Player Matchup

Cerberus
Cerberus
Kalsko Angen
Cerberus
Level 16
God Stats
1W - 1L
1,279 SR
Queue Stats
144W - 180L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Russbecker13
Kukulkan
Level 29
God Stats
3W - 3L
1,216 SR
Queue Stats
166W - 163L
1,571 Elo+
Solo
Loki
Loki
VerzikVitter
Loki
Level 24
God Stats
34W - 28L
1,778 SR
Queue Stats
309W - 284L
1,709 Elo+
Solo
Hou Yi
Hou Yi
aIllIllllx
Hou Yi
Level 16
God Stats
5W - 3L
1,733 SR
Queue Stats
61W - 57L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
marnkoea
Sun Wukong
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,626 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,616 Elo+

VS

Team Averages
Level 19
1,559 SR
1,612 Elo+
Rama
Rama
 
Rama
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Deus HeavyD
Anhur
Level 25
God Stats
1W - 5L
1,327 SR
Queue Stats
146W - 139L
1,658 Elo+
Solo
Fenrir
Fenrir
Gatoraaid
Fenrir
Level 28
God Stats
7W - 7L
1,639 SR
Queue Stats
52W - 59L
1,566 Elo+
Solo
Olorun
Olorun
OG Tahitian
Olorun
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 1
Ao Kuang
Ao Kuang
whoareyounox
Ao Kuang
Level 29
God Stats
28W - 28L
1,604 SR
Queue Stats
128W - 116L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kalsko Angen
Cerberus
12
1 / 6 / 5
7,813
488
4,648
14,924
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Russbecker13
Kukulkan
17
13 / 3 / 5
10,799
675
12,700
8,358
3,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
13 / 3 / 11
10,564
660
19,029
9,827
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
aIllIllllx
Hou Yi
16
3 / 1 / 3
9,495
593
3,598
7,150
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
marnkoea
Sun Wukong
14
3 / 1 / 4
8,310
519
5,081
7,913
6,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 9 / 2
6,928
433
4,126
13,495
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 2
9,188
574
6,431
12,510
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Gatoraaid
Fenrir
14
6 / 8 / 0
9,195
575
4,431
14,046
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
13
4 / 7 / 1
8,149
509
8,975
11,398
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
whoareyounox
Ao Kuang
13
1 / 5 / 0
7,993
500
7,696
15,341
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
33
Kills
14
14
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
9
2
0.11
L
3
4
2
1
L
Fenrir
Gatoraaid
Fenrir
6
8
0
0.75
W
Cerberus
Kalsko Angen
Cerberus
1
6
5
0.58
L
Olorun
4
7
1
0.64
W
Kukulkan
Russbecker13
Kukulkan
13
3
5
5.17
W
13
3
11
6.17
W
Hou Yi
aIllIllllx
Hou Yi
3
1
3
4.5
W
Sun Wukong
marnkoea
Sun Wukong
3
1
4
5
L
Ao Kuang
whoareyounox
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
31,659
48,172
Taken
66,790
26,662
Mitigated
25,836
12,873
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,126
3,201
0
602
13,495
4,839
351
5,470
8,025
0
27,057
L
6,431
3,770
0
4,145
12,510
4,416
380
2,312
10,198
0
56,796
L
Fenrir
Gatoraaid
Fenrir
4,431
414
0
1,106
14,046
6,280
0
2,396
11,650
0
46,415
W
Cerberus
Kalsko Angen
Cerberus
4,648
505
0
4,991
14,924
11,483
247
5,913
9,011
29,731
0
L
Olorun
8,975
4,840
0
2,189
11,398
4,401
975
4,200
7,198
41,295
6,012
W
Kukulkan
Russbecker13
Kukulkan
12,700
1,078
0
3,379
8,358
3,118
0
1,598
6,760
59,962
0
W
19,029
7,248
0
2,696
9,827
3,867
0
2,198
7,629
0
61,398
W
Hou Yi
aIllIllllx
Hou Yi
3,598
1,543
456
763
7,150
2,183
2,971
1,027
6,123
0
64,865
W
Sun Wukong
marnkoea
Sun Wukong
5,081
1,825
0
588
7,913
6,011
1,000
4,827
3,086
0
32,528
L
Ao Kuang
whoareyounox
Ao Kuang
7,696
1,643
0
6,812
15,341
5,900
400
2,970
12,371
43,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
41,453
446
Minions Killed
392
0
Camps Cleared
0
1,597,313
Distance Traveled
1,395,727
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,928
433
56
4
0
261,474
0
L
Anhur
9,188
574
101
6
0
265,056
1
L
Fenrir
9,195
575
83
5
0
293,730
2
W
Cerberus
7,813
488
63
4
0
307,248
5
L
Olorun
8,149
509
74
5
0
294,193
0
W
Kukulkan
10,799
675
106
7
0
317,934
1
W
Loki
10,564
660
93
6
0
347,225
1
W
Hou Yi
9,495
593
126
8
0
290,145
3
W
Sun Wukong
8,310
519
58
4
0
334,761
1
L
Ao Kuang
7,993
500
78
5
0
281,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role