Player Matchup

Ra
Ra
ALEXTRAYN
Ra
Level 126
God Stats
16W - 6L
1,760 SR
Queue Stats
228W - 228L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
Betuz880
Jormungandr
Level 25
God Stats
16W - 11L
1,568 SR
Queue Stats
176W - 181L
1,387 Elo+
Party 3
Thor
Thor
Nassty Nate21
Thor
Level 109
God Stats
3W - 3L
1,532 SR
Queue Stats
10W - 8L
1,481 Elo+
Party 1
Medusa
Medusa
Turnover490
Medusa
Level 86
God Stats
13W - 15L
1,408 SR
Queue Stats
199W - 191L
1,351 Elo+
Party 3
Chaac
Chaac
xSirTroyx
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 1
Team Averages
Level 75
1,554 SR
1,427 Elo+

VS

Team Averages
Level 75
1,553 SR
1,392 Elo+
Amaterasu
Amaterasu
ChilliKami
Amaterasu
Level 14
God Stats
10W - 9L
1,466 SR
Queue Stats
27W - 25L
1,351 Elo+
Party 2
Mercury
Mercury
DerpLirity
Mercury
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
156W - 137L
1,446 Elo+
Party 2
Ra
Ra
Epicbuttercatzz
Ra
Level 104
God Stats
3W - 6L
1,484 SR
Queue Stats
180W - 160L
1,426 Elo+
Party 2
Ravana
Ravana
crocodile110344
Ravana
Level 64
God Stats
2W - 5L
1,410 SR
Queue Stats
82W - 80L
1,422 Elo+
Party 2
Medusa
Medusa
gbkellyds
Medusa
Level 87
God Stats
18W - 25L
1,677 SR
Queue Stats
132W - 173L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 19
16,023
641
29,303
16,474
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Betuz880
Jormungandr
19
6 / 5 / 27
14,310
572
13,838
25,192
35,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 2 / 12
14,833
593
13,570
19,646
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
20
10 / 3 / 14
14,420
577
21,207
27,014
12,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
xSirTroyx
Chaac
20
3 / 2 / 10
13,651
546
6,739
13,159
16,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChilliKami
Amaterasu
15
4 / 12 / 6
10,471
419
11,036
21,753
14,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
DerpLirity
Mercury
14
3 / 15 / 5
10,657
426
10,490
22,335
6,864
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 9 / 5
10,657
426
12,802
22,682
16,495
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 10 / 3
8,869
355
3,326
11,635
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
gbkellyds
Medusa
19
1 / 7 / 3
12,357
494
7,331
25,156
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
53
Kills
14
14
Deaths
53
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
21
2
19
15.25
W
Jormungandr
Betuz880
Jormungandr
6
5
27
3.9
L
Amaterasu
ChilliKami
Amaterasu
4
12
6
0.58
L
Mercury
DerpLirity
Mercury
3
15
5
0.37
L
3
9
5
0.61
W
13
2
12
9.5
W
Medusa
10
3
14
5.67
L
3
10
3
0.45
L
Medusa
gbkellyds
Medusa
1
7
3
0.36
W
Chaac
xSirTroyx
Chaac
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,657
Damage
44,985
101,485
Taken
103,561
82,295
Mitigated
49,909
40,102
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,303
2,438
3,126
7,371
16,474
8,665
4,285
3,105
13,369
123,707
0
W
Jormungandr
Betuz880
Jormungandr
13,838
4,829
0
5,257
25,192
35,133
2,236
3,789
21,403
41,260
0
L
Amaterasu
ChilliKami
Amaterasu
11,036
5,135
0
1,858
21,753
14,015
1,978
7,714
13,681
0
34,392
L
Mercury
DerpLirity
Mercury
10,490
6,438
0
933
22,335
6,864
2,622
10,838
11,053
0
54,185
L
12,802
2,452
2,471
6,247
22,682
16,495
1,392
12,963
9,307
57,746
0
W
13,570
2,946
0
7,090
19,646
9,396
2,166
2,140
17,506
0
92,548
W
Medusa
21,207
10,466
0
13,258
27,014
12,540
8,433
5,341
21,673
0
115,993
L
3,326
1,202
0
1,195
11,635
2,889
284
5,876
5,473
0
16,501
L
Medusa
gbkellyds
Medusa
7,331
2,735
0
7,648
25,156
9,646
1,840
4,235
20,767
0
96,100
W
Chaac
xSirTroyx
Chaac
6,739
1,184
0
4,000
13,159
16,561
1,375
2,488
10,671
0
66,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,237
Gold Earned
53,011
603
Minions Killed
422
0
Camps Cleared
0
2,398,856
Distance Traveled
1,921,775
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,023
641
177
7
0
523,206
1
W
Jormungandr
14,310
572
55
2
0
487,102
1
L
Amaterasu
10,471
419
43
2
0
456,300
0
L
Mercury
10,657
426
81
3
0
436,034
0
L
Ra
10,657
426
88
4
0
426,160
1
W
Thor
14,833
593
120
5
0
485,867
12
W
Medusa
14,420
577
116
5
0
455,075
2
L
Ravana
8,869
355
27
1
0
278,531
0
L
Medusa
12,357
494
183
7
0
324,750
6
W
Chaac
13,651
546
135
5
0
447,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role