Player Matchup

Baron Samedi
Baron Samedi
BlowinWoods-
Baron Samedi
Level 64
God Stats
25W - 29L
1,448 SR
Queue Stats
241W - 242L
1,433 Elo+
Party 2
Rama
Rama
Drygor007
Rama
Level 102
God Stats
18W - 18L
1,528 SR
Queue Stats
844W - 795L
1,474 Elo+
Party 2
Bellona
Bellona
DualEVILEYE
Bellona
Level 51
God Stats
4W - 6L
1,539 SR
Queue Stats
137W - 148L
1,445 Elo+
Party 1
Khepri
Khepri
SoulBlaze1025
Khepri
Level 61
God Stats
16W - 15L
1,614 SR
Queue Stats
420W - 422L
1,425 Elo+
Party 1
Chaac
Chaac
vKx Evolution
Chaac
Level 86
God Stats
9W - 8L
1,558 SR
Queue Stats
292W - 270L
1,431 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,442 Elo+

VS

Team Averages
Level 129
1,621 SR
1,518 Elo+
Erlang Shen
Erlang Shen
Bulletwiturname
Erlang Shen
Level 119
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 1L
1,683 Elo+
Solo
Thanatos
Thanatos
Cherudon
Thanatos
Level 130
God Stats
16W - 11L
1,830 SR
Queue Stats
270W - 232L
1,574 Elo+
Solo
Medusa
Medusa
Jigglypuff-_-98
Medusa
Level 120
God Stats
26W - 32L
1,418 SR
Queue Stats
141W - 147L
1,387 Elo+
Party 3
Sol
Sol
T0CS1C
Sol
Level 156
God Stats
19W - 8L
1,639 SR
Queue Stats
420W - 375L
1,430 Elo+
Solo
Cthulhu
Cthulhu
alexzander01
Cthulhu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 314L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlowinWoods-
Baron Samedi
11
1 / 5 / 3
6,658
512
3,807
9,073
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
2 / 3 / 0
6,401
492
4,497
6,875
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
DualEVILEYE
Bellona
11
2 / 3 / 2
6,726
517
6,123
9,606
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 4
6,376
490
2,316
10,065
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 4 / 3
7,329
564
9,492
12,063
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bulletwiturname
Erlang Shen
11
0 / 3 / 3
6,582
506
3,186
9,597
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Cherudon
Thanatos
14
7 / 2 / 5
8,268
636
6,514
8,742
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 1
7,033
541
7,993
5,150
1,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
T0CS1C
Sol
14
6 / 3 / 4
8,767
674
9,988
14,173
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
alexzander01
Cthulhu
11
1 / 2 / 3
7,146
550
5,888
9,422
5,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
17
17
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlowinWoods-
Baron Samedi
1
5
3
0.5
W
Erlang Shen
Bulletwiturname
Erlang Shen
0
3
3
0.5
W
Thanatos
Cherudon
Thanatos
7
2
5
4.75
L
Rama
2
3
0
0.67
L
Bellona
DualEVILEYE
Bellona
2
3
2
1
W
3
1
1
3.5
L
0
2
4
1
W
Sol
T0CS1C
Sol
6
3
4
2.67
W
Cthulhu
alexzander01
Cthulhu
1
2
3
1.25
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
33,569
47,682
Taken
47,084
24,270
Mitigated
21,976
13,844
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlowinWoods-
Baron Samedi
3,807
277
401
1,075
9,073
2,958
0
3,142
5,931
29,727
0
W
Erlang Shen
Bulletwiturname
Erlang Shen
3,186
907
0
1,887
9,597
6,139
1,089
84
9,513
0
23,466
W
Thanatos
Cherudon
Thanatos
6,514
2,388
0
8,406
8,742
3,936
468
496
8,168
0
42,677
L
Rama
4,497
2,188
0
682
6,875
1,876
0
1,697
5,178
0
38,800
L
Bellona
DualEVILEYE
Bellona
6,123
1,923
0
3,114
9,606
7,716
402
2,988
6,618
613
29,329
W
7,993
3,467
0
1,661
5,150
1,605
1,246
924
4,226
0
44,914
L
2,316
273
218
3,250
10,065
5,952
56
2,807
7,258
13,558
0
W
Sol
T0CS1C
Sol
9,988
4,826
0
8,508
14,173
4,390
2,524
2,394
11,539
57,819
0
W
Cthulhu
alexzander01
Cthulhu
5,888
702
0
1,598
9,422
5,906
0
2,537
6,826
24,648
0
L
9,492
2,270
0
5,104
12,063
5,768
231
5,242
6,821
0
31,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
37,796
284
Minions Killed
354
0
Camps Cleared
0
1,236,541
Distance Traveled
1,245,844
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,658
512
58
4
0
242,884
0
W
Erlang Shen
6,582
506
46
4
0
244,690
1
W
Thanatos
8,268
636
78
6
0
285,745
3
L
Rama
6,401
492
92
7
0
219,429
0
L
Bellona
6,726
517
71
5
0
249,980
0
W
Medusa
7,033
541
90
7
0
238,783
1
L
Khepri
6,376
490
17
1
0
249,137
1
W
Sol
8,767
674
108
8
0
220,792
2
W
Cthulhu
7,146
550
32
2
0
255,834
6
L
Chaac
7,329
564
46
4
0
275,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role