Player Matchup

Neith
Neith
Flamestar107
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,555 Elo+
Party 1
Mercury
Mercury
GamerGirlBobs
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,555 Elo+
Party 1
Vamana
Vamana
Kalsko Angen
Vamana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 180L
1,548 Elo+
Solo
Ymir
Ymir
Roxite
Ymir
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
Level 26
God Stats
27W - 14L
1,616 SR
Queue Stats
187W - 171L
1,610 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,554 Elo+

VS

Team Averages
Level 17
1,491 SR
1,435 Elo+
Bellona
Bellona
EPIC_fail_GAMES
Bellona
Level 27
God Stats
2W - 2L
1,629 SR
Queue Stats
62W - 42L
1,536 Elo+
Solo
Pele
Pele
KingCalamity4
Pele
Level 6
God Stats
3W - 3L
1,578 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Odin
Odin
NightBubbles980
Odin
Level 29
God Stats
7W - 6L
1,512 SR
Queue Stats
44W - 48L
1,503 Elo+
Solo
Kukulkan
Kukulkan
SOMTH1N AWESOME
Kukulkan
Level 17
God Stats
4W - 5L
1,479 SR
Queue Stats
106W - 100L
1,463 Elo+
Solo
Scylla
Scylla
bumper_coach0
Scylla
Level 5
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 6L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 7
6,616
441
3,634
9,247
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
18
10 / 2 / 4
10,713
714
11,849
10,473
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
15
2 / 0 / 3
9,404
627
5,416
12,635
7,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Roxite
Ymir
9
1 / 6 / 5
7,314
488
2,054
8,966
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
15
13 / 1 / 4
9,488
633
8,420
10,481
5,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,038
536
11,484
12,753
11,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 6 / 0
5,507
367
1,767
6,929
1,844
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
12 / 7 / 3
8,936
596
12,520
13,251
5,288
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
3 / 6 / 7
8,042
536
5,609
8,084
3,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 8 / 1
4,889
326
144
4,791
936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
27
Kills
17
18
Deaths
30
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
9
7
0.5
W
Mercury
10
2
4
6
W
Vamana
2
0
3
3.5
L
1
6
0
0.17
L
12
7
3
1.93
W
Ymir
Roxite
Ymir
1
6
5
0.58
L
Kukulkan
3
6
7
1.08
W
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
13
1
4
15
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
31,524
51,802
Taken
45,808
26,113
Mitigated
23,004
15,046
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,484
5,843
0
3,977
12,753
11,811
934
572
12,181
0
58,571
W
3,634
2,588
0
429
9,247
2,507
734
1,971
7,276
0
20,070
W
Mercury
11,849
7,306
0
2,697
10,473
4,697
180
858
9,615
0
88,857
W
Vamana
5,416
2,671
0
6,167
12,635
7,897
240
489
12,146
0
47,029
L
1,767
667
0
1,278
6,929
1,844
0
1,753
5,176
0
12,695
L
12,520
4,911
0
2,210
13,251
5,288
607
5,159
8,092
6,275
37,565
W
Ymir
Roxite
Ymir
2,054
916
0
596
8,966
5,477
27
1,301
7,665
7,577
0
L
Kukulkan
5,609
1,828
92
672
8,084
3,125
720
2,190
5,894
30,011
0
W
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
8,420
748
0
5,157
10,481
5,535
1,482
2,650
7,831
52,300
0
L
144
144
0
0
4,791
936
13
800
3,991
2,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
35,412
386
Minions Killed
255
0
Camps Cleared
0
1,452,200
Distance Traveled
1,145,412
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,038
536
112
7
0
270,558
2
W
Neith
6,616
441
25
2
0
252,054
0
W
Mercury
10,713
714
152
10
0
347,127
2
W
Vamana
9,404
627
101
7
0
311,138
2
L
Pele
5,507
367
25
2
0
169,066
3
L
Odin
8,936
596
63
4
0
267,426
2
W
Ymir
7,314
488
13
1
0
278,896
2
L
Kukulkan
8,042
536
54
4
0
258,874
0
W
Morgan Le Fay
9,488
633
95
6
0
262,985
2
L
Scylla
4,889
326
1
0
0
179,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role