Player Matchup

King Arthur
King Arthur
D3sconh3cido04
King Arthur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Guanais3280
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 117L
1,451 Elo+
Solo
Hachiman
Hachiman
MilManne
Hachiman
Level 5
God Stats
5W - 2L
1,456 SR
Queue Stats
9W - 6L
1,237 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vasquesz
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,298 Elo+
Party 1
Merlin
Merlin
ismael555
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 36
1,491 SR
1,397 Elo+

VS

Team Averages
Level 13
1,327 SR
1,266 Elo+
Bacchus
Bacchus
Luizinho_2021
Bacchus
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,075 Elo+
Party 2
Bakasura
Bakasura
SnowManGaymer
Bakasura
Level 27
God Stats
2W - 3L
1,399 SR
Queue Stats
61W - 56L
1,506 Elo+
Solo
Guan Yu
Guan Yu
TanatusGK
Guan Yu
Level 6
God Stats
4W - 6L
1,138 SR
Queue Stats
11W - 13L
1,155 Elo+
Party 2
Loki
Loki
xuxucão
Loki
Level 5
God Stats
8W - 11L
1,099 SR
Queue Stats
9W - 13L
1,155 Elo+
Party 2
Cerberus
Cerberus
zeusguei
Cerberus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 302L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3sconh3cido04
King Arthur
20
2 / 7 / 27
14,292
953
14,384
24,458
24,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Guanais3280
Sylvanus
20
2 / 6 / 26
14,245
950
15,923
24,711
29,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MilManne
Hachiman
20
10 / 4 / 25
16,489
1,099
23,104
16,670
4,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Vasquesz
Tsukuyomi
20
22 / 7 / 18
19,936
1,329
45,189
17,904
7,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
ismael555
Merlin
20
7 / 5 / 22
15,453
1,030
24,031
12,190
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
3 / 11 / 16
14,761
984
19,707
27,432
37,382
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
SnowManGaymer
Bakasura
20
6 / 7 / 15
16,467
1,098
18,473
25,882
10,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TanatusGK
Guan Yu
20
3 / 9 / 19
14,882
992
9,634
28,857
38,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
20
13 / 9 / 10
17,160
1,144
20,172
20,161
6,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
zeusguei
Cerberus
20
4 / 7 / 12
15,372
1,025
22,974
31,611
14,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
101
43
Kills
29
29
Deaths
43
118
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D3sconh3cido04
King Arthur
2
7
27
2.21
W
Sylvanus
Guanais3280
Sylvanus
2
6
26
2.5
L
Bacchus
3
11
16
1
W
Hachiman
MilManne
Hachiman
10
4
25
5.63
L
Bakasura
SnowManGaymer
Bakasura
6
7
15
1.93
L
Guan Yu
TanatusGK
Guan Yu
3
9
19
1.39
W
Tsukuyomi
Vasquesz
Tsukuyomi
22
7
18
4.43
W
Merlin
ismael555
Merlin
7
5
22
3.6
L
Loki
13
9
10
2
L
Cerberus
zeusguei
Cerberus
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,631
Damage
90,960
95,933
Taken
133,943
70,775
Mitigated
107,171
13,471
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D3sconh3cido04
King Arthur
14,384
1,527
0
0
24,458
24,263
0
13,663
9,688
5,010
31,885
W
Sylvanus
Guanais3280
Sylvanus
15,923
3,095
4,811
6,138
24,711
29,933
0
12,996
10,821
26,363
0
L
Bacchus
19,707
1,272
0
589
27,432
37,382
0
8,870
18,562
48,664
0
W
Hachiman
MilManne
Hachiman
23,104
12,776
0
1,307
16,670
4,929
0
5,040
11,343
0
50,136
L
Bakasura
SnowManGaymer
Bakasura
18,473
11,463
0
4,159
25,882
10,140
0
6,803
19,079
0
40,097
L
Guan Yu
TanatusGK
Guan Yu
9,634
1,873
4,920
5,699
28,857
38,224
0
11,260
17,597
193
30,677
W
Tsukuyomi
Vasquesz
Tsukuyomi
45,189
13,139
0
328
17,904
7,478
0
6,931
10,553
0
74,364
W
Merlin
ismael555
Merlin
24,031
968
0
887
12,190
4,172
0
4,244
7,391
63,715
0
L
Loki
20,172
6,088
0
0
20,161
6,552
0
5,918
14,243
0
43,385
L
Cerberus
zeusguei
Cerberus
22,974
986
0
3,890
31,611
14,873
0
9,877
21,734
65,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,415
Gold Earned
78,642
295
Minions Killed
311
7
Camps Cleared
17
1,400,053
Distance Traveled
1,551,218
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,292
953
42
3
0
285,285
0
W
Sylvanus
14,245
950
21
1
0
233,648
1
L
Bacchus
14,761
984
42
3
0
301,309
0
W
Hachiman
16,489
1,099
56
4
2
292,146
0
L
Bakasura
16,467
1,098
64
4
16
365,532
0
L
Guan Yu
14,882
992
40
3
0
309,986
2
W
Tsukuyomi
19,936
1,329
68
5
3
315,792
0
W
Merlin
15,453
1,030
108
7
2
273,182
1
L
Loki
17,160
1,144
45
3
1
276,011
3
L
Cerberus
15,372
1,025
120
8
0
298,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role