Player Matchup

Artio
Artio
Meaty__Clackers
Artio
Level 133
God Stats
6W - 3L
1,663 SR
Queue Stats
546W - 505L
1,615 Elo+
Party 1
Neith
Neith
NoodleAmongMen
Neith
Level 142
God Stats
1W - 1L
1,284 SR
Queue Stats
95W - 100L
1,474 Elo+
Solo
Bellona
Bellona
Reptargx97
Bellona
Level 24
God Stats
4W - 1L
1,931 SR
Queue Stats
210W - 104L
1,702 Elo+
Party 1
Sylvanus
Sylvanus
gh0stp3wp3w
Sylvanus
Level 35
God Stats
8W - 7L
1,500 SR
Queue Stats
653W - 505L
1,693 Elo+
Party 1
Hun Batz
Hun Batz
nutman565
Hun Batz
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 69L
1,451 Elo+
Solo
Team Averages
Level 84
1,576 SR
1,587 Elo+

VS

Team Averages
Level 73
1,592 SR
1,520 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FncyMan
Zhong Kui
Level 106
God Stats
3W - 5L
1,713 SR
Queue Stats
178W - 164L
1,593 Elo+
Party 2
Thoth
Thoth
MuscularBridge4
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
Unknown Itami
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,520 Elo+
Solo
Arachne
Arachne
UwUJohnson
Arachne
Level 102
God Stats
1W - 1L
1,748 SR
Queue Stats
105W - 94L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 23
9,670
879
8,388
22,313
28,746
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
11 / 1 / 15
11,543
1,049
17,153
7,808
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Reptargx97
Bellona
18
13 / 2 / 17
11,651
1,059
15,139
20,562
21,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
gh0stp3wp3w
Sylvanus
16
2 / 3 / 26
9,323
848
11,797
16,689
21,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
nutman565
Hun Batz
14
3 / 2 / 20
9,239
840
9,324
10,888
6,597
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 9 / 3
7,732
703
4,247
15,751
17,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
FncyMan
Zhong Kui
15
2 / 8 / 4
9,259
842
14,584
15,941
12,003
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 3
8,846
804
10,213
8,641
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Unknown Itami
Cernunnos
17
2 / 3 / 7
9,387
853
18,823
13,332
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
UwUJohnson
Arachne
11
1 / 8 / 2
7,226
657
7,438
12,695
4,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
29
33
Kills
10
10
Deaths
33
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
9
3
0.28
L
Zhong Kui
FncyMan
Zhong Kui
2
8
4
0.5
W
4
2
23
7.75
L
4
5
3
1.1
W
11
1
15
18.5
W
Bellona
Reptargx97
Bellona
13
2
17
10.75
L
Cernunnos
Unknown Itami
Cernunnos
2
3
7
1.83
L
Arachne
UwUJohnson
Arachne
1
8
2
0.25
W
Sylvanus
gh0stp3wp3w
Sylvanus
2
3
26
5
W
Hun Batz
nutman565
Hun Batz
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,801
Damage
55,305
78,260
Taken
66,360
83,069
Mitigated
41,903
41,170
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,247
2,304
3,705
2,959
15,751
17,578
0
4,623
11,128
0
8,293
L
Zhong Kui
FncyMan
Zhong Kui
14,584
2,242
147
2,540
15,941
12,003
0
5,795
10,146
27,470
0
W
8,388
487
6,446
7,158
22,313
28,746
87
7,963
14,350
24,691
0
L
10,213
1,039
286
829
8,641
2,383
0
2,294
6,347
16,051
0
W
17,153
9,740
103
2,385
7,808
4,326
1,724
2,426
5,382
0
47,572
W
Bellona
Reptargx97
Bellona
15,139
4,292
3,014
4,147
20,562
21,903
799
4,737
15,825
0
28,672
L
Cernunnos
Unknown Itami
Cernunnos
18,823
9,009
404
5,990
13,332
5,069
0
5,031
8,301
0
37,434
L
Arachne
UwUJohnson
Arachne
7,438
6,058
342
1,171
12,695
4,870
0
2,442
10,253
0
10,118
W
Sylvanus
gh0stp3wp3w
Sylvanus
11,797
2,030
10,898
5,438
16,689
21,497
645
7,263
9,426
16,440
0
W
Hun Batz
nutman565
Hun Batz
9,324
1,734
776
805
10,888
6,597
1,716
2,408
8,480
0
17,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
42,450
140
Minions Killed
96
0
Camps Cleared
0
1,002,289
Distance Traveled
908,730
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,732
703
4
0
0
163,927
4
L
Zhong Kui
9,259
842
27
2
0
167,852
1
W
Artio
9,670
879
18
2
0
220,758
2
L
Thoth
8,846
804
16
1
0
170,308
0
W
Neith
11,543
1,049
75
7
0
201,938
0
W
Bellona
11,651
1,059
27
2
0
227,946
0
L
Cernunnos
9,387
853
48
4
0
186,664
1
L
Arachne
7,226
657
1
0
0
219,979
0
W
Sylvanus
9,323
848
4
0
0
188,663
0
W
Hun Batz
9,239
840
16
1
0
162,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role