Player Matchup

Neith
Neith
MayakuJousyuusa
Neith
Level 72
God Stats
7W - 1L
1,807 SR
Queue Stats
22W - 8L
1,729 Elo+
Party 2
Ra
Ra
StelioKontos137
Ra
Level 116
God Stats
1W - 2L
1,448 SR
Queue Stats
208W - 151L
1,642 Elo+
Party 2
Bastet
Bastet
XtremeLeeArti
Bastet
Level 138
God Stats
59W - 21L
1,699 SR
Queue Stats
815W - 555L
1,771 Elo+
Party 2
Team Averages
Level 109
1,651 SR
1,714 Elo+

VS

Team Averages
Level 61
1,488 SR
1,292 Elo+
Ah Puch
Ah Puch
DARKODST1990
Ah Puch
Level 50
God Stats
12W - 19L
1,401 SR
Queue Stats
283W - 377L
1,267 Elo+
Party 1
Jormungandr
Jormungandr
MolagMalphas
Jormungandr
Level 98
God Stats
7W - 10L
1,442 SR
Queue Stats
230W - 301L
1,327 Elo+
Party 1
Skadi
Skadi
PointyMarlfox
Skadi
Level 36
God Stats
2W - 4L
1,621 SR
Queue Stats
121W - 175L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
12,287
683
14,045
13,314
5,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 0 / 11
11,698
650
11,335
8,880
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 2 / 6
12,879
716
21,451
17,178
14,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DARKODST1990
Ah Puch
14
2 / 7 / 2
10,324
574
11,167
18,427
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
MolagMalphas
Jormungandr
13
1 / 3 / 3
9,773
543
5,669
16,479
13,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 2
9,910
551
8,382
15,451
4,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
4
4
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DARKODST1990
Ah Puch
2
7
2
0.43
W
6
2
9
5.25
L
Jormungandr
MolagMalphas
Jormungandr
1
3
3
0.83
L
1
7
2
0.29
W
3
0
11
8.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
25,218
39,372
Taken
50,357
24,071
Mitigated
24,448
19,889
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DARKODST1990
Ah Puch
11,167
156
691
3,806
18,427
6,510
0
2,845
15,582
50,247
0
W
14,045
3,038
1,098
3,917
13,314
5,840
1,215
7,088
6,226
0
53,057
L
Jormungandr
MolagMalphas
Jormungandr
5,669
460
0
0
16,479
13,284
0
6,041
10,438
17,605
0
L
8,382
2,112
0
0
15,451
4,654
0
2,449
13,002
0
32,762
W
11,335
133
6,411
6,019
8,880
3,641
727
4,776
4,104
58,580
0
W
21,451
4,430
0
2,444
17,178
14,590
840
4,972
12,206
0
70,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
30,007
273
Minions Killed
179
0
Camps Cleared
0
992,181
Distance Traveled
825,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,324
574
93
5
0
263,097
4
W
Neith
12,287
683
99
6
0
311,849
0
L
Jormungandr
9,773
543
45
3
0
270,107
1
L
Skadi
9,910
551
41
2
0
292,139
2
W
Ra
11,698
650
106
6
0
331,372
0
W
Bastet
12,879
716
68
4
0
348,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role