Player Matchup

Nemesis
Nemesis
DatBoiTony
Nemesis
Level 27
God Stats
9W - 17L
1,416 SR
Queue Stats
206W - 212L
1,486 Elo+
Party 1
Osiris
Osiris
LOONEYTOONZZ
Osiris
Level 28
God Stats
2W - 5L
1,832 SR
Queue Stats
83W - 84L
1,340 Elo+
Solo
Anhur
Anhur
Tryxee
Anhur
Level 29
God Stats
17W - 13L
1,527 SR
Queue Stats
299W - 305L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
fLAYM26
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Hera
Hera
她与风皆过客
Hera
Level 15
God Stats
0W - 1L
1,753 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,418 Elo+

VS

Team Averages
Level 19
1,508 SR
1,447 Elo+
Ao Kuang
Ao Kuang
DuckAwsome
Ao Kuang
Level 28
God Stats
2W - 3L
1,123 SR
Queue Stats
11W - 12L
1,373 Elo+
Solo
Bellona
Bellona
Nulosa
Bellona
Level 13
God Stats
3W - 1L
1,622 SR
Queue Stats
11W - 10L
1,432 Elo+
Solo
Izanami
Izanami
Zilfucius
Izanami
Level 28
God Stats
41W - 30L
1,504 SR
Queue Stats
67W - 62L
1,508 Elo+
Solo
Jing Wei
Jing Wei
dmxfenbg
Jing Wei
Level 12
God Stats
2W - 2L
1,530 SR
Queue Stats
47W - 48L
1,345 Elo+
Solo
Zeus
Zeus
maoyaode
Zeus
Level 16
God Stats
18W - 8L
1,763 SR
Queue Stats
27W - 21L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatBoiTony
Nemesis
12
3 / 0 / 0
6,079
608
3,807
5,741
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
7
0 / 5 / 3
4,684
468
3,236
6,497
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Tryxee
Anhur
7
3 / 4 / 1
5,004
500
3,406
6,116
1,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
fLAYM26
Amaterasu
6
1 / 3 / 2
4,594
459
526
6,177
2,755
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 3 / 0
5,715
572
5,059
5,281
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuckAwsome
Ao Kuang
9
3 / 4 / 1
5,566
557
3,358
8,111
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nulosa
Bellona
10
1 / 1 / 1
5,533
553
2,672
5,038
3,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Zilfucius
Izanami
11
5 / 2 / 2
6,593
659
4,689
5,007
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
dmxfenbg
Jing Wei
10
0 / 2 / 3
5,482
548
1,918
5,814
1,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
6 / 1 / 2
6,193
619
4,721
2,994
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
15
15
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DatBoiTony
Nemesis
3
0
0
3
W
Ao Kuang
DuckAwsome
Ao Kuang
3
4
1
0.88
L
Osiris
0
5
3
0.3
W
Bellona
Nulosa
Bellona
1
1
1
1.5
L
Anhur
Tryxee
Anhur
3
4
1
0.88
W
Izanami
Zilfucius
Izanami
5
2
2
3
W
Jing Wei
dmxfenbg
Jing Wei
0
2
3
0.75
L
Amaterasu
fLAYM26
Amaterasu
1
3
2
0.67
W
Zeus
6
1
2
7
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
17,358
29,812
Taken
26,964
10,551
Mitigated
9,950
6,971
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DatBoiTony
Nemesis
3,807
2,032
0
1,226
5,741
1,944
437
1,105
4,636
0
36,778
W
Ao Kuang
DuckAwsome
Ao Kuang
3,358
1,522
0
1,718
8,111
2,208
0
1,350
6,761
26,945
0
L
Osiris
3,236
1,222
0
960
6,497
2,639
0
1,684
4,813
0
17,098
W
Bellona
Nulosa
Bellona
2,672
1,127
0
1,610
5,038
3,889
0
0
5,038
0
23,958
L
Anhur
Tryxee
Anhur
3,406
1,275
0
1,110
6,116
1,453
0
2,441
3,675
0
18,467
W
Izanami
Zilfucius
Izanami
4,689
3,187
0
1,093
5,007
1,065
629
0
5,007
0
35,390
W
Jing Wei
dmxfenbg
Jing Wei
1,918
1,908
0
1,686
5,814
1,828
1,540
2,991
2,823
0
18,730
L
Amaterasu
fLAYM26
Amaterasu
526
301
0
2,925
6,177
2,755
0
195
5,982
0
11,723
W
Zeus
4,721
735
0
1,303
2,994
960
308
718
2,276
26,140
0
L
5,059
1,383
0
750
5,281
1,760
274
2,654
2,627
29,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
29,367
243
Minions Killed
273
0
Camps Cleared
0
884,906
Distance Traveled
879,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,079
608
80
8
0
192,507
0
W
Ao Kuang
5,566
557
56
6
0
164,569
0
L
Osiris
4,684
468
30
3
0
178,545
0
W
Bellona
5,533
553
62
6
0
179,824
1
L
Anhur
5,004
500
32
3
0
162,207
0
W
Izanami
6,593
659
78
8
0
187,993
0
W
Jing Wei
5,482
548
40
4
0
173,596
0
L
Amaterasu
4,594
459
34
3
0
179,389
4
W
Zeus
6,193
619
37
4
0
173,982
3
L
Hera
5,715
572
67
7
0
172,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role