Player Matchup

Neith
Neith
Ace0-Bomber
Neith
Level 123
God Stats
16W - 14L
1,466 SR
Queue Stats
429W - 384L
1,535 Elo+
Party 1
King Arthur
King Arthur
Alastor_Seynire
King Arthur
Level 120
God Stats
4W - 10L
1,365 SR
Queue Stats
296W - 270L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
BooTCheekS9435
Sylvanus
Level 152
God Stats
4W - 4L
1,157 SR
Queue Stats
215W - 181L
1,518 Elo+
Solo
Da Ji
Da Ji
Jubei_Valentine
Da Ji
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
637W - 594L
1,518 Elo+
Party 1
Tiamat
Tiamat
PapaJon5537
Tiamat
Level 108
God Stats
10W - 11L
1,554 SR
Queue Stats
148W - 145L
1,514 Elo+
Solo
Team Averages
Level 130
1,408 SR
1,513 Elo+

VS

Team Averages
Level 93
1,444 SR
1,480 Elo+
King Arthur
King Arthur
Corblixx
King Arthur
Level 98
God Stats
0W - 5L
1,109 SR
Queue Stats
129W - 141L
1,451 Elo+
Party 2
Tiamat
Tiamat
Jiffythedrood
Tiamat
Level 119
God Stats
9W - 17L
1,482 SR
Queue Stats
97W - 107L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
Magnus3770
Amaterasu
Level 98
God Stats
12W - 14L
1,454 SR
Queue Stats
235W - 208L
1,511 Elo+
Party 3
Nemesis
Nemesis
SethTheDiabetic
Nemesis
Level 82
God Stats
0W - 1L
1,670 SR
Queue Stats
69W - 64L
1,485 Elo+
Party 2
Chiron
Chiron
deathyboi009
Chiron
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
238W - 211L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,336
576
2,737
4,589
1,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Alastor_Seynire
King Arthur
8
2 / 1 / 6
6,167
561
3,625
9,128
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
4 / 0 / 3
8,128
739
6,227
5,924
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 2
6,148
559
4,396
7,091
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
12
5 / 1 / 2
7,149
650
7,032
6,216
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corblixx
King Arthur
10
0 / 4 / 0
5,644
513
2,940
8,011
3,940
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 3
6,166
561
4,466
7,032
4,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Magnus3770
Amaterasu
8
1 / 4 / 2
5,193
472
4,414
9,121
4,974
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 0
6,513
592
3,146
7,080
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
9
1 / 5 / 2
5,386
490
5,788
5,972
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
King Arthur
Alastor_Seynire
King Arthur
2
1
6
5
W
Sylvanus
4
0
3
5.5
L
King Arthur
Corblixx
King Arthur
0
4
0
0
L
0
2
3
0.75
W
3
2
2
2
L
Amaterasu
Magnus3770
Amaterasu
1
4
2
0.5
W
Tiamat
5
1
2
6
L
3
1
0
3
L
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
20,754
32,948
Taken
37,216
14,047
Mitigated
16,549
13,931
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,737
973
0
2,091
4,589
1,096
652
272
4,317
0
29,769
W
King Arthur
Alastor_Seynire
King Arthur
3,625
996
0
1,777
9,128
4,979
0
734
8,394
0
13,545
W
Sylvanus
6,227
1,928
297
3,670
5,924
3,220
23
188
5,736
42,238
9,368
L
King Arthur
Corblixx
King Arthur
2,940
482
0
250
8,011
3,940
216
3,372
4,639
0
29,617
L
4,466
152
0
2,819
7,032
4,006
0
3,100
3,584
37,042
0
W
4,396
873
0
2,922
7,091
2,033
0
280
6,811
0
28,981
L
Amaterasu
Magnus3770
Amaterasu
4,414
2,041
0
2,117
9,121
4,974
0
2,066
6,973
0
17,324
W
Tiamat
7,032
724
86
3,088
6,216
2,719
681
3,058
3,158
34,097
0
L
3,146
1,417
0
2,713
7,080
2,069
0
925
6,109
0
32,294
L
Chiron
5,788
2,701
615
825
5,972
1,560
330
2,404
3,457
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,902
313
Minions Killed
318
0
Camps Cleared
0
1,079,632
Distance Traveled
1,108,712
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,336
576
63
6
0
209,275
1
W
King Arthur
6,167
561
15
1
0
238,454
3
W
Sylvanus
8,128
739
108
10
0
190,818
4
L
King Arthur
5,644
513
69
6
0
201,006
0
L
Tiamat
6,166
561
90
8
0
216,470
4
W
Da Ji
6,148
559
55
5
0
221,945
2
L
Amaterasu
5,193
472
39
4
0
237,994
0
W
Tiamat
7,149
650
72
7
0
219,140
0
L
Nemesis
6,513
592
75
7
0
242,931
0
L
Chiron
5,386
490
45
4
0
210,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role