Player Matchup

Bastet
Bastet
AsianEatsRice
Bastet
Level 22
God Stats
1W - 4L
1,326 SR
Queue Stats
356W - 312L
1,592 Elo+
Party 2
Olorun
Olorun
CodexIsSimpin
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 1
Neith
Neith
DaddyJimbo
Neith
Level 18
God Stats
10W - 6L
1,684 SR
Queue Stats
342W - 306L
1,612 Elo+
Party 2
King Arthur
King Arthur
LegendofZelda06
King Arthur
Level 120
God Stats
2W - 4L
1,516 SR
Queue Stats
43W - 45L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
austinator39
Xing Tian
Level 44
God Stats
7W - 11L
1,604 SR
Queue Stats
417W - 419L
1,590 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,593 Elo+

VS

Team Averages
Level 30
1,496 SR
1,381 Elo+
Sol
Sol
Beast505Mode
Sol
Level 26
God Stats
25W - 43L
1,466 SR
Queue Stats
96W - 176L
1,318 Elo+
Party 3
Chang'e
Chang'e
MichaelEatz
Chang'e
Level 43
God Stats
3W - 2L
1,586 SR
Queue Stats
176W - 281L
1,335 Elo+
Party 3
Hachiman
Hachiman
gaB0LAS
Hachiman
Level 27
God Stats
7W - 9L
1,436 SR
Queue Stats
86W - 54L
1,629 Elo+
Solo
Arachne
Arachne
theziggla
Arachne
Level 29
God Stats
17W - 11L
1,491 SR
Queue Stats
173W - 249L
1,338 Elo+
Party 3
Erlang Shen
Erlang Shen
thumper84
Erlang Shen
Level 25
God Stats
7W - 12L
1,500 SR
Queue Stats
41W - 72L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 2
9,381
521
10,846
16,487
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 2
7,056
392
4,000
9,197
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
13
1 / 5 / 4
8,106
450
8,372
10,873
3,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LegendofZelda06
King Arthur
16
9 / 5 / 2
9,862
548
15,076
16,071
14,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
austinator39
Xing Tian
12
2 / 4 / 4
8,037
447
5,392
16,043
13,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 9
8,660
481
6,633
10,607
10,776
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
MichaelEatz
Chang'e
13
0 / 3 / 14
8,966
498
4,564
10,920
7,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
gaB0LAS
Hachiman
16
6 / 2 / 7
9,890
549
14,677
10,334
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
theziggla
Arachne
19
12 / 4 / 4
11,879
660
15,755
16,169
9,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
thumper84
Erlang Shen
13
5 / 7 / 9
8,879
493
8,113
13,799
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
20
Kills
27
27
Deaths
21
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
W
4
5
9
1.7
L
0
7
2
0.14
L
Neith
1
5
4
0.6
L
King Arthur
LegendofZelda06
King Arthur
9
5
2
2
W
Chang'e
MichaelEatz
Chang'e
0
3
14
2.33
L
Xing Tian
austinator39
Xing Tian
2
4
4
1
W
Hachiman
gaB0LAS
Hachiman
6
2
7
4.75
W
Arachne
theziggla
Arachne
12
4
4
3.5
W
Erlang Shen
thumper84
Erlang Shen
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
49,742
68,671
Taken
61,829
40,990
Mitigated
39,279
12,916
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,846
3,926
0
4,286
16,487
5,026
89
1,437
15,050
0
48,414
W
6,633
793
0
2,204
10,607
10,776
1,597
2,072
8,535
36,987
0
L
4,000
2,421
199
1,017
9,197
3,764
582
3,483
5,714
20,521
2,188
L
Neith
8,372
3,683
0
1,721
10,873
3,666
530
1,713
9,160
0
54,847
L
King Arthur
LegendofZelda06
King Arthur
15,076
2,050
0
2,698
16,071
14,642
0
2,234
13,837
803
59,674
W
Chang'e
MichaelEatz
Chang'e
4,564
805
1,931
4,696
10,920
7,417
240
3,047
7,873
23,518
0
L
Xing Tian
austinator39
Xing Tian
5,392
1,075
465
2,530
16,043
13,892
0
2,330
13,713
32,848
0
W
Hachiman
gaB0LAS
Hachiman
14,677
8,778
0
4,760
10,334
3,748
2,391
1,603
8,731
0
81,369
W
Arachne
theziggla
Arachne
15,755
10,869
0
7,429
16,169
9,307
1,442
1,795
14,374
0
78,532
W
Erlang Shen
thumper84
Erlang Shen
8,113
5,122
0
2,308
13,799
8,031
511
1,122
12,677
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,442
Gold Earned
48,274
377
Minions Killed
417
0
Camps Cleared
0
1,494,901
Distance Traveled
1,670,874
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,381
521
81
5
0
313,590
0
W
Sol
8,660
481
65
4
0
294,558
1
L
Olorun
7,056
392
42
2
0
265,096
0
L
Neith
8,106
450
100
6
0
290,419
0
L
King Arthur
9,862
548
105
6
0
326,029
6
W
Chang'e
8,966
498
38
2
0
319,779
2
L
Xing Tian
8,037
447
49
3
0
299,767
3
W
Hachiman
9,890
549
135
8
0
326,683
3
W
Arachne
11,879
660
140
8
0
372,209
0
W
Erlang Shen
8,879
493
39
2
0
357,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role