Player Matchup

Izanami
Izanami
Lakkuru
Izanami
Level 109
God Stats
25W - 16L
1,649 SR
Queue Stats
240W - 285L
1,399 Elo+
Party 1
Merlin
Merlin
MrArtist
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
venom100104
Sun Wukong
Level 56
God Stats
14W - 13L
1,479 SR
Queue Stats
164W - 202L
1,332 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,410 Elo+

VS

Team Averages
Level 75
1,646 SR
1,442 Elo+
Thor
Thor
Mobyslick25
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,037 Elo+
Solo
Baron Samedi
Baron Samedi
RomySM
Baron Samedi
Level 148
God Stats
10W - 5L
1,757 SR
Queue Stats
114W - 128L
1,466 Elo+
Solo
Bacchus
Bacchus
weejoofeg
Bacchus
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
14W - 7L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lakkuru
Izanami
17
6 / 5 / 5
13,537
712
21,206
16,016
7,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MrArtist
Merlin
16
1 / 7 / 6
11,760
619
11,663
13,042
5,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
venom100104
Sun Wukong
18
6 / 1 / 7
13,087
689
18,923
18,548
23,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
11,599
610
11,441
18,946
7,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
RomySM
Baron Samedi
17
3 / 5 / 9
11,877
625
15,595
19,359
13,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
weejoofeg
Bacchus
17
6 / 2 / 6
12,729
670
8,676
23,862
40,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
13
13
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Lakkuru
Izanami
6
5
5
1.7
L
4
6
6
1.17
W
Merlin
MrArtist
Merlin
1
7
6
0.57
L
Baron Samedi
RomySM
Baron Samedi
3
5
9
1.5
W
Sun Wukong
venom100104
Sun Wukong
6
1
7
9.5
L
Bacchus
weejoofeg
Bacchus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,792
Damage
35,712
47,606
Taken
62,167
36,480
Mitigated
62,031
11,795
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Lakkuru
Izanami
21,206
16,010
0
3,625
16,016
7,571
1,762
9,299
6,717
0
70,843
L
11,441
1,748
0
0
18,946
7,659
540
3,438
14,927
0
39,879
W
Merlin
MrArtist
Merlin
11,663
1,349
0
1,127
13,042
5,633
220
6,882
6,160
49,021
0
L
Baron Samedi
RomySM
Baron Samedi
15,595
569
5,529
6,106
19,359
13,884
685
4,858
13,692
60,013
0
W
Sun Wukong
venom100104
Sun Wukong
18,923
1,090
0
7,043
18,548
23,276
190
8,090
10,458
10,091
44,616
L
Bacchus
weejoofeg
Bacchus
8,676
998
0
500
23,862
40,488
181
7,210
16,062
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
36,205
229
Minions Killed
163
0
Camps Cleared
0
939,802
Distance Traveled
1,021,454
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,537
712
112
6
0
291,178
1
L
Thor
11,599
610
31
2
0
355,791
0
W
Merlin
11,760
619
62
3
0
272,187
3
L
Baron Samedi
11,877
625
96
5
0
315,858
4
W
Sun Wukong
13,087
689
55
3
0
376,437
8
L
Bacchus
12,729
670
36
2
0
349,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role