Player Matchup

Pele
Pele
DeathsReaperFTW
Pele
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 51L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
DrakeTheSnake38
Danzaburou
Level 39
God Stats
20W - 28L
1,348 SR
Queue Stats
46W - 87L
1,364 Elo+
Party 1
Hel
Hel
Jhondus
Hel
Level 14
God Stats
6W - 4L
1,525 SR
Queue Stats
18W - 29L
1,373 Elo+
Party 1
Nike
Nike
Merefever4061
Nike
Level 54
God Stats
11W - 24L
1,337 SR
Queue Stats
49W - 89L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
prettywitchy
Kukulkan
Level 24
God Stats
12W - 18L
1,441 SR
Queue Stats
47W - 81L
1,369 Elo+
Party 1
Team Averages
Level 30
1,430 SR
1,373 Elo+

VS

Team Averages
Level 20
1,399 SR
1,402 Elo+
Chernobog
Chernobog
DeathMonkey994
Chernobog
Level 13
God Stats
13W - 15L
1,404 SR
Queue Stats
14W - 17L
1,307 Elo+
Solo
Nox
Nox
Faraoh1981
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,779 Elo+
Solo
Pele
Pele
FernsNZ
Pele
Level 12
God Stats
63W - 70L
1,306 SR
Queue Stats
73W - 84L
1,264 Elo+
Solo
Cthulhu
Cthulhu
MadVlad421
Cthulhu
Level 28
God Stats
35W - 42L
1,345 SR
Queue Stats
44W - 63L
1,338 Elo+
Solo
Olorun
Olorun
ZIGGLERYOLOXDHD
Olorun
Level 17
God Stats
53W - 46L
1,442 SR
Queue Stats
70W - 75L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,215
1,022
6,514
4,909
2,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DrakeTheSnake38
Danzaburou
18
8 / 0 / 22
11,790
1,179
20,701
8,161
3,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
17
7 / 1 / 16
10,278
1,028
11,256
7,230
2,834
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 0 / 24
11,055
1,106
9,973
8,862
7,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
prettywitchy
Kukulkan
17
5 / 0 / 21
10,583
1,058
14,068
4,522
2,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

339

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeathMonkey994
Chernobog
14
0 / 4 / 2
8,585
859
7,070
9,453
2,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 14 / 1
8,518
852
4,258
20,125
7,712
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
FernsNZ
Pele
14
1 / 5 / 1
8,773
877
5,190
11,125
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MadVlad421
Cthulhu
14
1 / 9 / 0
8,457
846
6,165
17,612
8,572
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 0
8,232
823
5,354
11,362
3,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
6
36
Kills
2
2
Deaths
37
89
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DeathMonkey994
Chernobog
0
4
2
0.25
W
8
1
6
11
W
Danzaburou
DrakeTheSnake38
Danzaburou
8
0
22
19
L
0
14
1
0.04
L
Pele
FernsNZ
Pele
1
5
1
0.3
W
Hel
7
1
16
15
L
Cthulhu
MadVlad421
Cthulhu
1
9
0
0.11
W
8
0
24
20
L
0
5
0
0
W
Kukulkan
prettywitchy
Kukulkan
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,512
Damage
28,037
33,684
Taken
69,677
17,846
Mitigated
26,114
12,757
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DeathMonkey994
Chernobog
7,070
3,135
0
0
9,453
2,677
0
4,326
5,127
0
18,800
W
6,514
1,290
0
182
4,909
2,146
0
1,205
3,704
0
10,666
W
Danzaburou
DrakeTheSnake38
Danzaburou
20,701
13,606
180
1,731
8,161
3,339
0
4,865
3,296
0
37,391
L
4,258
1,269
0
569
20,125
7,712
0
6,491
13,634
17,884
0
L
Pele
FernsNZ
Pele
5,190
689
0
405
11,125
3,564
0
4,428
6,697
0
19,337
W
Hel
11,256
930
5,691
3,740
7,230
2,834
0
4,169
3,061
26,091
0
L
Cthulhu
MadVlad421
Cthulhu
6,165
153
0
0
17,612
8,572
0
8,477
9,135
11,694
0
W
9,973
1,117
20
252
8,862
7,382
0
3,863
4,477
6,997
18,983
L
5,354
2,851
0
795
11,362
3,589
0
4,169
7,193
20,710
0
W
Kukulkan
prettywitchy
Kukulkan
14,068
2,059
189
772
4,522
2,145
0
1,675
2,847
29,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,921
Gold Earned
42,565
175
Minions Killed
140
5
Camps Cleared
3
1,005,500
Distance Traveled
700,723
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,585
859
38
4
1
150,888
0
W
Pele
10,215
1,022
10
1
2
181,197
0
W
Danzaburou
11,790
1,179
39
4
1
199,973
0
L
Nox
8,518
852
36
4
1
110,690
2
L
Pele
8,773
877
25
3
1
159,767
0
W
Hel
10,278
1,028
47
5
1
186,964
0
L
Cthulhu
8,457
846
19
2
0
133,314
0
W
Nike
11,055
1,106
36
4
0
227,983
0
L
Olorun
8,232
823
22
2
0
146,064
2
W
Kukulkan
10,583
1,058
43
4
1
209,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role