Player Matchup

Mercury
Mercury
Killsims003
Mercury
Level 10
God Stats
17W - 10L
1,238 SR
Queue Stats
115W - 107L
1,487 Elo+
Solo
Ra
Ra
SwayHoe
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Mulan
Mulan
ThelizardKing3o6
Mulan
Level 60
God Stats
18W - 8L
2,005 SR
Queue Stats
98W - 95L
1,617 Elo+
Party 1
Chernobog
Chernobog
phillygstring
Chernobog
Level 7
God Stats
2W - 3L
1,707 SR
Queue Stats
52W - 58L
1,719 Elo+
Party 1
Tiamat
Tiamat
piza110
Tiamat
Level 27
God Stats
12W - 9L
1,520 SR
Queue Stats
13W - 11L
1,398 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,544 Elo+

VS

Team Averages
Level 13
1,431 SR
1,500 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BussTownsgy
Jing Wei
Level 28
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
LordOfFork
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordOfSpork
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
ssohtung1
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Killsims003
Mercury
15
3 / 3 / 3
9,216
542
4,333
13,094
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
9,379
552
5,527
4,814
1,936
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 5
7,769
457
6,165
8,510
8,063
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
phillygstring
Chernobog
16
10 / 2 / 1
10,481
617
11,758
8,377
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
piza110
Tiamat
13
3 / 3 / 3
8,792
517
4,494
5,024
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 3 / 0
9,693
570
13,984
13,527
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
BussTownsgy
Jing Wei
11
0 / 4 / 2
6,796
400
1,502
8,499
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LordOfFork
King Arthur
9
0 / 8 / 3
6,340
373
952
11,595
6,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
LordOfSpork
Cthulhu
11
1 / 2 / 2
7,793
458
3,176
8,161
5,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ssohtung1
Bellona
10
0 / 6 / 1
6,582
387
1,014
9,811
4,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
11
12
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
3
0
3.33
L
Jing Wei
BussTownsgy
Jing Wei
0
4
2
0.25
W
Mercury
Killsims003
Mercury
3
3
3
1.5
L
King Arthur
LordOfFork
King Arthur
0
8
3
0.19
L
Cthulhu
LordOfSpork
Cthulhu
1
2
2
1
W
3
2
4
2.5
W
2
2
5
2.25
W
Chernobog
phillygstring
Chernobog
10
2
1
5.25
W
Tiamat
piza110
Tiamat
3
3
3
1.5
L
Bellona
ssohtung1
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
20,628
39,819
Taken
51,593
19,977
Mitigated
24,646
12,758
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,984
11,327
0
2,459
13,527
5,054
0
3,857
9,522
0
53,725
L
Jing Wei
BussTownsgy
Jing Wei
1,502
936
0
686
8,499
2,294
110
1,111
7,342
0
22,007
W
Mercury
Killsims003
Mercury
4,333
2,288
0
6,075
13,094
4,050
0
764
12,330
0
60,551
L
King Arthur
LordOfFork
King Arthur
952
638
0
608
11,595
6,861
0
2,165
9,220
0
14,603
L
Cthulhu
LordOfSpork
Cthulhu
3,176
405
0
420
8,161
5,731
0
2,321
5,800
18,601
0
W
5,527
1,135
378
1,948
4,814
1,936
222
74
4,740
50,614
0
W
6,165
792
0
885
8,510
8,063
0
1,243
7,267
0
33,092
W
Chernobog
phillygstring
Chernobog
11,758
7,763
0
2,512
8,377
3,251
3,662
972
7,405
0
67,725
W
Tiamat
piza110
Tiamat
4,494
677
0
960
5,024
2,677
188
882
4,142
31,996
0
L
Bellona
ssohtung1
Bellona
1,014
449
0
1,183
9,811
4,706
0
181
9,630
0
35,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
37,204
455
Minions Killed
253
0
Camps Cleared
0
1,513,053
Distance Traveled
1,599,562
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,693
570
84
5
0
339,785
2
L
Jing Wei
6,796
400
44
3
0
308,587
0
W
Mercury
9,216
542
101
6
0
334,808
1
L
King Arthur
6,340
373
23
1
0
313,197
1
L
Cthulhu
7,793
458
37
2
0
325,840
1
W
Ra
9,379
552
104
6
0
310,418
0
W
Mulan
7,769
457
59
3
0
291,619
3
W
Chernobog
10,481
617
120
7
0
305,223
0
W
Tiamat
8,792
517
71
4
0
270,985
0
L
Bellona
6,582
387
65
4
0
312,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role