Player Matchup

Hun Batz
Hun Batz
DatBoiBrandon3
Hun Batz
Level 84
God Stats
8W - 1L
1,802 SR
Queue Stats
253W - 218L
1,471 Elo+
Solo
Awilix
Awilix
Helios-Harbinger
Awilix
Level 125
God Stats
477W - 456L
1,533 SR
Queue Stats
1,003W - 1,037L
1,451 Elo+
Solo
Agni
Agni
JANER2
Agni
Level 146
God Stats
20W - 13L
1,613 SR
Queue Stats
286W - 333L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Jogal21
Sun Wukong
Level 22
God Stats
5W - 7L
1,403 SR
Queue Stats
14W - 13L
1,454 Elo+
Party 1
Zeus
Zeus
Luscretes
Zeus
Level 87
God Stats
3W - 3L
1,401 SR
Queue Stats
44W - 48L
1,491 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,487 Elo+

VS

Team Averages
Level 90
1,505 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NoirGumball
Arachne
Level 87
God Stats
17W - 20L
1,445 SR
Queue Stats
763W - 816L
1,486 Elo+
Party 2
Neith
Neith
PennyPacker18
Neith
Level 109
God Stats
62W - 57L
1,633 SR
Queue Stats
255W - 256L
1,478 Elo+
Solo
Chaac
Chaac
Smoking Up Yo
Chaac
Level 43
God Stats
50W - 55L
1,524 SR
Queue Stats
162W - 192L
1,392 Elo+
Solo
Artio
Artio
pepe191986
Artio
Level 67
God Stats
28W - 45L
1,424 SR
Queue Stats
245W - 272L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
4 / 3 / 4
6,392
1,278
5,135
5,012
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 6
5,447
1,089
2,401
1,070
346
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
JANER2
Agni
11
1 / 1 / 7
5,647
1,129
4,139
2,488
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Jogal21
Sun Wukong
11
1 / 1 / 6
5,627
1,125
2,841
4,813
1,970
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
1 / 0 / 6
5,606
1,121
1,625
422
350
Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

387

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 0
3,090
618
0
0
0
Arachne
NoirGumball
Arachne
10
1 / 3 / 3
5,541
1,108
3,603
6,191
2,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 0
6,075
1,215
2,650
2,466
753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
5,854
1,171
3,651
5,057
2,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
11
0 / 2 / 3
5,532
1,106
1,450
5,795
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
8
Kills
5
5
Deaths
8
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Hun Batz
4
3
4
2
W
1
0
6
4
W
Agni
JANER2
Agni
1
1
7
4.5
W
Sun Wukong
Jogal21
Sun Wukong
1
1
6
4
W
Zeus
1
0
6
4
L
Arachne
NoirGumball
Arachne
1
3
3
0.83
L
3
1
0
3
L
1
2
3
1.25
L
Artio
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,141
Damage
11,354
13,805
Taken
19,509
5,803
Mitigated
9,698
1,594
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
5,135
1,583
0
268
5,012
1,866
0
486
4,526
0
13,725
W
2,401
1,146
0
0
1,070
346
0
365
705
0
6,156
W
Agni
JANER2
Agni
4,139
235
0
0
2,488
1,271
0
157
2,331
11,932
0
W
Sun Wukong
Jogal21
Sun Wukong
2,841
794
0
1,326
4,813
1,970
0
382
4,431
0
10,584
W
Zeus
1,625
462
0
0
422
350
0
60
362
13,205
0
L
Arachne
NoirGumball
Arachne
3,603
2,601
0
722
6,191
2,017
0
1,437
4,754
0
9,503
L
2,650
1,047
0
151
2,466
753
0
934
1,532
0
12,498
L
3,651
254
0
1,410
5,057
2,737
0
1,969
3,088
0
14,040
L
Artio
1,450
323
0
568
5,795
4,191
0
1,424
4,371
9,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
26,092
90
Minions Killed
72
5
Camps Cleared
5
497,193
Distance Traveled
363,706
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,090
618
0
0
0
0
0
W
Hun Batz
6,392
1,278
15
3
2
101,616
1
W
Awilix
5,447
1,089
10
2
1
112,165
1
W
Agni
5,647
1,129
11
2
1
99,210
0
W
Sun Wukong
5,627
1,125
35
7
1
103,784
0
W
Zeus
5,606
1,121
19
4
0
80,418
0
L
Arachne
5,541
1,108
9
2
0
108,583
0
L
Neith
6,075
1,215
12
2
0
79,581
2
L
Chaac
5,854
1,171
24
5
4
90,090
0
L
Artio
5,532
1,106
27
5
1
85,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role