Player Matchup

Persephone
Persephone
KingJulian1738
Persephone
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 52L
1,474 Elo+
Solo
Artio
Artio
LNCxSkuba
Artio
Level 43
God Stats
2W - 2L
1,469 SR
Queue Stats
30W - 17L
1,601 Elo+
Party 2
Vamana
Vamana
TonierCube82948
Vamana
Level 92
God Stats
3W - 9L
1,238 SR
Queue Stats
308W - 325L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Trill GDS
Heimdallr
Level 148
God Stats
3W - 1L
1,450 SR
Queue Stats
102W - 89L
1,559 Elo+
Party 2
Fenrir
Fenrir
krouboi
Fenrir
Level 85
God Stats
6W - 4L
1,514 SR
Queue Stats
208W - 208L
1,489 Elo+
Solo
Team Averages
Level 95
1,391 SR
1,518 Elo+

VS

Team Averages
Level 132
1,485 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FlyingPyro
Sobek
Level 134
God Stats
8W - 4L
1,619 SR
Queue Stats
498W - 498L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Grendelshins
Sun Wukong
Level 140
God Stats
1W - 1L
1,307 SR
Queue Stats
50W - 35L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
MadMontague
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Psychofunkk
Jing Wei
Level 157
God Stats
4W - 8L
1,500 SR
Queue Stats
762W - 853L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingJulian1738
Persephone
16
5 / 1 / 21
10,302
859
15,847
11,158
5,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
LNCxSkuba
Artio
16
2 / 1 / 26
9,932
828
6,302
25,035
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 23
9,866
822
14,581
18,655
19,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Trill GDS
Heimdallr
18
7 / 1 / 22
10,822
902
19,242
14,180
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
krouboi
Fenrir
16
12 / 2 / 14
10,877
906
15,431
14,472
14,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 9 / 4
7,350
613
8,788
13,520
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
1 / 5 / 4
8,412
701
10,925
19,377
21,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Grendelshins
Sun Wukong
15
1 / 7 / 4
8,067
672
8,847
22,766
15,158
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
MadMontague
Danzaburou
14
1 / 6 / 5
8,668
722
13,155
13,336
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Psychofunkk
Jing Wei
16
4 / 6 / 2
9,745
812
17,952
11,645
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
26
33
Kills
7
7
Deaths
33
106
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
9
4
0.22
L
Sobek
1
5
4
0.6
L
Sun Wukong
Grendelshins
Sun Wukong
1
7
4
0.43
W
Persephone
KingJulian1738
Persephone
5
1
21
15.5
W
Artio
LNCxSkuba
Artio
2
1
26
15
L
Danzaburou
MadMontague
Danzaburou
1
6
5
0.58
L
Jing Wei
Psychofunkk
Jing Wei
4
6
2
0.83
W
7
2
23
9.25
W
Heimdallr
Trill GDS
Heimdallr
7
1
22
18
W
Fenrir
krouboi
Fenrir
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,403
Damage
59,667
83,500
Taken
80,644
73,933
Mitigated
53,318
39,945
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,788
3,980
989
1,950
13,520
5,456
0
3,594
9,926
0
13,822
L
Sobek
10,925
936
420
4,388
19,377
21,458
0
7,279
12,098
16,560
0
L
Sun Wukong
Grendelshins
Sun Wukong
8,847
753
387
3,776
22,766
15,158
181
6,901
15,865
0
19,792
W
Persephone
KingJulian1738
Persephone
15,847
2,537
1,240
2,820
11,158
5,671
975
892
10,265
32,356
0
W
Artio
LNCxSkuba
Artio
6,302
749
4,905
11,787
25,035
24,934
540
2,455
22,580
11,124
0
L
Danzaburou
MadMontague
Danzaburou
13,155
4,464
222
3,105
13,336
5,934
1,418
4,248
9,088
0
26,590
L
Jing Wei
Psychofunkk
Jing Wei
17,952
13,885
200
1,007
11,645
5,312
0
2,804
8,841
0
27,075
W
14,581
6,143
1,974
5,563
18,655
19,616
1,064
3,391
15,264
0
20,042
W
Heimdallr
Trill GDS
Heimdallr
19,242
10,531
2,680
2,816
14,180
9,698
1,248
2,366
11,814
0
49,039
W
Fenrir
krouboi
Fenrir
15,431
2,015
2,101
4,059
14,472
14,014
1,206
1,821
12,651
6,171
18,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
42,242
124
Minions Killed
102
0
Camps Cleared
0
1,148,327
Distance Traveled
1,012,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,350
613
15
1
0
169,510
0
L
Sobek
8,412
701
13
1
0
207,107
2
L
Sun Wukong
8,067
672
8
1
0
241,464
1
W
Persephone
10,302
859
46
4
0
216,046
0
W
Artio
9,932
828
7
1
0
254,432
0
L
Danzaburou
8,668
722
30
3
0
179,310
0
L
Jing Wei
9,745
812
36
3
0
215,218
0
W
Vamana
9,866
822
9
1
0
236,587
0
W
Heimdallr
10,822
902
45
4
0
218,665
3
W
Fenrir
10,877
906
17
1
0
222,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role