Player Matchup

Odin
Odin
MortleWombat
Odin
Level 155
God Stats
1W - 3L
1,284 SR
Queue Stats
246W - 259L
1,336 Elo+
Solo
Scylla
Scylla
Pixel MenaCE FJ
Scylla
Level 119
God Stats
0W - 7L
1,264 SR
Queue Stats
456W - 516L
1,327 Elo+
Solo
Ah Puch
Ah Puch
S4DMELS
Ah Puch
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 44L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
SpaceTulio
Ao Kuang
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 69L
1,325 Elo+
Solo
Janus
Janus
melsboo
Janus
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 45L
1,295 Elo+
Party 1
Team Averages
Level 87
1,410 SR
1,316 Elo+

VS

Team Averages
Level 78
1,519 SR
1,322 Elo+
Cthulhu
Cthulhu
A_BigChubbybear
Cthulhu
Level 103
God Stats
15W - 7L
1,787 SR
Queue Stats
486W - 479L
1,331 Elo+
Solo
Agni
Agni
BadBacon Bits
Agni
Level 92
God Stats
1W - 2L
1,308 SR
Queue Stats
59W - 75L
1,282 Elo+
Solo
Bastet
Bastet
Godkiller517
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
Hawkeyes8585
Gilgamesh
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 319L
1,337 Elo+
Solo
Vamana
Vamana
Lanwlint
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 74L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,855
580
8,429
14,281
16,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 4 / 4
11,359
668
17,324
13,528
5,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
S4DMELS
Ah Puch
20
5 / 3 / 8
11,945
703
33,735
12,389
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SpaceTulio
Ao Kuang
17
6 / 5 / 5
10,533
620
12,879
18,410
8,262
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
melsboo
Janus
16
1 / 8 / 8
10,316
607
10,961
13,539
5,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
12,901
759
21,823
33,008
40,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 2 / 10
11,448
673
13,928
14,367
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
3 / 4 / 6
11,067
651
7,448
11,543
5,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Hawkeyes8585
Gilgamesh
20
12 / 8 / 8
13,316
783
18,099
25,932
12,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Lanwlint
Vamana
19
2 / 0 / 16
11,658
686
6,094
17,216
11,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
17
Kills
23
23
Deaths
18
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
3
2
10
4
W
Bastet
3
4
6
1.5
W
Gilgamesh
Hawkeyes8585
Gilgamesh
12
8
8
2
W
Vamana
Lanwlint
Vamana
2
0
16
10
L
1
3
8
1.67
L
4
4
4
1.5
L
Ah Puch
S4DMELS
Ah Puch
5
3
8
3
L
Ao Kuang
SpaceTulio
Ao Kuang
6
5
5
1.7
L
Janus
melsboo
Janus
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,328
Damage
67,392
72,147
Taken
102,066
42,359
Mitigated
75,479
26,828
Healing
42,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,823
676
4,701
12,564
33,008
40,980
541
23,167
9,841
38,186
0
W
13,928
736
2,314
4,788
14,367
5,779
1,492
11,666
2,701
32,978
0
W
Bastet
7,448
1,848
0
22
11,543
5,391
316
9,855
1,688
0
21,619
W
Gilgamesh
Hawkeyes8585
Gilgamesh
18,099
6,298
1,636
5,536
25,932
12,178
1,242
18,107
7,825
0
36,653
W
Vamana
Lanwlint
Vamana
6,094
1,635
5,221
5,896
17,216
11,151
882
12,104
5,112
0
15,113
L
8,429
1,062
2,692
2,120
14,281
16,853
0
4,861
9,420
0
12,658
L
17,324
1,153
2,278
3,087
13,528
5,917
0
7,896
5,632
40,845
0
L
Ah Puch
S4DMELS
Ah Puch
33,735
1,136
1,800
2,536
12,389
5,970
0
6,488
5,901
62,111
0
L
Ao Kuang
SpaceTulio
Ao Kuang
12,879
2,860
3,036
7,689
18,410
8,262
0
8,887
9,523
19,607
0
L
Janus
melsboo
Janus
10,961
1,120
953
637
13,539
5,357
0
7,619
5,920
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
60,390
169
Minions Killed
168
0
Camps Cleared
0
1,430,300
Distance Traveled
1,602,523
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,901
759
41
2
0
324,973
2
W
Agni
11,448
673
36
2
0
341,005
1
W
Bastet
11,067
651
27
2
0
296,237
0
W
Gilgamesh
13,316
783
38
2
0
268,770
3
W
Vamana
11,658
686
26
2
0
371,538
0
L
Odin
9,855
580
10
1
0
322,812
0
L
Scylla
11,359
668
54
3
0
268,446
0
L
Ah Puch
11,945
703
73
4
0
296,551
0
L
Ao Kuang
10,533
620
21
1
0
277,900
1
L
Janus
10,316
607
11
1
0
264,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role