Player Matchup

Medusa
Medusa
AiHunterr
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
Kharxsma
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
Previlent
Cerberus
Level 103
God Stats
2W - 4L
1,714 SR
Queue Stats
40W - 53L
1,471 Elo+
Party 1
Team Averages
Level 37
1,571 SR
1,490 Elo+

VS

Team Averages
Level 37
1,607 SR
1,484 Elo+
Cthulhu
Cthulhu
HeroicLemming
Cthulhu
Level 17
God Stats
7W - 5L
1,572 SR
Queue Stats
9W - 7L
1,406 Elo+
Party 2
Thor
Thor
WhiteShark203
Thor
Level 69
God Stats
5W - 7L
1,469 SR
Queue Stats
75W - 70L
1,473 Elo+
Party 2
Chang'e
Chang'e
xLaComay115x
Chang'e
Level 26
God Stats
1W - 0L
1,780 SR
Queue Stats
16W - 8L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AiHunterr
Medusa
10
0 / 9 / 2
7,137
549
4,512
11,272
3,479
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 2
7,084
545
2,147
8,954
2,301
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Previlent
Cerberus
13
5 / 1 / 0
8,357
643
15,116
17,287
15,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 0 / 15
9,658
743
7,540
10,138
8,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 10
9,141
703
6,275
9,731
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xLaComay115x
Chang'e
15
11 / 0 / 9
10,858
835
15,576
11,532
3,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
20
20
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
AiHunterr
Medusa
0
9
2
0.11
W
Cthulhu
5
0
15
12.5
L
0
10
2
0.1
L
Cerberus
Previlent
Cerberus
5
1
0
5
W
4
5
10
1.8
W
Chang'e
xLaComay115x
Chang'e
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
29,391
37,513
Taken
31,401
21,235
Mitigated
15,072
5,986
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AiHunterr
Medusa
4,512
2,011
0
90
11,272
3,479
0
7,361
3,911
0
10,616
W
Cthulhu
7,540
1,140
667
890
10,138
8,517
569
4,725
5,413
21,374
0
L
2,147
512
132
473
8,954
2,301
0
5,426
3,528
6,451
0
L
Cerberus
Previlent
Cerberus
15,116
619
70
5,221
17,287
15,455
0
10,329
6,958
35,769
0
W
6,275
914
0
0
9,731
2,707
423
5,983
3,748
0
23,715
W
Chang'e
xLaComay115x
Chang'e
15,576
1,885
3,967
5,920
11,532
3,848
1,263
6,555
4,977
53,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
29,657
62
Minions Killed
142
0
Camps Cleared
0
636,225
Distance Traveled
751,012
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,137
549
5
0
0
229,087
3
W
Cthulhu
9,658
743
33
3
0
251,215
0
L
Ra
7,084
545
13
1
0
172,403
0
L
Cerberus
8,357
643
44
3
0
234,735
0
W
Thor
9,141
703
36
3
0
236,520
1
W
Chang'e
10,858
835
73
6
0
263,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role