Player Matchup

Nemesis
Nemesis
FS BecNua11
Nemesis
Level 54
God Stats
32W - 28L
1,435 SR
Queue Stats
239W - 307L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
HenBelms
Danzaburou
Level 29
God Stats
4W - 2L
1,929 SR
Queue Stats
103W - 96L
1,451 Elo+
Party 3
Gilgamesh
Gilgamesh
Mortyfried
Gilgamesh
Level 29
God Stats
6W - 2L
1,639 SR
Queue Stats
60W - 58L
1,486 Elo+
Party 3
Athena
Athena
Shad0wGlance
Athena
Level 28
God Stats
1W - 1L
1,534 SR
Queue Stats
56W - 67L
1,436 Elo+
Party 2
Scylla
Scylla
SpadeTempa
Scylla
Level 68
God Stats
4W - 2L
1,539 SR
Queue Stats
363W - 328L
1,488 Elo+
Party 3
Team Averages
Level 42
1,615 SR
1,436 Elo+

VS

Team Averages
Level 56
1,506 SR
1,415 Elo+
Heimdallr
Heimdallr
King_Onionn
Heimdallr
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 200L
1,469 Elo+
Party 1
Hercules
Hercules
McMullen1013
Hercules
Level 88
God Stats
4W - 4L
1,542 SR
Queue Stats
275W - 332L
1,484 Elo+
Party 1
Anubis
Anubis
TouristicVirus6
Anubis
Level 120
God Stats
10W - 13L
1,590 SR
Queue Stats
297W - 298L
1,447 Elo+
Solo
Thanatos
Thanatos
shotty944652
Thanatos
Level 21
God Stats
1W - 2L
1,454 SR
Queue Stats
9W - 19L
1,362 Elo+
Party 1
Kuzenbo
Kuzenbo
yesandnoman
Kuzenbo
Level 15
God Stats
7W - 11L
1,445 SR
Queue Stats
118W - 143L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FS BecNua11
Nemesis
20
12 / 5 / 17
14,367
513
25,548
22,853
10,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HenBelms
Danzaburou
18
4 / 5 / 15
12,632
451
15,301
16,669
6,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mortyfried
Gilgamesh
20
9 / 4 / 16
14,485
517
24,231
16,538
15,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
16
1 / 6 / 17
10,739
384
4,792
16,293
11,717
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SpadeTempa
Scylla
20
17 / 4 / 11
15,774
563
39,159
17,435
8,247
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King_Onionn
Heimdallr
19
7 / 8 / 2
12,554
448
13,774
20,227
8,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
McMullen1013
Hercules
13
1 / 13 / 1
9,890
353
6,363
48,439
24,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
9 / 1 / 2
10,839
387
9,751
7,773
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
shotty944652
Thanatos
18
4 / 11 / 1
11,821
422
8,794
25,245
12,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
yesandnoman
Kuzenbo
16
2 / 10 / 7
13,029
465
11,543
32,320
46,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
43
Kills
23
24
Deaths
43
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FS BecNua11
Nemesis
12
5
17
4.1
W
Danzaburou
HenBelms
Danzaburou
4
5
15
2.3
L
Heimdallr
King_Onionn
Heimdallr
7
8
2
1
L
Hercules
McMullen1013
Hercules
1
13
1
0.12
W
Gilgamesh
Mortyfried
Gilgamesh
9
4
16
4.25
W
Athena
1
6
17
1.58
W
Scylla
SpadeTempa
Scylla
17
4
11
5.63
L
9
1
2
10
L
Thanatos
shotty944652
Thanatos
4
11
1
0.41
L
Kuzenbo
yesandnoman
Kuzenbo
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,031
Damage
50,225
89,788
Taken
134,004
52,001
Mitigated
95,346
19,373
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FS BecNua11
Nemesis
25,548
16,071
0
1,834
22,853
10,331
4,210
5,290
17,563
0
113,564
W
Danzaburou
HenBelms
Danzaburou
15,301
6,927
0
5,176
16,669
6,362
3,082
4,541
12,128
0
79,904
L
Heimdallr
King_Onionn
Heimdallr
13,774
5,356
0
0
20,227
8,394
768
8,164
11,841
0
70,302
L
Hercules
McMullen1013
Hercules
6,363
1,702
0
10,217
48,439
24,800
0
16,724
31,225
0
56,367
W
Gilgamesh
Mortyfried
Gilgamesh
24,231
7,964
189
1,698
16,538
15,344
2,198
3,772
12,419
0
90,442
W
Athena
4,792
1,326
322
1,837
16,293
11,717
863
3,434
12,859
28,939
0
W
Scylla
SpadeTempa
Scylla
39,159
6,165
588
7,729
17,435
8,247
549
4,366
13,069
125,112
0
L
9,751
606
0
3,850
7,773
3,073
0
2,166
5,484
49,545
0
L
Thanatos
shotty944652
Thanatos
8,794
2,836
297
11,333
25,245
12,682
866
6,379
18,822
0
62,731
L
Kuzenbo
yesandnoman
Kuzenbo
11,543
3,280
103
2,002
32,320
46,397
268
9,398
22,681
24,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,997
Gold Earned
58,133
622
Minions Killed
457
0
Camps Cleared
0
2,743,949
Distance Traveled
2,112,230
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,367
513
141
5
0
613,237
0
W
Danzaburou
12,632
451
126
5
0
562,189
0
L
Heimdallr
12,554
448
119
4
0
506,761
2
L
Hercules
9,890
353
89
3
0
469,795
0
W
Gilgamesh
14,485
517
134
5
0
532,021
0
W
Athena
10,739
384
50
2
0
499,524
1
W
Scylla
15,774
563
171
6
0
536,978
2
L
Anubis
10,839
387
99
4
0
225,677
2
L
Thanatos
11,821
422
128
5
0
448,387
2
L
Kuzenbo
13,029
465
22
1
0
461,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role