Player Matchup

Ares
Ares
Diggol
Ares
Level 14
God Stats
7W - 4L
1,793 SR
Queue Stats
19W - 21L
1,554 Elo+
Party 2
Mercury
Mercury
EnkiduSIMP
Mercury
Level 48
God Stats
41W - 41L
1,558 SR
Queue Stats
455W - 501L
1,506 Elo+
Party 2
Raijin
Raijin
Funnee
Raijin
Level 37
God Stats
2W - 5L
1,292 SR
Queue Stats
209W - 218L
1,492 Elo+
Party 2
Artemis
Artemis
busterfoo
Artemis
Level 42
God Stats
19W - 22L
1,464 SR
Queue Stats
357W - 387L
1,502 Elo+
Party 2
Bellona
Bellona
nneyu
Bellona
Level 22
God Stats
9W - 10L
1,504 SR
Queue Stats
56W - 80L
1,496 Elo+
Party 2
Team Averages
Level 33
1,522 SR
1,510 Elo+

VS

Team Averages
Level 52
1,550 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gorlong
Ah Muzen Cab
Level 46
God Stats
1W - 2L
1,676 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Loki
Loki
Signatures
Loki
Level 47
God Stats
4W - 3L
1,737 SR
Queue Stats
79W - 83L
1,483 Elo+
Party 1
Bacchus
Bacchus
Sneerys
Bacchus
Level 18
God Stats
4W - 6L
1,137 SR
Queue Stats
5W - 8L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
ceym
Ah Puch
Level 111
God Stats
5W - 3L
1,703 SR
Queue Stats
429W - 382L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
ricardogc96
Nu Wa
Level 39
God Stats
78W - 78L
1,500 SR
Queue Stats
312W - 365L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Diggol
Ares
7
0 / 5 / 2
4,881
488
1,362
8,342
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
EnkiduSIMP
Mercury
9
0 / 3 / 0
5,142
514
1,930
7,229
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Funnee
Raijin
10
1 / 1 / 0
5,929
593
1,686
3,392
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
busterfoo
Artemis
7
1 / 7 / 1
4,751
475
5,386
6,576
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
nneyu
Bellona
9
0 / 3 / 0
4,559
456
882
6,894
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gorlong
Ah Muzen Cab
11
10 / 1 / 3
7,006
701
9,058
5,683
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 0
5,059
506
475
5,611
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Sneerys
Bacchus
9
2 / 1 / 11
6,325
633
4,769
6,514
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
ceym
Ah Puch
13
4 / 0 / 1
7,099
710
6,054
3,932
1,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,226
623
3,210
1,937
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
19
19
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
Diggol
Ares
0
5
2
0.2
L
Mercury
EnkiduSIMP
Mercury
0
3
0
0
L
Raijin
Funnee
Raijin
1
1
0
1
W
Ah Muzen Cab
Gorlong
Ah Muzen Cab
10
1
3
11.5
W
0
0
0
0
W
Bacchus
Sneerys
Bacchus
2
1
11
7.5
L
Artemis
busterfoo
Artemis
1
7
1
0.21
W
Ah Puch
ceym
Ah Puch
4
0
1
4.5
L
Bellona
nneyu
Bellona
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
23,566
32,433
Taken
23,677
11,961
Mitigated
8,916
5,412
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Diggol
Ares
1,362
623
0
490
8,342
4,124
0
2,271
5,987
12,114
0
L
Mercury
EnkiduSIMP
Mercury
1,930
969
0
1,227
7,229
2,150
0
3,021
4,104
0
31,837
L
Raijin
Funnee
Raijin
1,686
200
0
500
3,392
999
0
1,331
1,991
29,048
0
W
Ah Muzen Cab
Gorlong
Ah Muzen Cab
9,058
4,715
0
3,041
5,683
1,731
2,388
750
4,889
0
36,569
W
475
164
0
3,844
5,611
1,348
0
966
4,529
0
19,910
W
Bacchus
Sneerys
Bacchus
4,769
993
0
1,478
6,514
3,462
718
919
5,595
12,665
0
L
Artemis
busterfoo
Artemis
5,386
2,879
0
540
6,576
1,429
0
2,447
4,011
0
12,807
W
Ah Puch
ceym
Ah Puch
6,054
114
0
3,031
3,932
1,944
184
0
3,932
36,462
0
L
Bellona
nneyu
Bellona
882
236
0
2,655
6,894
3,259
0
4,531
2,307
0
14,885
W
3,210
820
0
496
1,937
431
156
173
1,684
29,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
31,715
247
Minions Killed
272
0
Camps Cleared
0
908,766
Distance Traveled
854,299
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,881
488
18
2
0
140,442
0
L
Mercury
5,142
514
66
7
0
219,266
0
L
Raijin
5,929
593
72
7
0
170,041
0
W
Ah Muzen Cab
7,006
701
76
8
0
159,052
1
W
Loki
5,059
506
48
5
0
180,938
0
W
Bacchus
6,325
633
10
1
0
176,356
0
L
Artemis
4,751
475
40
4
0
186,380
1
W
Ah Puch
7,099
710
77
8
0
165,372
0
L
Bellona
4,559
456
51
5
0
192,637
5
W
Nu Wa
6,226
623
61
6
0
172,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role