Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DOOL811230
Janus
Level 148
God Stats
4W - 13L
1,167 SR
Queue Stats
788W - 1,190L
1,323 Elo+
Solo
Osiris
Osiris
ItsJust_aGame0
Osiris
Level 149
God Stats
1W - 3L
1,320 SR
Queue Stats
34W - 43L
1,429 Elo+
Party 1
Team Averages
Level 135
1,329 SR
1,417 Elo+

VS

Team Averages
Level 50
1,518 SR
1,411 Elo+
Set
Set
Bakkancs
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Party 2
Gilgamesh
Gilgamesh
Blunttasticc
Gilgamesh
Level 35
God Stats
8W - 6L
1,553 SR
Queue Stats
42W - 50L
1,431 Elo+
Solo
Freya
Freya
Ezakiel THE Cat
Freya
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 71L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 1 / 4
7,902
878
4,458
4,679
1,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
11
5 / 1 / 8
7,608
845
5,704
4,316
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 9
7,184
798
6,038
6,558
6,142
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,717
635
2,453
11,264
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Blunttasticc
Gilgamesh
7
0 / 1 / 1
5,652
628
278
2,110
655
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 0
6,622
736
4,184
8,128
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
4
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
4
9
L
1
7
1
0.21
L
Gilgamesh
Blunttasticc
Gilgamesh
0
1
1
0.5
W
Janus
5
1
8
9
L
2
6
0
0.33
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
6,915
15,553
Taken
21,502
9,137
Mitigated
8,116
2,527
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,458
1,882
0
538
4,679
1,611
361
1,188
3,491
0
17,833
L
2,453
971
0
480
11,264
4,751
0
3,085
8,179
0
10,475
L
Gilgamesh
Blunttasticc
Gilgamesh
278
153
0
723
2,110
655
0
209
1,901
0
1,441
W
Janus
5,704
543
470
654
4,316
1,384
478
2,089
2,227
19,280
0
L
4,184
1,417
0
1,322
8,128
2,710
0
2,410
5,718
14,676
0
W
6,038
1,656
0
865
6,558
6,142
196
907
5,651
0
13,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,694
Gold Earned
17,991
73
Minions Killed
29
0
Camps Cleared
0
462,849
Distance Traveled
304,110
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,902
878
33
4
0
152,511
1
L
Set
5,717
635
7
1
0
142,042
0
L
Gilgamesh
5,652
628
5
1
0
52,671
0
W
Janus
7,608
845
31
3
0
136,910
1
L
Freya
6,622
736
17
2
0
109,397
1
W
Osiris
7,184
798
9
1
0
173,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role