Player Matchup

Osiris
Osiris
DS_ldn0
Osiris
Level 84
God Stats
13W - 18L
1,414 SR
Queue Stats
293W - 333L
1,452 Elo+
Party 1
Rama
Rama
Humdaan_17
Rama
Level 84
God Stats
11W - 13L
1,424 SR
Queue Stats
392W - 449L
1,412 Elo+
Party 1
Camazotz
Camazotz
ShadZ171
Camazotz
Level 80
God Stats
14W - 19L
1,238 SR
Queue Stats
343W - 361L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
tundi-999
Cthulhu
Level 60
God Stats
3W - 5L
1,519 SR
Queue Stats
133W - 168L
1,306 Elo+
Solo
Chang'e
Chang'e
yc_mulli
Chang'e
Level 80
God Stats
29W - 20L
1,633 SR
Queue Stats
142W - 172L
1,433 Elo+
Party 1
Team Averages
Level 78
1,446 SR
1,407 Elo+

VS

Team Averages
Level 82
1,469 SR
1,414 Elo+
Susano
Susano
AfromusMaximuss
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,433 Elo+
Solo
Odin
Odin
RAPTER 001
Odin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 207L
1,346 Elo+
Solo
Janus
Janus
RawLemmy
Janus
Level 104
God Stats
3W - 1L
1,527 SR
Queue Stats
20W - 25L
1,366 Elo+
Solo
Medusa
Medusa
Samuraios
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 129L
1,510 Elo+
Solo
Pele
Pele
odonkor1234
Pele
Level 63
God Stats
8W - 11L
1,316 SR
Queue Stats
76W - 81L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DS_ldn0
Osiris
20
7 / 2 / 15
16,586
614
15,681
22,743
26,555
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 6 / 2
16,305
604
9,619
19,860
7,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
ShadZ171
Camazotz
20
12 / 1 / 8
17,139
635
18,156
20,507
9,526
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
tundi-999
Cthulhu
20
5 / 3 / 9
15,919
590
10,598
17,935
19,072
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
yc_mulli
Chang'e
20
11 / 9 / 5
15,995
592
25,027
28,374
11,620
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 3
13,524
501
10,525
25,223
15,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 9 / 1
10,310
382
1,945
19,019
8,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
RawLemmy
Janus
20
3 / 5 / 6
13,567
502
8,717
13,772
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Samuraios
Medusa
20
3 / 6 / 2
12,829
475
16,196
25,539
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 11 / 2
14,525
538
20,838
25,149
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
40
Kills
20
21
Deaths
41
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Osiris
DS_ldn0
Osiris
7
2
15
7.25
W
5
6
2
1
L
1
9
1
0.17
L
Janus
RawLemmy
Janus
3
5
6
1.2
L
Medusa
Samuraios
Medusa
3
6
2
0.67
W
Camazotz
ShadZ171
Camazotz
12
1
8
16
L
11
11
2
1.09
W
Cthulhu
tundi-999
Cthulhu
5
3
9
3.17
W
Chang'e
yc_mulli
Chang'e
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,081
Damage
58,221
109,419
Taken
108,702
74,411
Mitigated
47,733
39,733
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,525
1,904
0
4,527
25,223
15,769
0
5,935
19,250
0
94,904
W
Osiris
DS_ldn0
Osiris
15,681
4,046
0
5,903
22,743
26,555
1,869
1,583
21,160
29,097
75,417
W
9,619
7,250
0
5,862
19,860
7,638
2,005
814
19,046
0
174,471
L
1,945
601
0
1,301
19,019
8,936
0
5,161
13,698
0
43,057
L
Janus
RawLemmy
Janus
8,717
761
0
2,609
13,772
4,548
0
8,234
5,288
71,893
0
L
Medusa
Samuraios
Medusa
16,196
6,919
152
7,998
25,539
9,311
0
8,155
17,250
0
107,228
W
Camazotz
ShadZ171
Camazotz
18,156
4,921
0
11,132
20,507
9,526
2,823
1,275
19,232
0
146,395
L
20,838
6,974
0
3,487
25,149
9,169
3,250
11,095
13,772
0
97,910
W
Cthulhu
tundi-999
Cthulhu
10,598
161
137
3,788
17,935
19,072
678
4,329
13,606
57,115
0
W
Chang'e
yc_mulli
Chang'e
25,027
2,179
1,272
11,639
28,374
11,620
1,188
4,507
23,867
111,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,944
Gold Earned
64,755
828
Minions Killed
680
0
Camps Cleared
0
2,541,277
Distance Traveled
2,174,605
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,524
501
165
6
0
471,428
2
W
Osiris
16,586
614
146
5
0
552,772
0
W
Rama
16,305
604
241
9
0
468,732
3
L
Odin
10,310
382
61
2
0
322,115
0
L
Janus
13,567
502
139
5
0
508,596
3
L
Medusa
12,829
475
164
6
0
451,167
4
W
Camazotz
17,139
635
181
7
0
580,781
14
L
Pele
14,525
538
151
6
0
421,299
1
W
Cthulhu
15,919
590
83
3
0
511,212
0
W
Chang'e
15,995
592
177
7
0
427,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role