Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MoNdum
Cerberus
Level 100
God Stats
10W - 14L
1,520 SR
Queue Stats
149W - 192L
1,443 Elo+
Party 1
Artemis
Artemis
SugerHoneyIceT
Artemis
Level 62
God Stats
2W - 1L
1,529 SR
Queue Stats
57W - 65L
1,481 Elo+
Solo
Odin
Odin
law3n483
Odin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 401L
1,419 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,469 Elo+

VS

Team Averages
Level 79
1,432 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ClapperDapper
Athena
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 7L
1,597 Elo+
Solo
Guan Yu
Guan Yu
pyzee
Guan Yu
Level 62
God Stats
2W - 1L
1,360 SR
Queue Stats
110W - 106L
1,451 Elo+
Solo
Olorun
Olorun
swiftybuddha
Olorun
Level 52
God Stats
1W - 2L
1,391 SR
Queue Stats
144W - 144L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
thedraigarM
Zhong Kui
Level 68
God Stats
32W - 27L
1,407 SR
Queue Stats
753W - 778L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,551
710
360
2,864
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
2
0 / 0 / 0
2,640
528
424
430
121
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
MoNdum
Cerberus
3
0 / 2 / 0
2,938
588
651
3,526
842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,019
604
1,169
1,600
368
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
6
0 / 1 / 0
3,201
640
468
3,231
1,202
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 2
3,609
722
747
2,269
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 2
3,502
700
756
2,795
696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
pyzee
Guan Yu
7
1 / 0 / 0
3,896
779
1,290
1,729
649
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
5
1 / 0 / 0
3,391
678
1,400
1,948
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
thedraigarM
Zhong Kui
7
2 / 0 / 0
4,111
822
1,764
2,473
1,441
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Fenrir
 
Fenrir
0
0
2
1
W
0
0
2
1
L
Cerberus
MoNdum
Cerberus
0
2
0
0
L
0
0
0
0
L
Odin
0
1
0
0
W
Guan Yu
pyzee
Guan Yu
1
0
0
1
W
Olorun
1
0
0
1
W
Zhong Kui
thedraigarM
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,072
Damage
5,957
11,651
Taken
11,214
3,230
Mitigated
3,817
3,607
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
360
50
0
867
2,864
697
0
668
2,196
14,525
0
L
Morgan Le Fay
 
Morgan Le Fay
424
201
0
250
430
121
0
286
144
2,680
0
W
Fenrir
 
Fenrir
747
161
0
797
2,269
601
0
82
2,187
0
12,767
W
756
242
0
482
2,795
696
0
536
2,259
8,743
0
L
Cerberus
MoNdum
Cerberus
651
110
0
736
3,526
842
0
2,380
1,146
2,962
0
L
1,169
293
0
844
1,600
368
0
586
1,014
0
12,198
L
Odin
468
170
0
910
3,231
1,202
0
0
3,231
0
9,532
W
Guan Yu
pyzee
Guan Yu
1,290
698
0
370
1,729
649
0
0
1,729
0
14,864
W
Olorun
1,400
639
178
1,394
1,948
430
138
115
1,833
13,180
0
W
Zhong Kui
thedraigarM
Zhong Kui
1,764
259
0
2,129
2,473
1,441
742
702
1,771
16,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,349
Gold Earned
18,509
99
Minions Killed
156
0
Camps Cleared
0
429,132
Distance Traveled
486,573
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,551
710
41
8
0
104,279
1
L
Morgan Le Fay
2,640
528
7
1
0
35,614
0
W
Fenrir
3,609
722
32
6
0
101,109
1
W
Athena
3,502
700
10
2
0
92,503
0
L
Cerberus
2,938
588
8
2
0
90,897
3
L
Artemis
3,019
604
21
4
0
92,881
1
L
Odin
3,201
640
22
4
0
105,461
1
W
Guan Yu
3,896
779
49
10
0
109,513
1
W
Olorun
3,391
678
28
6
0
92,982
0
W
Zhong Kui
4,111
822
37
7
0
90,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role