Player Matchup

Neith
Neith
DClon
Neith
Level 6
God Stats
7W - 2L
1,655 SR
Queue Stats
8W - 3L
1,494 Elo+
Party 1
Sol
Sol
MG Yayo
Sol
Level 56
God Stats
44W - 54L
1,460 SR
Queue Stats
216W - 230L
1,394 Elo+
Party 1
Bellona
Bellona
Master Nels 117
Bellona
Level 29
God Stats
17W - 19L
1,418 SR
Queue Stats
102W - 129L
1,347 Elo+
Party 1
Set
Set
StephanSama
Set
Level 17
God Stats
3W - 1L
1,293 SR
Queue Stats
11W - 9L
1,327 Elo+
Solo
Bacchus
Bacchus
yehudigarcia17
Bacchus
Level 26
God Stats
7W - 3L
1,670 SR
Queue Stats
46W - 46L
1,353 Elo+
Party 1
Team Averages
Level 27
1,499 SR
1,383 Elo+

VS

Team Averages
Level 21
1,419 SR
1,336 Elo+
Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 25
God Stats
19W - 29L
1,346 SR
Queue Stats
119W - 134L
1,336 Elo+
Solo
Thanatos
Thanatos
BigDawgAnt80
Thanatos
Level 17
God Stats
31W - 55L
1,374 SR
Queue Stats
202W - 237L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
FALLEN_CRASH
Sun Wukong
Level 23
God Stats
2W - 2L
1,524 SR
Queue Stats
112W - 117L
1,427 Elo+
Solo
Skadi
Skadi
FearHurts
Skadi
Level 18
God Stats
30W - 27L
1,552 SR
Queue Stats
177W - 220L
1,309 Elo+
Party 2
Khepri
Khepri
temp-260119
Khepri
Level 24
God Stats
3W - 4L
1,299 SR
Queue Stats
55W - 71L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DClon
Neith
7
0 / 1 / 3
4,124
458
2,318
3,892
966
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
9
3 / 0 / 1
5,728
636
4,358
4,283
1,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 2
5,902
656
3,518
5,225
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
4,534
504
2,094
4,923
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
4,456
495
2,442
4,225
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
6
0 / 2 / 0
3,991
443
3,168
4,167
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
BigDawgAnt80
Thanatos
8
2 / 2 / 0
5,067
563
2,335
6,061
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
FALLEN_CRASH
Sun Wukong
7
0 / 2 / 0
4,011
446
1,893
4,207
2,640
Skadi
FearHurts
Skadi
7
0 / 1 / 1
4,342
482
1,535
3,260
786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 1 / 0
4,362
485
2,216
5,763
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGustin6134
Baron Samedi
0
2
0
0
L
Thanatos
BigDawgAnt80
Thanatos
2
2
0
1
W
Neith
DClon
Neith
0
1
3
1.5
L
Sun Wukong
FALLEN_CRASH
Sun Wukong
0
2
0
0
L
Skadi
FearHurts
Skadi
0
1
1
0.5
W
Sol
3
0
1
3.5
W
3
0
2
4
W
1
1
1
1.5
L
Khepri
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
11,147
22,548
Taken
23,458
10,704
Mitigated
10,319
8,418
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGustin6134
Baron Samedi
3,168
637
349
1,476
4,167
1,730
0
2,098
2,069
17,835
2,322
L
Thanatos
BigDawgAnt80
Thanatos
2,335
1,173
0
3,336
6,061
1,775
0
985
5,076
0
26,066
W
Neith
DClon
Neith
2,318
1,298
0
1,665
3,892
966
0
1,412
2,480
0
17,222
L
Sun Wukong
FALLEN_CRASH
Sun Wukong
1,893
276
0
1,500
4,207
2,640
0
0
4,207
0
12,069
L
Skadi
FearHurts
Skadi
1,535
410
0
198
3,260
786
317
1,662
1,598
0
15,201
W
Sol
4,358
1,231
0
1,814
4,283
1,109
92
1,136
3,147
25,931
0
W
3,518
838
0
1,460
5,225
3,574
246
43
5,182
0
22,738
W
2,094
1,098
0
1,208
4,923
1,991
78
437
4,486
0
17,151
L
Khepri
2,216
258
44
1,962
5,763
3,388
0
2,055
3,708
10,390
0
W
2,442
251
0
2,271
4,225
3,064
0
2,071
2,154
11,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
21,773
187
Minions Killed
169
0
Camps Cleared
0
805,520
Distance Traveled
731,674
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,991
443
31
3
0
146,871
2
L
Thanatos
5,067
563
59
7
0
175,395
2
W
Neith
4,124
458
35
4
0
146,321
2
L
Sun Wukong
4,011
446
17
2
0
119,741
0
L
Skadi
4,342
482
37
4
0
131,851
0
W
Sol
5,728
636
48
5
0
166,309
3
W
Bellona
5,902
656
48
5
0
159,856
0
W
Set
4,534
504
41
5
0
162,948
0
L
Khepri
4,362
485
25
3
0
157,816
4
W
Bacchus
4,456
495
15
2
0
170,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role