Player Matchup

Heimdallr
Heimdallr
BewareTheDende
Heimdallr
Level 77
God Stats
3W - 0L
1,798 SR
Queue Stats
60W - 59L
1,545 Elo+
Party 1
Vamana
Vamana
ThatDudeMan2141
Vamana
Level 143
God Stats
2W - 0L
1,549 SR
Queue Stats
68W - 69L
1,583 Elo+
Party 1
Nox
Nox
TurboVirginLLC
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 94L
1,542 Elo+
Party 1
Team Averages
Level 108
1,616 SR
1,556 Elo+

VS

Team Averages
Level 93
1,657 SR
1,497 Elo+
Agni
Agni
CleanFoal100171
Agni
Level 82
God Stats
0W - 1L
1,749 SR
Queue Stats
14W - 15L
1,368 Elo+
Solo
Xing Tian
Xing Tian
SuburbanGod
Xing Tian
Level 68
God Stats
11W - 6L
1,713 SR
Queue Stats
12W - 9L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
TheseSituations
Jing Wei
Level 128
God Stats
1W - 2L
1,508 SR
Queue Stats
8W - 7L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BewareTheDende
Heimdallr
17
4 / 4 / 5
12,978
649
10,432
13,267
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 5
13,228
661
17,801
16,343
13,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 5
12,446
622
8,651
6,802
3,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
11,504
575
8,559
16,947
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
SuburbanGod
Xing Tian
17
5 / 2 / 2
12,097
605
7,475
15,400
18,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
16
1 / 3 / 5
11,637
582
9,663
13,447
4,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
7
7
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BewareTheDende
Heimdallr
4
4
5
1.63
L
1
7
5
0.5
L
Xing Tian
SuburbanGod
Xing Tian
5
2
2
3
W
5
2
5
3.75
L
Jing Wei
1
3
5
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
25,697
36,412
Taken
45,794
22,027
Mitigated
30,584
8,615
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BewareTheDende
Heimdallr
10,432
4,414
27
2,357
13,267
5,295
2,204
8,765
4,502
0
56,932
L
8,559
874
167
3,911
16,947
7,618
368
3,676
13,271
46,891
0
L
Xing Tian
SuburbanGod
Xing Tian
7,475
770
443
4,079
15,400
18,347
138
3,190
12,210
26,780
0
W
17,801
7,808
0
5,218
16,343
13,601
646
5,741
10,602
0
73,142
L
Jing Wei
9,663
7,203
0
1,928
13,447
4,619
853
1,785
11,662
0
55,926
W
8,651
673
141
872
6,802
3,131
0
1,528
5,274
47,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
35,238
243
Minions Killed
199
0
Camps Cleared
0
1,041,737
Distance Traveled
1,119,927
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,978
649
71
4
0
296,013
1
L
Agni
11,504
575
73
4
0
298,885
2
L
Xing Tian
12,097
605
23
1
0
420,325
5
W
Vamana
13,228
661
73
4
0
409,641
0
L
Jing Wei
11,637
582
103
5
0
400,717
3
W
Nox
12,446
622
99
5
0
336,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role