Player Matchup

Jormungandr
Jormungandr
ExtremelySharky
Jormungandr
Level 109
God Stats
3W - 5L
1,413 SR
Queue Stats
51W - 56L
1,433 Elo+
Solo
Arachne
Arachne
HELMET82
Arachne
Level 108
God Stats
16W - 16L
1,444 SR
Queue Stats
150W - 200L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
PrincessPONYxxx
Kukulkan
Level 129
God Stats
117W - 127L
1,478 SR
Queue Stats
537W - 615L
1,443 Elo+
Party 1
Team Averages
Level 115
1,445 SR
1,447 Elo+

VS

Team Averages
Level 66
1,640 SR
1,471 Elo+
Hera
Hera
FALCON PoWeR QC
Hera
Level 101
God Stats
9W - 2L
1,764 SR
Queue Stats
281W - 246L
1,594 Elo+
Party 2
Neith
Neith
KiKiSmolsPP
Neith
Level 81
God Stats
36W - 15L
1,656 SR
Queue Stats
237W - 212L
1,431 Elo+
Party 2
Tyr
Tyr
ShadowDemon2006
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExtremelySharky
Jormungandr
10
1 / 3 / 7
7,046
641
4,915
8,463
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
HELMET82
Arachne
11
5 / 2 / 1
8,006
728
4,877
9,708
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
3 / 1 / 5
7,528
684
8,264
4,558
1,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,307
755
7,912
7,078
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 2
7,444
677
5,764
8,302
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 2
6,320
575
2,112
7,812
5,261
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ExtremelySharky
Jormungandr
1
3
7
1.5
W
4
2
1
2.25
L
Arachne
HELMET82
Arachne
5
2
1
2.75
W
2
4
2
0.75
L
Kukulkan
3
1
5
5.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
15,788
22,729
Taken
23,192
12,725
Mitigated
10,189
4,505
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ExtremelySharky
Jormungandr
4,915
1,367
0
710
8,463
7,185
24
1,977
6,162
18,301
0
W
7,912
952
0
818
7,078
2,244
21
2,592
4,373
24,889
0
L
Arachne
HELMET82
Arachne
4,877
3,528
197
1,785
9,708
4,056
0
3,615
5,755
0
24,728
W
5,764
2,346
0
3,600
8,302
2,684
1,494
5,536
2,575
0
32,050
L
Kukulkan
8,264
699
792
1,021
4,558
1,484
53
1,594
2,900
34,607
0
W
2,112
211
0
2,214
7,812
5,261
0
4,747
3,065
0
7,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
22,071
128
Minions Killed
133
0
Camps Cleared
0
618,315
Distance Traveled
537,923
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,046
641
22
2
0
170,719
1
W
Hera
8,307
755
49
4
0
187,540
2
L
Arachne
8,006
728
44
4
0
238,642
1
W
Neith
7,444
677
72
7
0
165,319
2
L
Kukulkan
7,528
684
62
6
0
208,954
3
W
Tyr
6,320
575
12
1
0
185,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role