu
Boodaviking
Cthulhu
8,563
1,173
142
2,342
13,776
8,575
0
7,525
6,251
36,454
0
L
5,339
1,664
0
1,561
9,477
2,607
0
4,021
5,456
0
29,819
W
18,771
8,845
0
2,017
11,211
10,710
1,216
3,254
7,957
0
83,646
L
Ravana
InMyBag
Ravana
13,413
5,488
0
3,057
12,307
5,855
0
3,308
8,999
0
56,782
L
5,039
1,190
310
635
11,626
3,305
417
368
11,258
35,710
0
L
Achilles
NixonTheVixen
Achilles
4,987
1,659
0
2,632
12,488
9,606
400
0
12,488
0
38,200
W
Erlang Shen
PubGroob
Erlang Shen
8,574
4,329
0
5,836
15,350
9,286
746
2,736
12,614
0
76,237
W
4,047
2,081
0
0
8,421
6,446
329
45
8,376
0
42,489
W
Sylvanus
sukmytoes536
Sylvanus
3,348
1,222
1,953
4,552
13,795
9,980
798
5,159
8,636
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
51,481
320
Minions Killed
510
0
Camps Cleared
0
1,608,167
Distance Traveled
1,656,569
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,454
581
136
8
0
338,634
3
L
Cthulhu
8,420
468
53
3
0
317,555
1
L
Neith
6,623
368
55
3
0
311,258
0
W
Osiris
11,922
662
143
8
0
337,930
2
L
Ravana
10,628
590
84
5
0
346,948
4
L
Ra
8,464
470
75
4
0
314,276
5
L
Achilles
9,080
504
53
3
0
318,130
0
W
Erlang Shen
10,594
589
117
7
0
368,172
0
W
Odin
9,431
524
86
5
0
304,805
0
W
Sylvanus
9,080
504
28
2
0
307,028
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role