Player Matchup

Jormungandr
Jormungandr
BlackFlag4868
Jormungandr
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo
Set
Set
Cyro1144
Set
Level 15
God Stats
30W - 31L
1,390 SR
Queue Stats
32W - 39L
1,199 Elo+
Solo
Danzaburou
Danzaburou
Lafargaa11
Danzaburou
Level 11
God Stats
10W - 3L
1,500 SR
Queue Stats
22W - 13L
1,442 Elo+
Solo
Sol
Sol
TonsilTickler069
Sol
Level 19
God Stats
24W - 29L
1,602 SR
Queue Stats
47W - 63L
1,404 Elo+
Solo
Ra
Ra
brutementality
Ra
Level 17
God Stats
7W - 3L
1,829 SR
Queue Stats
66W - 59L
1,501 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,388 Elo+

VS

Team Averages
Level 22
1,513 SR
1,411 Elo+
Neith
Neith
CashappMeezy
Neith
Level 16
God Stats
14W - 9L
1,564 SR
Queue Stats
47W - 37L
1,255 Elo+
Solo
Susano
Susano
LordJoshin-
Susano
Level 17
God Stats
9W - 4L
1,535 SR
Queue Stats
20W - 12L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
WyvernWraith7
Cu Chulainn
Level 22
God Stats
0W - 5L
1,168 SR
Queue Stats
227W - 252L
1,321 Elo+
Solo
Ymir
Ymir
iccetr3
Ymir
Level 26
God Stats
5W - 8L
1,426 SR
Queue Stats
261W - 306L
1,345 Elo+
Solo
Serqet
Serqet
xTayken
Serqet
Level 29
God Stats
2W - 4L
1,869 SR
Queue Stats
179W - 157L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackFlag4868
Jormungandr
13
1 / 6 / 4
8,767
548
6,101
13,660
10,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 1
8,993
562
5,389
9,968
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lafargaa11
Danzaburou
16
6 / 1 / 3
10,203
638
12,006
10,115
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
9,135
571
7,733
9,694
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 3
8,849
553
7,870
9,166
7,978
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,768
486
5,299
10,498
3,620
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Susano
12
1 / 2 / 1
6,655
416
7,884
11,575
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
WyvernWraith7
Cu Chulainn
11
4 / 4 / 0
7,149
447
7,660
11,043
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
iccetr3
Ymir
11
1 / 4 / 4
6,273
392
2,723
14,668
8,737
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
xTayken
Serqet
15
5 / 2 / 0
8,555
535
7,884
11,860
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
11
12
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackFlag4868
Jormungandr
1
6
4
0.5
L
0
3
3
0.5
W
3
1
1
3.5
W
Danzaburou
Lafargaa11
Danzaburou
6
1
3
7.5
L
Susano
1
2
1
0.75
W
2
3
1
0.83
L
Cu Chulainn
WyvernWraith7
Cu Chulainn
4
4
0
1
W
3
1
3
4.5
L
Ymir
iccetr3
Ymir
1
4
4
0.75
L
Serqet
xTayken
Serqet
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
31,450
52,603
Taken
59,644
32,370
Mitigated
26,885
20,160
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackFlag4868
Jormungandr
6,101
2,075
0
490
13,660
10,624
440
2,303
11,287
25,662
0
L
5,299
1,974
0
1,856
10,498
3,620
1,064
6,283
3,553
0
46,843
W
5,389
2,117
0
2,378
9,968
7,170
722
0
9,504
0
43,653
W
Danzaburou
Lafargaa11
Danzaburou
12,006
4,857
0
4,840
10,115
3,835
3,184
423
9,524
0
79,558
L
Susano
7,884
1,257
23
4,567
11,575
6,234
0
3,308
8,207
0
38,590
W
7,733
1,196
0
4,549
9,694
2,763
2,170
0
9,350
49,891
0
L
Cu Chulainn
WyvernWraith7
Cu Chulainn
7,660
3,566
0
0
11,043
3,871
428
3,491
7,552
0
48,802
W
7,870
1,114
1,904
5,999
9,166
7,978
78
63
7,855
47,727
0
L
Ymir
iccetr3
Ymir
2,723
1,429
321
2,490
14,668
8,737
72
4,591
10,037
11,951
0
L
Serqet
xTayken
Serqet
7,884
1,293
0
2,485
11,860
4,423
0
3,247
8,591
0
58,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
36,400
447
Minions Killed
337
0
Camps Cleared
0
1,471,403
Distance Traveled
1,471,097
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,767
548
31
2
0
284,128
0
L
Neith
7,768
486
96
6
0
280,129
0
W
Set
8,993
562
86
5
0
315,139
1
W
Danzaburou
10,203
638
131
8
0
287,323
3
L
Susano
6,655
416
51
3
0
319,692
3
W
Sol
9,135
571
101
6
0
268,316
0
L
Cu Chulainn
7,149
447
76
5
0
295,997
4
W
Ra
8,849
553
98
6
0
316,497
6
L
Ymir
6,273
392
25
2
0
243,275
2
L
Serqet
8,555
535
89
6
0
332,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role