Player Matchup

Izanami
Izanami
Beatdownn14
Izanami
Level 18
God Stats
92W - 101L
1,489 SR
Queue Stats
93W - 106L
1,434 Elo+
Solo
Neith
Neith
IlSevenIl
Neith
Level 6
God Stats
24W - 17L
1,695 SR
Queue Stats
61W - 51L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Y_it59
Ah Puch
Level 8
God Stats
4W - 4L
1,431 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo
Thor
Thor
Yoguibanda07
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Cthulhu
Cthulhu
vBlynd
Cthulhu
Level 8
God Stats
24W - 19L
1,731 SR
Queue Stats
28W - 23L
1,685 Elo+
Party 1
Team Averages
Level 9
1,569 SR
1,442 Elo+

VS

Team Averages
Level 14
1,490 SR
1,400 Elo+
Cernunnos
Cernunnos
Jo-_-Hunt
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,484 Elo+
Party 2
Zeus
Zeus
KrogerCroutons
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,458 Elo+
Party 2
Artemis
Artemis
Lickalettuce
Artemis
Level 25
God Stats
30W - 36L
1,430 SR
Queue Stats
167W - 204L
1,382 Elo+
Solo
Arachne
Arachne
SonoftheFox13
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,284 Elo+
Solo
Bellona
Bellona
VolleyQueen711
Bellona
Level 13
God Stats
3W - 3L
1,518 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdownn14
Izanami
19
12 / 4 / 12
12,170
1,106
22,134
11,199
4,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
IlSevenIl
Neith
20
14 / 2 / 22
14,340
1,304
25,343
13,766
5,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Y_it59
Ah Puch
18
9 / 3 / 14
12,061
1,096
14,268
11,838
8,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 5 / 19
11,006
1,001
6,313
13,799
5,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
vBlynd
Cthulhu
20
6 / 1 / 26
13,137
1,194
15,710
18,561
27,411
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jo-_-Hunt
Cernunnos
17
2 / 7 / 9
10,849
986
19,594
18,133
7,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 10 / 3
10,618
965
11,600
14,015
5,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lickalettuce
Artemis
17
2 / 9 / 10
11,293
1,027
13,848
16,281
7,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
5 / 7 / 8
11,488
1,044
8,537
17,666
7,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 4
10,439
949
11,575
24,405
18,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
49
43
Kills
15
15
Deaths
43
93
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Beatdownn14
Izanami
12
4
12
4.5
W
Neith
IlSevenIl
Neith
14
2
22
12.5
L
Cernunnos
Jo-_-Hunt
Cernunnos
2
7
9
0.93
L
4
10
3
0.55
L
Artemis
Lickalettuce
Artemis
2
9
10
0.78
L
Arachne
5
7
8
1.29
L
2
10
4
0.4
W
Ah Puch
Y_it59
Ah Puch
9
3
14
5.33
W
2
5
19
2.3
W
Cthulhu
vBlynd
Cthulhu
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,768
Damage
65,154
69,163
Taken
90,500
52,361
Mitigated
45,262
5,281
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Beatdownn14
Izanami
22,134
17,381
0
167
11,199
4,492
0
1,595
9,604
0
35,842
W
Neith
IlSevenIl
Neith
25,343
13,410
0
2,831
13,766
5,852
0
1,909
11,857
0
40,794
L
Cernunnos
Jo-_-Hunt
Cernunnos
19,594
14,006
0
1,399
18,133
7,557
0
4,445
13,688
0
28,540
L
11,600
1,961
0
604
14,015
5,265
0
6,104
7,911
20,342
0
L
Artemis
Lickalettuce
Artemis
13,848
8,279
170
1,554
16,281
7,122
0
5,001
11,280
0
44,217
L
Arachne
8,537
5,782
0
1,406
17,666
7,198
0
6,648
11,018
0
20,576
L
11,575
4,006
0
979
24,405
18,120
0
7,780
16,625
0
32,336
W
Ah Puch
Y_it59
Ah Puch
14,268
1,836
0
2,003
11,838
8,947
0
2,762
9,076
29,184
0
W
6,313
2,460
0
0
13,799
5,659
0
1,852
11,947
0
17,007
W
Cthulhu
vBlynd
Cthulhu
15,710
974
280
0
18,561
27,411
0
3,482
15,079
41,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
54,687
204
Minions Killed
184
4
Camps Cleared
7
1,010,019
Distance Traveled
918,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,170
1,106
47
4
1
156,845
0
W
Neith
14,340
1,304
41
4
2
221,046
0
L
Cernunnos
10,849
986
27
2
1
205,618
0
L
Zeus
10,618
965
28
3
0
133,950
0
L
Artemis
11,293
1,027
67
6
2
154,790
0
L
Arachne
11,488
1,044
32
3
0
227,555
0
L
Bellona
10,439
949
30
3
4
196,295
4
W
Ah Puch
12,061
1,096
38
3
0
189,244
1
W
Thor
11,006
1,001
22
2
0
184,930
2
W
Cthulhu
13,137
1,194
56
5
1
257,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role